Ikaris is a Cosmic Champion. Being a Cosmic Champion, he has a Class Bonus against Tech Champions, but a disadvantage to Mystic Champions.
Bio[]
Ikaris is an Eternal, once a race of super powered beings engineered by The Celestials to watch over and protect humanity from Deviants. Armed with super strength, flight, immortality, and cosmic energy powers, Ikaris serves as the stalwart leader of the Eternals tasked with safeguarding Earth.
Mechanics[]
Ikaris’ playstyle is all about pushing the limits of his cosmic power without getting too close to the sun. He wants to stack as many Incinerates on the Opponent as possible and then destroy his Opponent with his Special 3. The other Special Attacks are meant to help facilitate that stacking while amplifying his abilities, whether offensive or defensive.
Cosmic Champions are known for having a bunch of Buffs, he is no exception with the following: Energize, Unblockable, Physical Resist, Armor, and Protection. He will be pushing the limits and wants to throw as many Special Attacks as he can. He doesn’t like when his power is lowered, so he will burst you when it is. Don’t forget, if he is throwing a lot of Special Attacks, he expects you too as well, or else Power Detonation will explode on you.
Stats[]
Tier | Max Rating | Max Health | Max Attack |
---|---|---|---|
582 | 2350 | 186 | |
- | - | - | |
1548 | 6245 | 494 | |
- | - | - | |
3891 | 15660 | 1238 | |
- | - | - | |
7851 | 31398 | 2482 | |
- | - | - | |
13390 | 53576 | 4234 | |
- | - | - |
Abilities[]
Always Active
- All basic attacks are Energy Damage.
- Immune to Incinerate, Shock and reduces the damage of Poison by 20%.
When Struck by a Medium Attack
- Inflict a Power Detonation Debuff lasting 15 seconds. If Power Detonation expires naturally the Opponent receives a burst of 200% Energy Damage. If the Opponent launches a Special Attack this Debuff is removed with no penalty. Cooldown 10 seconds.
Dev Notes: Getting your Opponent to hit you with a medium then forcing them to throw a Special Attack on your time table.You know it's coming or they will take damage.
Energize (Max: 10)
- Gain +1 Energize whenever either Champion strikes or hits into block with a Light Attack.
- Each Energize Buff lasts indefinitely until consumed and while 1 or more Energize Buffs are active, gain +70% Combat Power Rate. The effect of Energize is reduced by 50% when used as a Defender. This Combat Power Rate cannot be increased or decreased by outside sources.
- While +7 Energize Buffs are active: Whenever Ikaris’s Power is reduced for any reason, inflict the Opponent with a burst of X Energy Damage per Energize Buff. No effect against Mystics.
Tier | Energy Damage |
---|---|
22.32 | |
59.28 | |
148.56 | |
297.84 | |
508.08 |
- All Special Attacks consume 10 Energize Buffs on hit.
- Landing a Heavy Attack inflicts the Opponent with Incinerate Debuffs equal to 50% of the Energize Buffs and removes 1 Energize Buff.
Dev Notes: Playing around with having up to 10 Energize stacks lets you pick the buff you want and when. Don’t forget having 7+ Energize also is free damage via Energy Burst when you do your Special Attacks or when your power is messed with by different Techs.
Incinerate (Max: 225)
- Incinerate will deal +X as Energy Damage over 22 seconds. Incinerate Debuffs also remove Perfect Block Chance and decrease Block Proficiency by 50% while active.
Tier | Incinerate Damage |
---|---|
16.74 | |
44.46 | |
111.42 | |
223.38 | |
381.06 |
- Landing a Heavy Attack pauses all Incinerate Debuffs for 8 second(s).
Dev Notes: Upkeep, upkeep, upkeep, how close to the sun can you go without falling out of the sky. You can pause and refresh these Incinerates with a Heavy or Special 1.
Signature Ability[]
Energy Backblast - Always Active
- Every time an Opponent tries to apply an effect on Ikaris that he is immune to, inflict an Energy Vulnerability Passive, reducing Energy Resistance by X for 10 second(s). Max 10 stacks
Tier | Energy Resistance |
---|---|
163.83 - 688.22 | |
178.29 - 748.95 | |
192.74 - 809.67 | |
182.61 - 899 | |
195.65 - 963.21 |
Dev Notes: This works on immunity he gains from outside sources, including quest nodes.
