Remy LeBeau, raised by thieves on the dark streets of New Orleans was eventually forced to leave that life behind after winning a duel he wasn't meant to. Gifted with the power to supercharge objects he touches with powerful kinetic force, Gambit now fights alongside his fellow mutants to protect mankind, while also occasionally dipping into his more scoundrel-like nature to pull off a heist here and there.
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Blocking: Gambit charges his weapons while holding Block, gaining a Kinetic Charge for every 0.5 seconds he isn't attacked. Whenever Gambit is struck by a combo-ending attack, he has a 50% chance to Fold and lose all his Kinetic Charges.
Heavy Attacks: Gambit cashes out, converting his Kinetic Charges to Prowess Buffs, each increasing Special Damage by X% for X seconds.
Parry and Stupefy: By utilizing Parry in conjunction with Stupefy, Gambit can buy himself enough time to build up Kinetic charges when he is already at a high count.
Petrify: With two of Gambit's Special Attacks causing a Stun, picking up this Mastery can help him land multiple combos on his opponent and not worry as much about a Special Attack retaliation. Additionally, the effects of Paralyze stack with this Mastery.
"N'awlins" is how "New Orleans" is pronounced in the local dialect.
"Au Revoir" is French for "Goodbye."
According to Art Director Gabriel Frizzera, the development team created a specific animation rig for Gambit to ensure that he had an extra-long coat like in the comics.