Marvel Contest of Champions Wiki
Marvel Contest of Champions Wiki

"A challenge? This is a helluva lot more than a challenge, ya tin can! This is gonna be a slobberknocker!"
—Howard the Duck[src]

Howard the Duck is a Tech Champion. Being a Tech Champion, he has a Class Bonus against Mutant Champions, but is weak to Cosmic Champions.

Bio[]

When Howard was whisked away from his detective agency in New York City to the battlerealm, he didn't know what to expect. He certainly didn't expect to be shoved into some back warehouse, organizing the Collector's Crystals all day.

Well, an insult like this won't just run off this duck's back. He's "borrowed" a spare ISO-Loader, made some upgrades, and attached an old friend; his famous Big Freaking Gun. It's time for Howard to introduce these so-called Champions to the ultimate fighting style of his home universe, Quack-Fu!

Mechanics[]

Howard the Duck is all about the long game. His Fury, Armor Break, Suppression and Heal Block abilities drastically reduce his Opponent’s survivability, while his Dormant Armor grants longevity-boosting Armor Up Buffs.

Itchy block finger? Howard’s MASH! ability rewards the skilled and unskilled alike by improving the aforementioned abilities through the ancient art of button mashing. Howard’s Signature Ability further improves upon his survivability by improving Critical Resistance and reducing incoming Debuff duration.

Stats[]

Tier Max Rating Max Health Max Attack
620 2373 177
- - -
1643 6306 469
1824 - -
4127 15812 1176
4705 - -
7900 31703 2358
10510 - -
13480 54096 4023
17926 - -
34210 137403 10217
- - -

Abilities[]

Always Active

Dev Notes: The key to Howard’s new kit is paying attention to how his abilities fall off now. All of his effects falling off one at a time means stacking his effects makes them more potent, it also effectively increases the duration of each effect as well.

Button Masher Extraordinaire

  • Rapidly pressing the Block button at different times in the fight grants Howard special MASH! Bonuses. Each MASH! bonus requires more presses of the Block button than the last within the same window.
  • In the Pre-Fight Menu, Howard can activate the Auto-Masher which lasts for the duration of the fight. While Auto-Masher is active, all MASH! Bonuses will be handled automatically for Howard.
  • While fighting as a Defender, Auto-Masher is always active.

Dev Notes: Summon your inner masher. I’ve found the best way to mash is to rock the device back and forth in your hands. 🙂

Before the Fight Starts

  • Gain 1 indefinite Dormant Armor. MASH! Gain additional Dormant Armors. When the fight starts each Dormant Armor is converted into an indefinite Armor Up Buff, increasing Armor Rating by +X.
Tier Armor Rating
210.11
228.65
247.19
259.55
278.09
339.89

While Either Champion is Stunned

  • 100% chance to gain a Fury Buff, increasing Attack Rating by +X for 10 seconds. Max Stacks: 50. MASH! Gain additional Fury Buffs.
Tier Attack Rating
17.7
46.9
117.6
235.8
402.3
1021.7

Dev Notes: More Mash = more damage. Maybe I’ll just take the Encroaching Stun next time and grab some extra Fury.

Heavy Attacks

  • 100% chance to inflict an Armor Break Debuff, removing an Armor Up Buff and reducing Armor Rating by X for 5 seconds. Max Stacks: 10. MASH! Additional hits can inflict additional Armor Break Debuffs.
Tier Armor Rating
61.66
67.1
72.54
76.17
81.61
99.74

Signature Ability[]

Quack-Fu - Always Active

Tier Armor Rating %
5 - 35%
5 - 35%
5 - 35%
8 - 40%
8 - 40%
8 - 40%
  • Base Ability Accuracy of 115% instead of the normal 100%.
  • Incoming Debuffs suffer -X second(s) duration.
Tier Debuff Duration (sec)
0.1 - 1
0.1 - 1
0.1 - 1
0.2 - 1.3
0.2 - 1.3
0.2 - 1.3

Dev Notes: Anyone know some annoying Mutants that reduce your Ability Accuracy by 15% or Stun you for 1.3 seconds?

Special Attacks[]

Special 1 - Unarmed Attack
Let me introduce you to my fist!

  • 100% chance to inflict 2 Heal Block Debuffs, each lasting 2.5 seconds. MASH! Inflict additional Heal Block Debuffs.

Special 2 - B.F.G Surprise
Smack your opponent around, then fire everything!

Special 3 - Junkyard Smackdown
Eat this! Erm...maybe this!? Uhh...ramming speed!

