It contains 6 paths and ranges from 9 to 11 Opponents per path. Boosts specific to this Chapter can be used in this Quest; the recommended Boosts are Short Circuit , Hypercoagulate and Tactical Maneuvering , which can all be found as Path Rewards.
Caltrops + Plagued Mind + Static Blast + Coolent Leak
Dashing backwards against this enemy causes you to Bleed for 6 seconds.Attacker's Power is drained every 20 seconds.An aura of electricity drains 50% of the Attacker's power whenever the Defender launches a Special Attack. Special Attacks Power Burn 100% of the Attacker's Power. Blocking the Special Attack reduces the Power Burn damage by half.Whenever a Robotic Attacker would gain a Bleed Debuff, they instead gain an Incinerate which deals 85% of the Defender's attack as direct damage over 5 seconds.
Hypercoagulate
Safeguard + Backlash Pulse + Rapid Metabolism 3 + Dismay + Force of Will
Prevents champion from losing more than 1% Health from a single source.Whenever a Buff would be triggered by the Attacker, they suffer 25% of the Defenders Attack in damage and are Drained of 25% of their Max Power.This Defender shrugs off Debuffs 80% sooner.Whenever the Attacker loses their highest achieved Combo in a fight, they gain a Degeneration Debuff that deals damage every second equal to 10 times the lost Combo.The Defender is Immune to Ability Accuracy reduction Passives and Debuffs.
Tactical Maneuvering
Aggression: Fury + Counterstrike + Unblockable
Every 2 seconds on a timer, gain a Fury passive increasing Attack by 50% per stack. When struck, reset the timer and remove a Fury passive stack.Using the Dexterity Mastery to dodge an attack grants the Attacker a Passive Fury charge, increasing their Attack Rating by 5% per charge. At 10 Fury charges all charges are lost and the Defender's attacks are Unblockable for 15 seconds.All Special Attacks are Unblockable.
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Transducer + Static Blast + Special Chaos Inversion
The Defender rewards more Power when struck, but it's presence drains the Attacker's Power.An aura of electricity drains 50% of the Attacker's power whenever the Defender launches a Special Attack. Special Attacks Power Burn 100% of the Attacker's Power. Blocking the Special Attack reduces the Power Burn damage by half.The Attacker's Dash and Dodge controls are inverted from the start of the Defender's Special Attacks until just after they end.
Poison Debuffs and Passives deal 25% more damage to the Defender, and they take 90% less damage from all sources unless they are inflicted with a Poison Debuff or Passive.Both the Attacker and Defender's strikes have a 20% chance to apply a Poison Debuff, dealing 50% of their attack as Direct Damage over 10 seconds and reducing recovery rate by 30%.Whenever the attacker gains a Buff, the Defender gains an Overclock charge. Max 10 stacks. For each charge, the Defender deals +15% Energy Damage with each strike. Defender's Special Attacks convert all charges into Passive Shocks, each dealing 25% of Attack as Energy Damage over 10 seconds.
Every 15 seconds after the start of the fight, the Defender Regenerates 50% of Base Health over 5 seconds. The timer refreshes when the Defender reaches intervals of 25% missing Health.While the Defender has a Regen Buff active they gain +65% attack rating and their attacks become Unblockable.Shock Debuffs and Passives deal 25% more damage to the Defender, and they take 90% less damage from all sources unless they are inflicted with a Shock Debuff or Passive.Enemy Nullify effects have a 95% chance to fail.Whenever the Defender's healing abilities would be reversed, they are instead only Heal Blocked.
This Defender takes 100% less damage from Hits that are not Critical.
Destructive Feedback
At the start of the fight, the Defender gains a Kinetic Shield preventing damage for 10 seconds. While active, all damage that is attempted by the Attacker, excluding Special Attack 3, is stored. If the Defender strikes the Attacker or their Block while the Shield is active, all stored damage is dealt to the Attacker. When the shield expires, all stored damage is dealt to the Defender. The shield has a 15 second cooldown.
Aggressive: Fury
Every 2 seconds on a timer, gain a Fury passive increasing Attack by 50% per stack. When struck, reset the timer and remove a Fury passive stack.
Electric Fluctuations - 3
The duration of the Attacker's Buffs is reduced by 5 seconds, and if they are a Robot they suffer 70% reduced Ability Accuracy.
Surging Vengeance
Uses Special Attacks in consecutive order from 1 to 3, restarting from the beginning after Special 3.
Dialogue[]
Carina: Enough! I’m tired of this. I need to see through the Battlerealm’s eyes! Doctor Strange: Then you are ready? Carina: Born ready, Doc! Iron Man: Who are you talking to? The Collector: Carina… I won’t try to stop you, but be careful.
- Transmission #1 - Upon starting the Quest
Carina: ... Carina: Oh no… The Collector: What? What happened? Carina: I stopped the Black ISO, it shouldn’t be flowing anymore… Doctor Strange: Excellent work! Carina: But I saw… I saw something else. Carina: We have to hurry!
- Transmission #2
Captain Marvel: You alright, Carina? You look a little pale. Carina: I don’t have enough time to explain why I don’t have time to explain. Just follow me! Captain America (Infinity War): Don’t make a move. Carina: Captain! Look, I get how you feel about me, but right now I don’t have the time to rap about it. Carina: Or fight about it. Captain America (Infinity War): That’s unfortunate.
- Transmission #3
Captain America (Infinity War): For what it’s worth, I don’t like this either. Captain America (Infinity War): But your aggression and refusal to stand down have left me at an impasse. Captain America: There’s always another way, Steve. Captain America (Infinity War): That’s a nice thought Rogers, but you and I both know we have to be realistic eventually. Carina: I’m sorry, Captain. There’s more at stake here than just us, or anyone else in this place. Captain America (Infinity War): It’s too late to appeal with the big picture. Stand down, or put ‘em up.
- Transmission #4 - Before fighting Captain America (Infinity War)