- This article is about the statistic. For the action, see Attack (action).
Attack Rating is a base statistic that determines how much damage a Champion can do per hit. The higher the Attack Rating, the more damage a Champion will deal on their attacks.
Attack Rating can be modified in various ways:
- Buffs that increase Attack Rating, e.g. Fury
- Debuffs that decrease Attack Rating, e.g. Weakness
- Class Bonuses
- Synergy Bonuses, e.g. the Nemesis Synergy
- Boosts
- Nodes
A Champion's Attack Rating can be permanently increased by:
- Leveling Up
- Ranking Up
- Ascension
Trivia[]
- Base Attack refers to a Champion's permanent Attack Rating as seen in their stats, regardless of modifiers such as Fury, Boosts or Synergies.
- All listed percentage increases are based on the Base Attack, unless otherwise specified.
- On a non-critical hit, ignoring any Armor or Resistances:
- Light Attacks deal damage equal to ~25% of Attack Rating.
- Medium Attacks deal damage equal to ~40% of Attack Rating.
- Heavy Attacks deal damage equal to ~85% of Attack Rating.