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Health is a base statistic that determines how much damage a Champion can take before they are knocked out. A Champion starts at their maximum Health (as listed in their stats), and Health persists between fights in Quests and Incursions.

The higher a Champion's rarity is, the higher base Health they will have.

During a Quest, a Champion's Health can be lost by:

  • Taking damage from any source

During a Quest, a Champion's lost Health can be recovered by:

A Champion's Maximum Health can be temporarily increased by:

A Champion's Maximum Health can be permanently increased by:

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Marvel: Contest of Champions Terminology
Game Modes Alliance WarArena (QuickMatch3 vs. 3) • BattlegroundsIncursions
Quests Alliance QuestBack IssuesDaily QuestEvent Quest (Story) • Special EventStory Quest
Champions Fighting AttackBlockBuffCombo • Damage (DirectPhysicalEnergy) • DashDebuffDodgeNodesPowerSpecial AttackStriker
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