Special Attacks[]
Special 1 - Meteor Strike
Ikaris channels cosmic energy into his fists, unleashing a barrage of punches into his foes.
- Inflicts 3 Incinerate Debuffs on each hit. The last hit will remove all Incinerates and apply them all back with full durations.
- If Ikaris has 10 Energize Buffs, gain a Protection Buff for 30 seconds preventing Ikaris from taking more than 5% of max health from a single hit. Excluded from damage on Special 3.
- If Ikaris has less than 10 Energize Buffs, gain an Armor Up Buff increasing Armor Rating by +X for 30 seconds.
Tier | Armor Rating |
---|---|
728.57 | |
792.86 | |
857.14 | |
900 | |
964.29 |
Dev Notes: Pick your Buff for the situation. Armor or Protection, or juggle both. Don’t forget your Synergy can help boost per hit Incinerate counts.
Special 2 - Disintegration Beams
Ikaris fires his devastating disintegration beams, scorching his foes and empowering his attacks.
- Double all Incinerate Debuffs. If Ikaris has no Incinerate Debuffs on the Opponent, apply 10.
- If Ikaris has 10 Energize Buffs, gain an Unblockable Buff for 8 seconds on special activation.
- If Ikaris has less than 10 Energize Buffs, gain +X Physical Resistance Buff for 30 seconds.
Tier | Physical Resistance |
---|---|
2550 | |
2775 | |
3000 | |
3150 | |
3375 |
Dev Notes: When do you want to double up? I’ll let you decide. Tip: you will probably end up doing equal uses of Special 1 and Special 2’s before you do your Special 3.
Special 3 - Eternal Destruction
Ikaris rockets into space, dragging his foes up before blasting them back down to Earth.
- True Damage Attack that applies a bonus +X Attack Rating per unique buff currently on Ikaris.
Tier | Attack Rating |
---|---|
55.8 | |
148.2 | |
371.4 | |
744.6 | |
1270.2 |
- Each Incinerate Debuff on the Opponent grants a +X Attack Rating for this attack. Consume all but 10 Incinerates.
Tier | Attack Rating |
---|---|
22.32 | |
59.28 | |
148.56 | |
297.84 | |
508.08 |
Dev Notes: Who can give you more Buffs? Can you squeeze that bonus damage out with as many Incinerates as you can upkeep.
Synergy Bonuses[]
Strengths and Weaknesses[]
Strengths[]
- Punishing Power Manipulation Champions
- Mega Spike Burst Special 3
Weaknesses[]
- Nullify Champions
- Incinerate Immune Champions
- High Energy Resistance Champions
Recommended Masteries[]
- Despair
- Each Debuff on the Opponent will reduce their healing.
- Dexterity
- Helps to increase the unique Buffs bonus on the Special 3.
Trivia[]
- Although Ikaris was released on November 25th, a 3-star version was gifted, together with Sersi at the start of the Story Event Di Immortalis on August 3th.
External links[]
Champion Spotlight Ikaris. Kabam Forums. October 30, 2021.
References[]
[]
List of Cosmic Champions |
---|
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Playable: Adam Warlock ● Air-Walker ● Angela ● Annihilus ● Beta Ray Bill ● Black Bolt ● Captain Marvel ● Captain Marvel (Classic) ● Carnage (Pre-Update) ● Corvus Glaive ● Cosmic Ghost Rider ● Cull Obsidian ● Drax ● Galan ● Gamora ● Gladiator ● Gorr ● Groot ● Heimdall ● Hela ● Hercules ● Hulkling ● Hyperion ● Ikaris ● King Groot ● King Groot (Deathless) ● Knull ● Maestro (Cosmic) ● Medusa ● Ms. Marvel ● Ms. Marvel (Kamala Khan) ● Nova ● Odin ● Phoenix ● Proxima Midnight ● Red Goblin ● Ronan ● Scream ● Sersi ● Silver Surfer ● Spider-Man (Symbiote) ● Super-Skrull ● Superior Iron Man ● Terrax ● Thanos ● The Champion ● The Serpent ● Thor ● Venom (Pre-Update) ● Venom the Duck ● Venompool ● Vision (Aarkus) ● Vox
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