Doctor Strange (Marvel NOW!) is a MysticChampion. Being a Mystic Champion, he has a Class Bonus against Cosmic Champions, but is weak to Science Champions. This character was rumored to be upcoming to the Contest of Champions, but to date, has never entered the Contest.
Neurosurgeon Doctor Stephen Strange's success caused him to hit rock bottom when he lost his hands in a car accident. But the Ancient One elevated him to new heights, as Doctor Strange, Sorcerer Supreme! He is the Master of the Mystic Arts, with powerful magic spells at his command. But forget the Flames of the Faltime, the Cloak of Levitation, the eye of Agamotto — behind all that is a tenacious warrior dedicated to defending the Earth against the darkest mystical adversaries!
Abilities[]
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Passive: Dr. Strange has sold his soul on the Sinner's Market to gain the power of a god. His newfound power is split into three aspects, each lasting 7 seconds.
Passive: While under the first Aspect of Power, Dr. Strange's Hex tears through his foes' defenses, reducing Armor and Block Proficiency. When detonated, this Hex deals X% of your Attack as direct damage.
Passive: While under the second Aspect of Power, Dr. Strange's Hex cripples his opponents, lowering Attack and Critical Hit Rate. When detonated, this Hex drains X% of the opponent's max Power.
Passive: While under the third Aspect of Power, Dr. Strange's Hex reduces enemy Power Gain and Healing effects. When detonated, this Hex heals Dr. Strange for X% of the total damage dealt to him while the Hex was active.
Passive: Dr. Strange receives 50% less Power from Attacking and Defending, but gains 16.5% Power every 7 seconds.
Tier
% Power Drain
% Hex Damage
% Hex Healing
41%
148%
85%
Special Attacks: Detonates and removes all actives Hexes that have been placed on the opponent.
Passive: The Sorcerer Supreme automatically tears apart enemy beneficial effects with dark magic, leaking opponent's Power by 10%. Spell effectiveness: X%!