Marvel Contest of Champions Wiki
Marvel Contest of Champions Wiki
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{{Infobox Champion
 
{{Infobox Champion
 
|tablecolor = 00BBFF
 
|tablecolor = 00BBFF
|image = <center><tabber>Portrait=[[File:Captain Marvel (MCU 2019) portrait.png|150px]]|-|Featured=[[File:Captain Marvel (MCU 2019) featured.png|150px]]</tabber></center>
+
|image = <center><tabber>Portrait=[[File:Captain Marvel portrait.png|150px]]|-|Featured=[[File:Captain Marvel featured.png|150px]]</tabber></center>
 
|class = {{Class|Cosmic}}
 
|class = {{Class|Cosmic}}
 
|tier1 = No
 
|tier1 = No
|tier2 = Yes (exclusive)
+
|tier2 = Yes (not in base pool)
 
|tier3 = Yes
 
|tier3 = Yes
 
|tier4 = Yes
 
|tier4 = Yes
 
|tier5 = Yes
 
|tier5 = Yes
|origin = Marvel Cinematic Universe<br/>'''First Appearance:''' Captain Marvel (2019)|abilities = Poison Immunity<br/>Armor Break<br/>Energy Absorption<br/>Binary Ignition<br/>Direct Damage|signature ability = Binary Durability|tier6 = Yes|release date = March 7th, 2019|tags = A-Force<br/>Hero<br/>Kree<br/>Offensive: Raw Damage<br/>Size: S}}
+
|origin = Marvel Cinematic Universe<br/>'''First Appearance:''' ''Captain Marvel'' (2019)|abilities = Indestructible<br/>Poison Immunity<br/>Armor Break<br/>Energy Damage<br/>Fury<br/>Power Gain<br/>Stun<br/>Energy Absorption<br/>Binary Ignition<br/>Direct Damage|signature ability = Binary Durability|tier6 = Yes|release date = March 7th, 2019|tags = A-Force<br/>Hero<br/>Kree<br/>Offensive: Raw Damage<br/>Size: S}}
   
 
'''Captain Marvel''' is a [[Cosmic]] [[List of Champions|Champion]]. Being a Cosmic Champion, she has a [[Class Bonus]] against [[Tech]] Champions but is weak to [[Mystic]] Champions.
 
'''Captain Marvel''' is a [[Cosmic]] [[List of Champions|Champion]]. Being a Cosmic Champion, she has a [[Class Bonus]] against [[Tech]] Champions but is weak to [[Mystic]] Champions.
Line 18: Line 18:
 
== Summary ==
 
== Summary ==
 
Captain Marvel is an all around powerhouse champion who gradually taps into new powers as she takes on more damage. Her ability to absorb Energy and convert it into her Binary Ignition form turns her into a Indestructible damage dealer just when she needs it most.
 
Captain Marvel is an all around powerhouse champion who gradually taps into new powers as she takes on more damage. Her ability to absorb Energy and convert it into her Binary Ignition form turns her into a Indestructible damage dealer just when she needs it most.
  +
 
==Stats==
 
{| class="wikitable"
 
|-
 
! Tier !! Max Rating !! Max Health !! Max Attack
 
|-
 
|{{Tier2}}||585||2516||173
 
|-
 
|{{Awakened2}}||733||{{nowiki}}||{{nowiki}}
 
|-
  +
|{{Tier3}}||1535||6684||458
 
|-
 
|{{Awakened3}}||1922||{{nowiki}}||{{nowiki}}
 
|-
  +
|{{Tier4}}||3839||16762||1148
 
|-
 
|{{Awakened4}}||4806||{{nowiki}}||{{nowiki}}
 
|-
  +
|{{Tier5}}||7718||33608||2301
 
|-
 
|{{Awakened5}}||10633||{{nowiki}}||{{nowiki}}
 
|}
   
 
== Abilities ==
 
== Abilities ==
Line 23: Line 45:
 
=== Basic Abilities ===
 
=== Basic Abilities ===
 
'''Passive'''
 
'''Passive'''
* Advanced Kree physiology provides full [[Poison Immunity|immunity]] to the [[Poison|Poisons]] of the Battlerealm.
+
* Advanced Kree physiology provides full [[Poison Immunity|immunity]] to the [[Poison]]s of the Battlerealm.
 