  • 100% chance to inflict a 3 second Stun Debuff.
  • If Howard gets a Perfect result in the Special 3 Mini Game, this Stun Debuff becomes a Passive and lasts 4 seconds.

Synergy Bonuses[]

Synergy Partner(s) Effect(s)
Friends - Level 3 All Champions: +130 Armor Rating.
Teammates - Level 3 All Champions: +5% Perfect Block Chance.
Nemesis - Level 3 All Champions: +6% Attack Rating.
We Ain’t No Punchline Howard the Duck: Critical Hits Pause all personal Debuffs for 0.5 seconds.
Other Synergy Champions: +20% Taunt, Incinerate & Bleed Debuff duration.
Unique Synergy: Does not stack with duplicate synergies.
New York Brawlers Howard the Duck: Opponent Suffers -65% Evade Ability Accuracy.
Other Synergy Champions: Up to +15% Attack Rating, based on missing health.
Unique Synergy: Does not stack with duplicate synergies.
Not So Uncanny Howard the Duck: Knocking the opponent down grants Howard 1 Prowess Buff for each Prowess effect on them, each increasing Special Attack Damage by 10% for 10 seconds. Then all their Prowess are invalidated.
Other Synergy Champions: +12% Prowess duration and Potency.
Unique Synergy: Does not stack with duplicate synergies.
Incoming Synergy Partner(s) Effect(s)
Anthropomorphism Synergy Champions: The first Special Attack activated in a fight cost 33% less Power.
Unique Synergy: Does not stack with duplicate synergies.
Friends - Level 3 All Champions: +130 Armor Rating.
Get Out Of My Dimension! Isophyne: Activating Special 1 at 3 Bars of Power inflicts 3 Energy Vulnerabilities.
Howard the Duck: Parry Mastery Stun duration gains +0.4 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Fearsome Four Man-Thing: If Struck by a Basic Attack while under the effect of an Unstoppable Buff 100% chance to gain an Indestructible Buff lasting 0.5 second(s).
Howard the Duck: Special 2 gains +25% Ability Accuracy.
Unique Synergy: Does not stack with duplicate synergies.
Strange Beasts and Bizarre Machines Synergy Champions: +900 Attack Rating and Armor Rating against #Size: XL Opponents.
Unique Synergy: Does not stack with duplicate synergies.
Piloted The Destroyer: Gain 2750 Energy Resistance.
Howard the Duck: When the Opponent Purifies a Stun Debuff, or is Immune to it, gain 1 personal Fury Buff.
Unique Synergy: Does not stack with duplicate synergies.
Entrée Tigra: When fighting #Small Champions, Heavy Attacks have +50% increased Attack Rating.
Howard the Duck: Max Indefinite Fury Buffs increased by +20.
Unique Synergy: Does not stack with duplicate synergies.
Genetic Recode – Evolution Venom the Duck: +2% Attack for each Buff in the RNA Bank.
Solo: Only affects this Champion and does not stack.

Strengths and Weaknesses[]

Strengths[]

  • Anti-Heal
    • Heal Block application readily available in his SP1 allows Howard to shut down healers.
  • Armor Break
    • Easily handle Armor Up champions with just a few Heavy Attacks.
  • Long Fights
    • The longer the fight, the more time to build up your Fury and Armor Breaks. Howard can amass tons of damage in extended bouts.

Weaknesses[]

  • Mystic Champions
    • Plenty of Buffs means plenty of Power for Mystic champions. Be careful not to eat a SP3!
  • Debuff Shrug
    • Howard gets a lot of utility and bonus damage from his debuffs. Champions with Purify abilities will be a bane to our feathered friend.

Recommended Masteries[]

  • Despair
    • While already sporting a Heal Block in his SP1, Howard’s varying assortment of Debuffs will ensure that the opponent’s healing is always under control.
  • Collar Tech
    • Combined with Howard’s SP2 Suppress, you can be certain that the opponent’s power bar will be an afterthought.

Trivia[]

  • Howard the Duck's design is created by Kabam exclusive to the game.
  • Kabam wanted to show some love to the fans of mecha and gave him a suit to show he can work in a fighting game and be taken serious.
  • The B.F.G. attached to the suit and fired during Howard's Special 2 is a reference to the BFG9000 from the Doom franchise.
  • Whenever Howard is struck, his feathers fall off.

Errors[]

  • In Howard's bio, the Battlerealm has a space betwen battle and realm. This was fixed on his spotlight but still apears in game.

