Boost Items[]
Boost Items provide temporary Buffs to your Champions. While you can apply multiple Boosters to your Account, you will not be able to activate more than ONE Boost of each kind at a time.
For example, if you activate a +10% Lesser Attack Boost, you will not be able to add another 10-15-20% on top of it. If you choose to activate a new Attack Boost, it will replace the previous one.
These items can be obtained in the Shop, from Crystals, and as Event Rewards.
Standard Boosts[]
The following boosts apply to all Champions, regardless of your mode of game-play, until their duration expires.
Arena Boosts[]
These boosts increase the amount of points that you receive when fighting in the arena, but are specific to a single Champion.
Alliance War Boosts[]
These boosts are only available to Champions during Alliance Wars. They cannot be used in any other mode of game-play.
Boost | Image | Effect |
---|---|---|
Advanced Power Start | Advanced Power Boosts will allow you to start a fight with 1 Bar of Power already stored. | |
Combat Regeneration | ![]() |
This boost allows your Champion to start a fight with a Regeneration Buff that will grant you 15% of your Maximum health over 20 Seconds. This regeneration cannot be nullified, but is still affected by Heal Block Nodes and Abilities. This is a Passive Regeneration and is not affected by Masteries or Abilities that would extend the length or Potency of the Regeneration (Ie. Recovery, or Doctor Voodoo’s Signature Ability) |
Defense | ![]() |
Temporarily reduces the amount of incoming damage from every third Special Attack used against all of your Champions. |
Invulnerability | ![]() |
This boost will allow your Champion to take no damage from the first 3 hits they receive in a fight. Remember, Special 3 attacks only count as 1 hit! |
Class-Specific Boosts[]
These boosts provide special benefits to all Champions of one specific class for their duration.
Event Boosts[]
The following boosts can only be used for a limited time in specific Special Events.
- Essence: are six mode specific boosts that can only be used in the Trial of the Infinite.
- Essence: are six mode specific boosts that can only be used in the Trial of the Alchemist.
- Infinity Stones: are items that are used to boost specific Avengers in the Last Stand: Save the Battlerealm.
- Senses: are six mode specific boosts that can only be used in the Sinister Labs.
- Soul Boosts: are boosts that can only be used in Mephisto's Hades Invasions.
Boost | Image | Effect |
---|---|---|
Stun | ![]() |
The Power Of Love: Whenever the Defender triggers Indestructible from "Head Over Heals"[† 1] they are passively Stunned for 4 seconds. Only for use in the "Love is a Battlerealm 3 II" Event Quest. |
Power Gain | ![]() |
Self Love: Get the benefits of the Romance Synergy. Each time the "Power of Love" Buff is triggered, the Attacker is granted a Power Gain Buff, granting one bar of Power over 7 seconds. This Boost can only be used in the "Love is a Battlerealm 4 One" Side Quest. |
Notes[]
- ↑ Head Over Heals is a Global Buff. This buff will require you to finish your fights with a heavy attack as the killing blow.