'''Super Strength'''
 
'''Super Strength'''
* Landing a hit or hitting into a Block with a Light or Medium Attack has a 15% chance to inflict [[Armor Break]] reducing [[Armor]] Rating by 439.02 for 7 seconds. 
+
* Landing a hit or hitting into a Block with a Light or Medium Attack has a 15% chance to inflict [[Armor Break]] reducing [[Armor]] Rating by {{X}} for 7 seconds. 
* Intercepting an opponent's Dash Attack has a 100% chance to inflict Armor Break reducing Armor Rating by 439.02 for 7 seconds.
+
* Intercepting an opponent's Dash Attack has a 100% chance to inflict Armor Break reducing Armor Rating by {{X}} for 7 seconds.
  +
{| class="wikitable"
  +
|-
  +
! Tier !! Armor Reduction
  +
|-
  +
|{{Tier2}}||351.22
  +
|-
  +
|{{Tier3}}||373.17
  +
|-
  +
|{{Tier4}}||395.12
  +
|-
  +
|{{Tier5}}||417.07
  +
|}
 
* Striking with a Heavy Attack while the opponent is charging or executing a Heavy Attack removes all [[Armor Up]] effects and inflicts [[Stun]] for 2.5 seconds.
 
* Striking with a Heavy Attack while the opponent is charging or executing a Heavy Attack removes all [[Armor Up]] effects and inflicts [[Stun]] for 2.5 seconds.
 
<em>Developer Note: Taking full advantage of Super Strength requires excellent skill and timing. Stunning your opponent using this ability will boost Captain Marvel's damage and give a considerable advantage against Armor Up Champions.</em>
 
<em>Developer Note: Taking full advantage of Super Strength requires excellent skill and timing. Stunning your opponent using this ability will boost Captain Marvel's damage and give a considerable advantage against Armor Up Champions.</em>
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* Well Timed Blocks generate an additional Energy Charge.
 
* Well Timed Blocks generate an additional Energy Charge.
 
* At the start of the fight, Captain Marvel gains 2% of Max Power for each Energy Charge she has.
 
* At the start of the fight, Captain Marvel gains 2% of Max Power for each Energy Charge she has.
* Captain Marvel suffers 251.43 damage when Energy Charges are generated by the effects of Mystic Champions.
+
* Captain Marvel suffers {{X}} damage when Energy Charges are generated by the effects of Mystic Champions.
  +
{| class="wikitable"
  +
|-
  +
! Tier !! Damage
  +
|-
  +
|{{Tier2}}||18
  +
|-
  +
|{{Tier3}}||32.63
  +
|-
  +
|{{Tier4}}||72.97
  +
|-
  +
|{{Tier5}}||150.04
  +
|}
 
<em>Developer Note: When playing as Captain Marvel, managing her Energy Charges at the end of a fight will impact her strength throughout a quest. More Energy Charges saved between fights means going into the next fight with the option of activating Special Attacks and Binary Ignition sooner.</em>
 
<em>Developer Note: When playing as Captain Marvel, managing her Energy Charges at the end of a fight will impact her strength throughout a quest. More Energy Charges saved between fights means going into the next fight with the option of activating Special Attacks and Binary Ignition sooner.</em>
   
 
'''Binary Ignition'''
 
'''Binary Ignition'''
 
* While at or over 10 Energy Charges, Dashing back and holding Block for 1.2 seconds or being Knocked Down Purifies all Debuffs and pushes Captain Marvel into Binary Ignition. Captain Marvel enters Binary Ignition automatically at 25 Energy Charges.
 
