Marvel Contest of Champions Wiki
Marvel Contest of Champions Wiki

"A flaw in your cure? Perhaps you have looked in the wrong place, mutant. Turn your gaze inward, and see the truth. The flaw lies within you."
—Karnak[src]

Karnak is a Skill Champion. Being a Skill Champion, he has a Class Bonus against Science Champions, but is weak to Mutant Champions.

Bio[]

Karnak Mander-Azur, Inhuman philosopher and Magister of the Second Tower of Wisdom, refused the transformative Terrigen Mists and chose instead to train his body and mind like no other. Through his training, Karnak has gained immense insight into both himself and others, allowing him to see the flaw in all things and strike down his opponents with ruthless physical and mental precision.

Mechanics[]

Karnak has spent his time meditating on The Contest and has honed his martial arts to exploit the weaknesses of the Battlerealm. No longer is his 65% resiliency to Poison shackled by meaningless things such as “Signature Abilities;” it has simply become part of him, remaining always active and giving him utility with Liquid Courage right out of the box. His Focus Charges allow him to hone in on his opponent’s weak points as they build over time, increasing his Critical Rating, and granting the ability to deal crit damage through blocks.

His crushing Heavy Attack amplifies this crit damage with a devastating 20-second Fragility Debuff, and his damage output is only further increased with a 30-second Passive Fury on Special 2. Those who believe they’re protected by Auto-Block or Evade will be equalized when Karnak’s Special 1 grants a True Strike Passive, and not even thick skin can protect those unfortunate enough to battle an awakened Karnak, who can bypass up to 100% Physical Resistance with his new Signature Ability.

Stats[]

Tier Max Rating Max Health Max Attack
TierStarTierStar 568 2373 177
AwakenedAwakened - - -
TierStarTierStarTierStar 1506 6306 469
AwakenedAwakenedAwakened 1800 - -
TierStarTierStarTierStarTierStar 3783 15812 1176
AwakenedAwakenedAwakenedAwakened 4516 - -
TierStarTierStarTierStarTierStarTierStar 7626 31703 2358
AwakenedAwakenedAwakenedAwakenedAwakened 10440 - -
TierStarTierStarTierStarTierStarTierStarTierStar 13010 54096 4023
AwakenedAwakenedAwakenedAwakenedAwakenedAwakened - - -

Abilities[]

Always Active

Tier Physical Resistance
TierStarTierStar 507.79
TierStarTierStarTierStar 552.6
TierStarTierStarTierStarTierStar 597.4
TierStarTierStarTierStarTierStarTierStar 627.27
TierStarTierStarTierStarTierStarTierStarTierStar 672.08
  • +X Block Proficiency against Basic Attacks.
Tier Block Proficiency
TierStarTierStar 147.83
TierStarTierStarTierStar 160.87
TierStarTierStarTierStarTierStar 173.91
TierStarTierStarTierStarTierStarTierStar 182.61
TierStarTierStarTierStarTierStarTierStarTierStar 195.65
  • Incoming non-damaging Debuffs suffer -60% duration.
  • Incoming Poison effects deal -65% damage.

Dev Notes: Thought of running the Liquid Courage and Double Edge masteries? Karnak now comes Poison-resistant right out of the box, no Signature Ability necessary!

Focus Charges

  • Every 12 seconds, Karnak gains a Focus Charge to a max of 3. Karnak’s Focus timer is Paused for 10 seconds each time he’s struck and he loses a Charge of Focus if struck by a Special Attack.
  • 1+ Charge: +X Critical Rating.
Tier Critical Rating
TierStarTierStar 2077.78
TierStarTierStarTierStar 2261.11
TierStarTierStarTierStarTierStar 2444.45
TierStarTierStarTierStarTierStarTierStar 2566.67
TierStarTierStarTierStarTierStarTierStarTierStar 2750
  • 2+ Charges: Basic Attacks can land Critical Hits into the opponent’s Block. Critical Hit based abilities will not trigger through a Block.
  • 3+ Charges: Basic Attacks have a 50% chance to inflict a burst of Bleed Damage equal to 35% of the damage dealt by the attack.

Dev Notes: As long as Karnak has 1 Focus Charge, he will no longer lose his increased Critical Rating when being struck by basic attacks.