External links[]

References[]

Navigation[]

List of Tech Champions
[ve]

Playable: Ant-Man (Future)Anti-VenomoidArcadeArnim ZolaBastionCaptain America (Sam Wilson)Civil WarriorDarkhawkDoctor OctopusDoombotGhostGreen GoblinGuardianGuillotine 2099HenchpoolHoward the DuckHulkbusterIron ManIron Man (Infamous)Iron Man (Infinity War)Iron PatriotIronheartJack O'LanternKang the ConquerorLady DeathstrikeMysterioNebulaNimrodOmega SentinelPeni ParkerProwlerPsycho-ManPunisher 2099Red Skull Rocket RaccoonSentinelSentinelbotShockerShuriSilver CenturionSolvarchSpider-Man (Stark Enhanced)Star-LordSymbioidThe MakerUltronUltron (Classic)VisionVision (Age of Ultron)Vision (Deathless)Viv VisionVultureWar MachineWarlockYondu
Not playable: Adaptoid (Hydra) ● DeadpooloidIron Man (Cerastes)Kang the ConquerorSentineloidStar-KangUltron Drone
Upcoming: TBD

List of Defenders Champions
Daredevil (Classic) Daredevil (Hell's Kitchen) Elektra Ghost Rider Howard the Duck Iron Fist Jessica Jones Luke Cage Moon Knight Namor Punisher Valkyrie
List of the Carina's Challengers
Abomination (Immortal) Captain America (Infinity War) Crossbones Diablo Doctor Voodoo Falcon Guillotine Guillotine 2099 Hawkeye Howard the Duck Hulk (Immortal) Longshot Mole Man Morningstar Shang-Chi She-Hulk Star-Lord Ultron Void Warlock
List of Hero Champions
Adam Warlock Ægon Agent Venom America Chavez Angela Ant-Man Ant-Man (Future) Archangel Beast Beta Ray Bill Bishop Black Bolt Black Cat Black Panther Black Panther (Civil War) Black Widow Black Widow (Claire Voyant) Black Widow (Deadly Origin) Blade Cable Captain America Captain America (Infinity War) Captain America (Sam Wilson) Captain America (WWII) Captain Britain Captain Marvel Captain Marvel (Classic) Cassie Lang Chee'ilth Civil Warrior Colossus Cosmic Ghost Rider Cyclops (Blue Team) Dani Moonstar Daredevil (Classic) Daredevil (Hell's Kitchen) Darkhawk Dazzler Doctor Strange Doctor Voodoo Domino Dragon Man Drax Dust Elektra Elsa Bloodstone Emma Frost Falcon Falcon (Joaquín Torres) Franken-Castle Gambit Gamora Gentle Ghost Rider Gladiator Groot Guardian Guillotine Gwenpool Havok Hawkeye Heimdall Hercules Howard the Duck Hulk Hulk (Immortal) Hulk (Ragnarok) Hulkbuster Hulkling Human Torch Hyperion Iceman Ikaris Invisible Woman Iron Fist Iron Fist (Immortal) Iron Man Iron Man (Infamous) Iron Man (Infinity War) Ironheart Jabari Panther Jean Grey Jessica Jones Jubilee Karolina Dean Kate Bishop Kitty Pryde Korg Kushala Longshot Luke Cage Magik Magneto (House of X) Man-Thing Mantis Medusa Mister Fantastic Misty Knight Moondragon Mr. Knight Ms. Marvel Ms. Marvel (Kamala Khan) Namor Negasonic Teenage Warhead Nick Fury Nico Minoru Night Thrasher Nightcrawler Northstar Nova Odin Okoye Old Man Logan Patriot Peni Parker Phoenix Photon Professor X Prowler Psylocke Punisher Quake Quicksilver Red Guardian Rintrah Rocket Raccoon Rogue Ronin Sasquatch Scarlet Witch Scarlet Witch (Classic) Sentry Sersi Shang-Chi She-Hulk Shuri Silk Silver Centurion Silver Surfer Sorcerer Supreme Spider-Gwen Spider-Ham Spider-Man (Classic) Spider-Man (Miles Morales) Spider-Man (Pavitr Prabhakar) Spider-Man (Stark Enhanced) Spider-Man (Stealth Suit) Spider-Man (Supreme) Spider-Man (Symbiote) Spider-Man 2099 Spider-Punk Spider-Woman (Jessica Drew) Squirrel Girl Star-Lord Storm Sunspot Thing Thor Thor (Jane Foster) Thor (Ragnarok) Tigra Valkyrie Vision Vision (Aarkus) Vision (Age of Ultron) Viv Vision War Machine Warlock Wasp Werewolf By Night White Tiger Wiccan Wolverine Wolverine (X-23) Wong