* While at or over 10 Energy Charges, Dashing back and holding Block for 1.2 seconds or being Knocked Down Purifies all Debuffs and pushes Captain Marvel into Binary Ignition. Captain Marvel enters Binary Ignition automatically at 25 Energy Charges.
 
 
* In Binary Ignition, Captain Marvel does not generate Energy Charges and each Charge lasts 1.2 seconds.
 
* In Binary Ignition, Captain Marvel does not generate Energy Charges and each Charge lasts 1.2 seconds.
* Gain a Permanent [[Fury]] Buff increasing Attack by 344.4 for every 5 stacks of Energy Charge. All Fury Buffs are removed when Energy Charges fall to zero.
+
* Gain a Permanent [[Fury]] Buff increasing Attack by {{X}} for every 5 stacks of Energy Charge. All Fury Buffs are removed when Energy Charges fall to zero.
  +
{| class="wikitable"
  +
|-
  +
! Tier !! ATK Increase
  +
|-
  +
|{{Tier2}}||24.9
  +
|-
  +
|{{Tier3}}||44.7
  +
|-
  +
|{{Tier4}}||100.2
  +
|-
  +
|{{Tier5}}||205.5
  +
|}
 
* Damaging Energy Debuffs increase the duration of Energy Charges by 1 second.
 
* Damaging Energy Debuffs increase the duration of Energy Charges by 1 second.
 
* The chance to inflict [[Armor Break]] with a Light or Medium Attack increases to 60%.
 
* The chance to inflict [[Armor Break]] with a Light or Medium Attack increases to 60%.
 
* Deal an additional 30% of damage dealt as a burst of Energy Damage when striking an opponent with an Armor Break Debuff.
 
* Deal an additional 30% of damage dealt as a burst of Energy Damage when striking an opponent with an Armor Break Debuff.
* Landing Heavy Attacks while in Binary Ignition generate 3 Energy Charges.
+
* Landing Heavy Attacks while in Binary Ignition generates 3 Energy Charges.
 
<em>Developer Note: Binary Ignition is a powerful ability when activated with 25 Charges. Since stored Energy Charges begin to expire in this mode, Binary Ignition will last as long as Captain Marvel has Energy Charges. Maximizing the amount of time Captain Marvel is in Binary Ignition is paramount to playing her. Additionally, striking an opponent's Block will also trigger a burst of Energy Damage in Binary Ignition.</em>
 
<em>Developer Note: Binary Ignition is a powerful ability when activated with 25 Charges. Since stored Energy Charges begin to expire in this mode, Binary Ignition will last as long as Captain Marvel has Energy Charges. Maximizing the amount of time Captain Marvel is in Binary Ignition is paramount to playing her. Additionally, striking an opponent's Block will also trigger a burst of Energy Damage in Binary Ignition.</em>
   
 
=== [[Signature Ability]] ===
 
=== [[Signature Ability]] ===
  +
<tabber>Locked=
 
'''Binary Durability'''
 
'''Binary Durability'''
  +
*An excess of stored energy allows Captain Marvel to become temporarily indestructible when she enters Binary Ignition.
 
  +
|-|Unlocked=
'''Above 20 Energy Charges'''
+
'''Binary Durability - Above 20 Energy Charges'''
* While Binary Ignition is active Captain Marvel gains an Indestructible Buff for 12 seconds.
+
* While Binary Ignition is active Captain Marvel gains an Indestructible Buff for {{X}} seconds.
* This ability can be activated again after a 40 second cooldown.
+
* This ability can be activated again after a {{X}} second cooldown.
 
* The Indestructible Buff and half of Captain Marvel's Energy Charges are removed when struck by a Special Attack.
 
