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Ghost is a Tech Champion. Being a Tech Champion, she has a Class Bonus against Mutant Champions, but is weak to Cosmic Champions.

Bio[]

You can't fight what you don't know, and nobody seems to know anything about who Ghost is or how she can do the things she can do. Feared and admired in the criminal underworld for her ability to phase through solid walls, Ghost's true intentions are as elusive as she is, though one thing is for sure: she's interested in getting her hands on all the Pym Tech she can find. Her advanced technology combined with her skill in combat make her a force to be reckoned with.

Stats[]

Tier Max Rating Max Health Max Attack
TierStarTierStar 567 2134 195
AwakenedAwakened - - -
TierStarTierStarTierStar 1478 5669 516
AwakenedAwakenedAwakened - - -
TierStarTierStarTierStarTierStar 3693 14216 1294
AwakenedAwakenedAwakenedAwakened - - -
TierStarTierStarTierStarTierStarTierStar 7429 28502 2595
AwakenedAwakenedAwakenedAwakenedAwakened - - -
TierStarTierStarTierStarTierStarTierStarTierStar 12659 48634 4427
AwakenedAwakenedAwakenedAwakenedAwakenedAwakened - - -

Abilities[]

Dash Back

  • Begin Phasing for 2 seconds. Phasing won't activate if Ghost is afflicted with an Armor Break Debuff or has a Precision Passive.

Dev Notes: Just to clarify, Ghost is not required to Dash Back to avoid an incoming attack to trigger Phasing. She only needs to Dash Back to trigger the ability, regardless of what the opponent is doing.

Phasing

  • While Phasing, incoming attacks have a 100% chance to Miss and each Damage Over Time Debuff on Ghost converts to a Fury Passive increasing Attack Rating by X for 5 seconds.
Tier Attack Rating
TierStarTierStar 195
TierStarTierStarTierStar 516
TierStarTierStarTierStarTierStar 1294
TierStarTierStarTierStarTierStarTierStar 2595
TierStarTierStarTierStarTierStarTierStarTierStar 4427

Dev Notes: You want to be dashing in and out to cycle Phasing and landing Critical Hits. Dashing back triggers Phasing and Precision Passive, dashing in with a Medium Attack guarantees a Critical Hit consuming the Precision Passive, which then allows Ghost to activate Phasing immediately.

  • Psychic attacks will not Miss Ghost, even while she is Phased.
  • Upon Phasing, gain a Precision Passive for 6 seconds, which guarantees the next hit to be Critical and consumes the Precision Passive. Ghost can only land Critical Hits through her abilities.
  • While this Precision is active, Opponents cannot trigger their Evade abilities.
  • Phasing is immediately deactivated when Ghost initiates an attack or Blocks an attack.

Dev Notes: A Miss should never occur when you attempt to Parry with Ghost.

All Attacks

  • Non-Critical Hits have a 10% chance to gain a Cruelty Buff, increasing Critical Damage Rating by X for 20 seconds. Cruelty Buffs stack up to 5.
Tier Critical Damage Rating
TierStarTierStar 1133.33
TierStarTierStarTierStar 1233.33
TierStarTierStarTierStarTierStar 1333.33
TierStarTierStarTierStarTierStarTierStar 1400
TierStarTierStarTierStarTierStarTierStarTierStar 1500
  • When an opponent Evades, gain a Precision Passive for 6 seconds.

Heavy Attacks

  • 50% chance to gain a Fury Buff for 10 seconds, granting +X Attack.
Tier Attack Rating
TierStarTierStar 97.5
TierStarTierStarTierStar 258
TierStarTierStarTierStarTierStar 647
TierStarTierStarTierStarTierStarTierStar 1297.5
TierStarTierStarTierStarTierStarTierStarTierStar 2213.5
  • The chance to gain a Cruelty Buff on a Heavy Non-Critical Hit increases the longer the Heavy Attack is charged.

Dev Notes: Holding the Heavy Attack until the very end will ensure that both hits provide a Cruelty Buff.

Signature Ability[]

Quantum Augmentation - Passive

  • At the start of the fight, begin Phasing for 2 seconds.
  • When opponents Miss, generate X% of Max Power per Miss.
Tier Max Power %
TierStarTierStar 2.06 - 5%
TierStarTierStarTierStar 2.06 - 5%
TierStarTierStarTierStarTierStar 2.06 - 5%
TierStarTierStarTierStarTierStarTierStar 2.02 - 5%
TierStarTierStarTierStarTierStarTierStarTierStar 2.02 - 5%

Dev Notes: This is very effective against opponent’s with multi-hit Special Attacks.

Special Attacks[]

Special 1 - Spectral Strike
Ghost unleashes a flurry of precise attacks before advancing into a backflip kick.

  • Gain 3 Precision Passives for 6 seconds.
  • When triggered immediately upon Phasing, each hit is a guaranteed Critical, and Opponents cannot trigger their Evade abilities.

Dev Notes: To utilize this effectively, you want to ensure that you Dash Back, trigger Phasing, and immediately throw a Special 1 or Special 2. Her Synergy with Wasp greatly helps getting the damage in as it provides Unblockable Specials while Phasing.

