Critical Damage Rating is a base statistic that determines the bonus damage dealt by a Critical Hit. The higher the Critical Damage Rating, the more damage a Critical Hit will deal.
Critical Damage Rating can be modified in various ways:
- Buffs and Passive Effects that increase Critical Damage Rating, e.g. Cruelty
- Debuffs and Passive Effects that decrease Critical Damage Rating, e.g. Exhaustion
- Synergy Bonuses, e.g. the Rivals Synergy
- Nodes
Trivia[]
- Critical Damage Rating is represented by a flat number, e.g. 525 for a 5-Star Rank 5 Colossus. This number is then converted into a percentage using the following diminishing returns formula:
- [(Champion Critical Damage Rating / [(5 * Opponent Challenge Rating) + Champion Critical Damage Rating + 1500]) * 5] + 0.5[1]
- For example, if Colossus' percentage is 150%, then an attack that would've dealt 1000 damage if it were not Critical, would now deal 2500 damage if it were Critical.
- Ranking Up a Champion increases their Critical Damage Rating, but the actual percentage multiplier remains roughly the same, due to the Challenge Rating.
References[]
- ↑ Challenger Rating Explained. Kabam Forums. June 1 2017.