* The Indestructible Buff and half of Captain Marvel's Energy Charges are removed when struck by a Special Attack.
  +
{| class="wikitable"
  +
|-
  +
! Tier (Level) !! Indestructible Time (sec) !! Cooldown Time (sec)
  +
|-
  +
|{{Tier2}} (1)||6||60
  +
|-
  +
|{{Tier3}} (8)||8.1||49.83
  +
|-
  +
|{{Tier4}} (20)||9.32||45.96
  +
|-
  +
|{{Tier5}} (20)||8.77||47.6
  +
|}
 
<em>Developer Note: With this signature ability, Captain Marvel is able to withstand the most powerful attacks if players opt to wait and build over 20 Energy Charges and activate Binary Ignition at just the right moment.</em>
 
<em>Developer Note: With this signature ability, Captain Marvel is able to withstand the most powerful attacks if players opt to wait and build over 20 Energy Charges and activate Binary Ignition at just the right moment.</em>
  +
</tabber>
   
== [[Special Attacks]] ==
+
=== [[Special Attacks]] ===
 
'''Special 1: "Photon" Blast''' - Tearing through the toughest defenses, Captain Marvel unleashes two powerful beams of cosmic energy before leaping in for an Earth shaking punch.
 
'''Special 1: "Photon" Blast''' - Tearing through the toughest defenses, Captain Marvel unleashes two powerful beams of cosmic energy before leaping in for an Earth shaking punch.
 
* Generate 3 Energy Charges.
 
* Generate 3 Energy Charges.
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'''Special 2: Skrull Slayer''' - With a graceful flurry of powerful kicks and punches, Captain Marvel sends her foes back with a pair of well-placed cosmic beams.
 
'''Special 2: Skrull Slayer''' - With a graceful flurry of powerful kicks and punches, Captain Marvel sends her foes back with a pair of well-placed cosmic beams.
 
* 100% chance to [[Stun]] for 2 seconds. In Binary Ignition this stun lasts 3.5 seconds.
 
* 100% chance to [[Stun]] for 2 seconds. In Binary Ignition this stun lasts 3.5 seconds.
 
 
* Energy Beams in this attack deal [[True Damage]].
 
* Energy Beams in this attack deal [[True Damage]].
 
* In Binary Ignition, Beam Attacks are [[Unblockable]] and expend 4 Energy Charges.
 
* In Binary Ignition, Beam Attacks are [[Unblockable]] and expend 4 Energy Charges.
Line 75: Line 146:
 
* Gain a [[Power Gain]] Buff generating 40% of max Power over 10 seconds.
 
* Gain a [[Power Gain]] Buff generating 40% of max Power over 10 seconds.
 
<em>Developer Note: This attack does not generate Energy Charges when in Binary Ignition, but will allow Captain Marvel to build to Binary Ignition in longer fights.</em>
 
<em>Developer Note: This attack does not generate Energy Charges when in Binary Ignition, but will allow Captain Marvel to build to Binary Ignition in longer fights.</em>
  +
  +
==[[Synergy Bonus]]es==
  +
{| class="wikitable" style="text-align:center; width:100%;"
  +
|-
  +
! Synergy !! Partner(s) !! Effect(s)
  +
|-
  +
!Fan Club
  +
|{{Portrait|Ms. Marvel (Kamala Khan)}}
  +
|{{Synergy|Captain Marvel|Fury Buffs in Binary Ignition have 10% increased potency.}}<br />{{Synergy|Ms. Marvel (Kamala Khan)|All melee attacks have 20% chance to Armor Break for each stack of active Fury reducing Armor Rating by +15%.}}<br />{{Unique Synergy}}
  +
|-
  +
!Marvelous
  +
|{{Portrait|Captain Marvel (Classic)}}{{Portrait|Ms. Marvel}}
  +
|{{Synergy|Captain Marvel|Blocking energy-based attacks grants 2% of Max Power.}}<br />{{Synergy|Captain Marvel (Classic), Ms. Marvel|While Fury is active, Beam Attacks are Unblockable.}}<br />{{Unique Synergy}}
  +
|-
  +
!Partners in S.H.I.E.L.D.
  +
|{{Portrait|Nick Fury}}
  +
|{{Synergy|Captain Marvel|Each Energy Charge lasts an additional 1 second while in Binary Ignition.}}<br />{{Synergy|Nick Fury|Each Tactical Advantage charge lasts an additional 1 second.}}<br />{{Unique Synergy}}
  +
|-
  +
!Stolen Memories
  +
|{{Portrait|Rogue}}
  +
|{{Synergy|Captain Marvel|When entering Binary Ignition, become Unstoppable for 4 seconds.}}<br />{{Synergy|Rogue|All Physical attacks deal an additional 15% of Damage dealt as Energy Damage.}}<br />{{Unique Synergy}}
  +
|-
  +
! Incoming Synergy !! Partner(s) !! Effect(s)
  +
|-
  +
!Contingency Plan
  +
|{{Portrait|Nick Fury}}
  +
|{{Synergy|All Champions|If Nick is alive, all Fury Buffs have 20% increased duration, including his own.}}<br />{{Unique Synergy}}
  +
|-
  +
!Last Hope
  +
|{{Portrait|Ronin}}
  +
|{{Synergy|Ronin|The duration of Bleed Debuffs is increased 3% for each active Cruelty.}}<br />{{Synergy|Captain Marvel|Intercepting attacks have +150 Critical Rating.}}<br />{{Unique Synergy}}
  +
|}
   