Special 2 - Exploit Weakness
Ghost catches the opponent off guard with kicks to the chest ending with a drop kick from above.

  • Gain a Cruelty Buff, increasing Critical Damage Rating by X for 20 seconds, then refresh all Cruelty Buffs generated by Ghost.
Tier Critical Damage Rating
TierStarTierStar 1133.33
TierStarTierStarTierStar 1233.33
TierStarTierStarTierStarTierStar 1333.33
TierStarTierStarTierStarTierStarTierStar 1400
TierStarTierStarTierStarTierStarTierStarTierStar 1500
  • When triggered immediately upon Phasing, each hit is a guaranteed Critical, and Opponents cannot trigger their Evade abilities.

Special 3 - Relentless Onslaught
Ghost advances on the opponent, quickly Phasing in and out, avoiding their attacks and countering with her own.

  • Each Cruelty Buff generated by Ghost converts to a permanent Cruelty Passive. Cruelty Passives stack up to 5.

Synergy Bonuses[]

Synergy Partner(s) Effect(s)
Formidable Foe Ant-Man portrait Ghost: +15% Attack for each Buff on Ghost.
Ant-Man: Double the number of Pym Particles gained, and Fatigue Debuffs applied by Special 1.
Unique Synergy: Does not stack with duplicate synergies.
Microscopic Observation Wasp portrait Ghost: Special Attacks are Unblockable when triggered while Phasing.
Unique Synergy: Does not stack with duplicate synergies.
The Untouchables The Hood portrait Ghost: Take no damage while Phasing.
The Hood: Start the fight Invisible.
Unique Synergy: Does not stack with duplicate synergies.
Dev Notes: Taking no damage while Phasing may seem redundant as Ghost can shrug off Damage Over Time Debuffs but for certain types of damage it can be quite useful. For example, Iceman’s Frostbite damage can be negated if timed correctly or other sources of passive damage.
Incoming Synergy Partner(s) Effect(s)
Just A Phase Kitty Pryde portrait Kitty Pryde: Each Miss that occurs during Phase grants +2 additional Prowess, these can stack above the normal limit.
Ghost: Entering Phase during the Opponent’s Special Attack grants a Fury Buff, increasing Attack Rating by 10% for 6 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Ms. Creants Titania portrait Titania: Gain +20% more Power from Heavy Attacks.
Ghost: +300 Armor Rating.
Unique Synergy: Does not stack with duplicate synergies.
Hard to Hit Wasp portrait Wasp: Counter Sting is never disabled when Wasp is below 20% Health.
Wasp, Ghost: +25% Attack at the start of the fight if Wasp, Ant-Man and Ghost are together in a team.
Unique Synergy: Does not stack with duplicate synergies.
Enemies - Level 3 Wasp portrait All Champions: +155 Critical Rating.

Strengths and Weaknesses[]

Strengths[]

  • Iceman
    • When Ghost Phases, she will convert all Coldsnap Debuffs into Fury Passives. In addition, with the The Hood Synergy, Ghost will take no damage while she's Phasing. The Phasing can be timed when Frostbite's expire to avoid taking that damage.
  • Nightcrawler
    • All of Ghost’s Critical Hits cannot be Evaded AND if the opponent Evades, Ghost gains a Precision Passive which guarantees her next hit to be Critical. Cycling Special 1 is a great way to maintain Precision Passives.
  • Bleed & Poison Nodes
    • Ghost’s Phasing ability converts Damage over Time Debuffs into Fury Passives which works against Bleed and Poison Nodes found in Quests.

Weaknesses[]

  • Armor Break
    • When Ghost’s is inflicted with Armor Break, she is unable to Phase. This shuts down a lot of her abilities.
  • Critical Resistance
    • Almost all of Ghost’s damage is based on her abilities to land Critical Hits and can be negated when facing Champions with high Critical Resistance.
  • Corvus Glaive
    • Corvus Glaive is able to easily apply Armor Breaks with Well-Timed Blocks and deal out lots of damage which can tear through Ghost quickly.
  • Cosmic Ghost Rider
    • Cosmic Ghost Rider puts a permanent Armor Break on Ghost, preventing her from phasing completely.
  • Bullseye, Vox, Omega Sentinel
    • These champions can counter Miss in various different ways, negating Ghost's Phase mechanic.

Recommended Masteries[]

  • Cruelty / Lesser Cruelty
    • Since Ghost has great control over her Critical Hits, she doesn’t need to rely on Precision but boosting Cruelty will help increase her damage.
  • Liquid Courage / Double Edge
    • While Phasing, Ghost will be able to convert both the Bleed Debuff and Poison Debuff applied from Liquid Courage and Double Edge into Fury Passives. This turns the downside of these two Masteries into upsides!
  • Extended Fury
    • Ghost's Heavy Attack is a great way to build up her damage with Cruelty Buffs and Fury Buffs. Extending Fury duration will help keep her damage consistent longer.

External links[]

References[]

Navigation[]

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