 
== Strengths and Weaknesses ==
 
== Strengths and Weaknesses ==
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* Champions that [[Power Steal|steal]], [[Power Drain|drain]], [[Power Lock|lock]], [[Power Burn|burn]], or otherwise manipulate [[Power]] will be able to keep Captain Marvel from activating Binary Ignition where she is considerably weaker.
 
* Champions that [[Power Steal|steal]], [[Power Drain|drain]], [[Power Lock|lock]], [[Power Burn|burn]], or otherwise manipulate [[Power]] will be able to keep Captain Marvel from activating Binary Ignition where she is considerably weaker.
   
== Recommended Masteries ==
+
== Recommended [[Mastery|Masteries]] ==
'''Enhanced Fury'''
+
*'''Enhanced Fury'''
* Taking the Enhanced Fury Mastery into a fight will greatly multiply Captain Marvel's damage. This mastery will also increase the amount of Energy Damage dealt in Binary Ignition.
+
** Taking the Enhanced Fury Mastery into a fight will greatly multiply Captain Marvel's damage. This mastery will also increase the amount of Energy Damage dealt in Binary Ignition.
'''Liquid Courage'''
+
*'''Liquid Courage'''
* Since Captain Marvel is immune to poison Liquid Courage will grant her bonus Attack without needing to withstand Poison damage.
+
** Since Captain Marvel is immune to poison Liquid Courage will grant her bonus Attack without needing to withstand Poison damage.
'''Stupefy'''
+
*'''Stupefy'''
* Stupefy will maximize the stuns she has access to with her Super Strength ability and her Special Attack 2.
+
** Stupefy will maximize the stuns she has access to with her Super Strength ability and her Special Attack 2.
 
==Stats==
 
{| class="wikitable"
 
|-
 
! Tier !! Max Rating !! Max Health !! Max Attack
 
|-
 
|{{Tier2}}||766||2516||173
 
|-
 
|{{Awakened2}}||{{nowiki}}||{{nowiki}}||{{nowiki}}
 
|-
 
|{{Tier3}}||{{nowiki}}||{{nowiki}}||{{nowiki}}
 
|-
 
|{{Awakened3}}||{{nowiki}}||{{nowiki}}||{{nowiki}}
 
|-
 
|{{Tier4}}||{{nowiki}}||{{nowiki}}||{{nowiki}}
 
|-
 
|{{Awakened4}}||{{nowiki}}||{{nowiki}}||{{nowiki}}
 
|-
 
|{{Tier5}}||{{nowiki}}||{{nowiki}}||{{nowiki}}
 
|-
 
|{{Awakened5}}||{{nowiki}}||{{nowiki}}||{{nowiki}}
 
|}
 
   
 
== Navigation ==
 
== Navigation ==

Revision as of 19:50, 6 May 2020

Magneto (House of X) portrait
I desire first-hand knowledge![src]

This article is a stub article that is short and/or needs improvement. You can help the Marvel Contest of Champions Wikia by expanding it.

Captain Marvel is a Cosmic Champion. Being a Cosmic Champion, she has a Class Bonus against Tech Champions but is weak to Mystic Champions.

Bio

After crash landing on Earth without any memory of her past, Air Force pilot, Carol Danvers slowly uncovers the events of her past. Rescued by the Kree and reborn as a noble Kree warrior, Carol learns to control her new powers under the guidance of Mar-Vell, commander of the Starforce. When she finds herself on Earth again Carol Danvers becomes one of the universe's most powerful heroes when the Earth is caught in the middle of a galactic war between two alien races.

Summary

Captain Marvel is an all around powerhouse champion who gradually taps into new powers as she takes on more damage. Her ability to absorb Energy and convert it into her Binary Ignition form turns her into a Indestructible damage dealer just when she needs it most.

Stats

Tier Max Rating Max Health Max Attack
TierStarTierStar 585 2516 173
AwakenedAwakened 733 - -
TierStarTierStarTierStar 1535 6684 458
AwakenedAwakenedAwakened 1922 - -
TierStarTierStarTierStarTierStar 3839 16762 1148
AwakenedAwakenedAwakenedAwakened 4806 - -
TierStarTierStarTierStarTierStarTierStar 7718 33608 2301
AwakenedAwakenedAwakenedAwakenedAwakened 10633 - -

Abilities

Basic Abilities

Passive

  • Advanced Kree physiology provides full immunity to the Poisons of the Battlerealm.

Super Strength

  • Landing a hit or hitting into a Block with a Light or Medium Attack has a 15% chance to inflict Armor Break reducing Armor Rating by X for 7 seconds. 
  • Intercepting an opponent's Dash Attack has a 100% chance to inflict Armor Break reducing Armor Rating by X for 7 seconds.
Tier Armor Reduction
TierStarTierStar 351.22
TierStarTierStarTierStar 373.17
TierStarTierStarTierStarTierStar 395.12
TierStarTierStarTierStarTierStarTierStar 417.07
  • Striking with a Heavy Attack while the opponent is charging or executing a Heavy Attack removes all Armor Up effects and inflicts Stun for 2.5 seconds.

Developer Note: Taking full advantage of Super Strength requires excellent skill and timing. Stunning your opponent using this ability will boost Captain Marvel's damage and give a considerable advantage against Armor Up Champions.

Energy Absorption

  • Captain Marvel gains Persistent Energy Charges by Blocking Physical Attacks and when Struck by Energy Attacks. Any Energy Charges that Captain Marvel ends a fight with persists between fights. Max 25 stacks.
  • Well Timed Blocks generate an additional Energy Charge.
  • At the start of the fight, Captain Marvel gains 2% of Max Power for each Energy Charge she has.
  • Captain Marvel suffers X damage when Energy Charges are generated by the effects of Mystic Champions.
Tier Damage
TierStarTierStar 18
TierStarTierStarTierStar 32.63
TierStarTierStarTierStarTierStar 72.97
TierStarTierStarTierStarTierStarTierStar 150.04

Developer Note: When playing as Captain Marvel, managing her Energy Charges at the end of a fight will impact her strength throughout a quest. More Energy Charges saved between fights means going into the next fight with the option of activating Special Attacks and Binary Ignition sooner.

Binary Ignition

  • While at or over 10 Energy Charges, Dashing back and holding Block for 1.2 seconds or being Knocked Down Purifies all Debuffs and pushes Captain Marvel into Binary Ignition. Captain Marvel enters Binary Ignition automatically at 25 Energy Charges.
  • In Binary Ignition, Captain Marvel does not generate Energy Charges and each Charge lasts 1.2 seconds.
  • Gain a Permanent Fury Buff increasing Attack by X for every 5 stacks of Energy Charge. All Fury Buffs are removed when Energy Charges fall to zero.
Tier ATK Increase
TierStarTierStar 24.9
TierStarTierStarTierStar 44.7
TierStarTierStarTierStarTierStar 100.2
TierStarTierStarTierStarTierStarTierStar 205.5
  • Damaging Energy Debuffs increase the duration of Energy Charges by 1 second.
  • The chance to inflict Armor Break with a Light or Medium Attack increases to 60%.
  • Deal an additional 30% of damage dealt as a burst of Energy Damage when striking an opponent with an Armor Break Debuff.
  • Landing Heavy Attacks while in Binary Ignition generates 3 Energy Charges.

Developer Note: Binary Ignition is a powerful ability when activated with 25 Charges. Since stored Energy Charges begin to expire in this mode, Binary Ignition will last as long as Captain Marvel has Energy Charges. Maximizing the amount of time Captain Marvel is in Binary Ignition is paramount to playing her. Additionally, striking an opponent's Block will also trigger a burst of Energy Damage in Binary Ignition.

Signature Ability

Binary Durability

  • An excess of stored energy allows Captain Marvel to become temporarily indestructible when she enters Binary Ignition.

Binary Durability - Above 20 Energy Charges

  • While Binary Ignition is active Captain Marvel gains an Indestructible Buff for X seconds.
  • This ability can be activated again after a X second cooldown.
  • The Indestructible Buff and half of Captain Marvel's Energy Charges are removed when struck by a Special Attack.
Tier (Level) Indestructible Time (sec) Cooldown Time (sec)
TierStarTierStar (1) 6 60
TierStarTierStarTierStar (8) 8.1 49.83
TierStarTierStarTierStarTierStar (20) 9.32 45.96
TierStarTierStarTierStarTierStarTierStar (20) 8.77 47.6
Developer Note: With this signature ability, Captain Marvel is able to withstand the most powerful attacks if players opt to wait and build over 20 Energy Charges and activate Binary Ignition at just the right moment.

Special Attacks

Special 1: "Photon" Blast - Tearing through the toughest defenses, Captain Marvel unleashes two powerful beams of cosmic energy before leaping in for an Earth shaking punch.

  • Generate 3 Energy Charges.
  • Energy Beams in this attack deal True Damage.
  • In Binary Ignition, Beam Attacks are Unblockable but this attack expends 2 Energy Charges instead.

Developer Note: Outside of Energy Absorption, Captain Marvel can also generate Energy Charges when she is not in Binary Ignition. When building her Charges, Special Attack 1 serves as an offensive route for Captain Marvel to reach Binary Ignition. When fighting against Captain Marvel, this attack becomes very difficult to avoid when she is in Binary Ignition.

Special 2: Skrull Slayer - With a graceful flurry of powerful kicks and punches, Captain Marvel sends her foes back with a pair of well-placed cosmic beams.

  • 100% chance to Stun for 2 seconds. In Binary Ignition this stun lasts 3.5 seconds.
  • Energy Beams in this attack deal True Damage.
  • In Binary Ignition, Beam Attacks are Unblockable and expend 4 Energy Charges.

Developer Note: Pair this attack with a Super Strength Stun to maximize your combo hits on the opponent.

Special 3: Space-faring Binary Star - Harnessing the power of a Binary Star, Captain Marvel sends her foes into orbit before burying them in cosmic energy.

  • Generate 10 Energy Charges.
  • Gain a Power Gain Buff generating 40% of max Power over 10 seconds.

Developer Note: This attack does not generate Energy Charges when in Binary Ignition, but will allow Captain Marvel to build to Binary Ignition in longer fights.

Synergy Bonuses

Synergy Partner(s) Effect(s)
Fan Club Ms. Marvel (Kamala Khan) portrait Captain Marvel: Fury Buffs in Binary Ignition have 10% increased potency.
Ms. Marvel (Kamala Khan): All melee attacks have 20% chance to Armor Break for each stack of active Fury reducing Armor Rating by +15%.
Unique Synergy: Does not stack with duplicate synergies.
Marvelous Captain Marvel (Classic) portraitMs. Marvel portrait Captain Marvel: Blocking energy-based attacks grants 2% of Max Power.
Captain Marvel (Classic), Ms. Marvel: While Fury is active, Beam Attacks are Unblockable.
Unique Synergy: Does not stack with duplicate synergies.
Partners in S.H.I.E.L.D. Nick Fury portrait Captain Marvel: Each Energy Charge lasts an additional 1 second while in Binary Ignition.
Nick Fury: Each Tactical Advantage charge lasts an additional 1 second.
Unique Synergy: Does not stack with duplicate synergies.
Stolen Memories Rogue portrait Captain Marvel: When entering Binary Ignition, become Unstoppable for 4 seconds.
Rogue: All Physical attacks deal an additional 15% of Damage dealt as Energy Damage.
Unique Synergy: Does not stack with duplicate synergies.
Incoming Synergy Partner(s) Effect(s)
Contingency Plan Nick Fury portrait All Champions: If Nick is alive, all Fury Buffs have 20% increased duration, including his own.
Unique Synergy: Does not stack with duplicate synergies.
Last Hope Ronin portrait Ronin: The duration of Bleed Debuffs is increased 3% for each active Cruelty.
Captain Marvel: Intercepting attacks have +150 Critical Rating.
Unique Synergy: Does not stack with duplicate synergies.

Strengths and Weaknesses

Strengths

  • Indestructible makes Captain Marvel extremely durable.
  • Captain Marvel’s Ability to absorb Energy Attacks allows her access to the powerful Binary Ignition with the help of her opponent’s attacks.
  • In Binary Ignition, Captain Marvel deals a large portion of her damage as Energy Damage. Any Critical Strikes in Binary Ignition will do massive chunks of Energy Damage.

Weaknesses

  • Mystic Champions that Nullify Buffs pose a significant threat to Captain Marvel by being able to effectively remove the Buffs that make Binary Ignition so powerful.
  • Champions that steal, drain, lock, burn, or otherwise manipulate Power will be able to keep Captain Marvel from activating Binary Ignition where she is considerably weaker.

Recommended Masteries

  • Enhanced Fury
    • Taking the Enhanced Fury Mastery into a fight will greatly multiply Captain Marvel's damage. This mastery will also increase the amount of Energy Damage dealt in Binary Ignition.
  • Liquid Courage
    • Since Captain Marvel is immune to poison Liquid Courage will grant her bonus Attack without needing to withstand Poison damage.
  • Stupefy
    • Stupefy will maximize the stuns she has access to with her Super Strength ability and her Special Attack 2.

Navigation

Cosmic List of Cosmic Champions Cosmic
[ve]

Playable: Adam WarlockAir-WalkerAngelaAnnihilusBlack BoltCaptain MarvelCaptain Marvel (Classic)Carnage (Pre-Update) ● Corvus GlaiveCosmic Ghost RiderCull ObsidianDraxGalanGamoraGladiatorGorrGrootHeimdallHelaHerculesHulklingHyperionIkarisKing GrootKnullMaestro (Cosmic)MedusaMs. MarvelMs. Marvel (Kamala Khan)NovaOdinPhoenixProxima MidnightRed GoblinRonanSersiSilver SurferSpider-Man (Symbiote)Super-SkrullSuperior Iron ManTerraxThanosThe ChampionThe SerpentThorVenom (Pre-Update) ● Venom the DuckVenompoolVision (Aarkus)Vox
Not playable: AdaptoidBoltagon the AccuserDark PhoenixDeadpooloidDoombotGwenperionSentineloidSuperior FistSymbioidUltron Drone
Upcoming: King Groot (Deathless)