Heavy Attacks

  • Consumes 1 Focus Charge to inflict a stacking 20 second Fragility Debuff. Attacking a Fragile opponent grants +X Critical Damage Rating and reduces Block Proficiency by 50%.
Tier Critical Damage Rating
TierStarTierStar 425
TierStarTierStarTierStar 462.5
TierStarTierStarTierStarTierStar 500
TierStarTierStarTierStarTierStarTierStar 525
TierStarTierStarTierStarTierStarTierStarTierStar 562.5
  • This attack does not consume a Focus Charge if the opponent is intercepted, recovering from the use of a Special Attack, or charging or executing a Heavy Attack.

Dev Notes: Karnak’s Heavy Attacks now serve a purpose! Consume a Focus Charge to gain some juicy crit damage increases, or for free if you time it right!

Signature Ability[]

All Will Be As Dust - Always Active

  • A stricter training regimen allows Karnak to begin the fight with 1 Focus Charge. Additionally, his Basic Attacks are enhanced in the following ways:
  • Ignore X% of the opponent’s positive Physical Resistance.
Tier Physical Resistance %
TierStarTierStar 25 - 90%
TierStarTierStarTierStar 25 - 90%
TierStarTierStarTierStarTierStar 25 - 90%
TierStarTierStarTierStarTierStarTierStar 30 - 100%
TierStarTierStarTierStarTierStarTierStarTierStar 30 - 100%
  • When striking a Block, Passively gain Power equal to X% of what an unblocked attack would have granted.
Tier Power Gain %
TierStarTierStar 60 - 90%
TierStarTierStarTierStar 60 - 90%
TierStarTierStarTierStarTierStar 60 - 90%
TierStarTierStarTierStarTierStarTierStar 65 - 110%
TierStarTierStarTierStarTierStarTierStarTierStar 65 - 110%

Dev Notes: Strike into blocks with confidence, knowing your crit damage with 2+ Focus Charges and Power gained through Karnak’s Signature Ability will add up.

Special Attacks[]

Special 1 - Distortion & Focus
Create distance, then focus to see the flaws.

  • 100% chance to gain a True Strike Passive lasting 15 seconds, allowing attacks to ignore Armor, Resistances, Auto-Block and Evade effects. Knocking down the opponent will pause the True Strike Passive for 3 seconds.
  • While this True Strike is active, Karnak will not stop gaining Focus if he’s struck.

Dev Notes: True Strike now lasts almost twice as long; more so if the opponent is knocked down!

Special 2 - The Three Worlds
Through focus, understanding and strength, Karnak demonstrates his worlds philosophy.

  • 100% chance to gain a Passive Fury effect, increasing attack by X for 30 seconds.
Tier Attack Rating
TierStarTierStar 88.5
TierStarTierStarTierStar 234.5
TierStarTierStarTierStarTierStar 588
TierStarTierStarTierStarTierStarTierStar 1179
TierStarTierStarTierStarTierStarTierStarTierStar 2011.5
  • This Fury is Paused for 5 seconds each time the opponent is Knocked Down.

Dev Notes: Fury scaling with opponent HP has been replaced by a value equivalent to the former’s max potency. Karnak no longer cares how weak the opponent is; max HP or 1HP, they are all but dust.

Special 3 - Blind Time
All of humanity is as nothing. The universe will not notice when Karnak's foe is no longer.

  • 100% chance to inflict a Disorient Debuff, reducing Block Proficiency by 50% and Defensive Ability Accuracy by 80% for 30 seconds.

Dev Notes: Daze has been replaced with Disorient, coupling the same Defensive Ability Accuracy reduction with added Block Proficiency reduction!

Synergy Bonuses[]

Synergy Partner(s) Effect(s)
Enemies - Level 3 Magneto portraitMagneto (House of X) portraitPsycho-Man portrait All Champions: +155 Critical Rating.
Family - Level 3 Black Bolt portraitMedusa portrait All Champions: +6% Health.
Teammates - Level 3 Beast portraitMagik portrait All Champions: +5% Perfect Block Chance.
Teammates - Level 3 Captain Marvel (Classic) portraitMs. Marvel portrait All Champions: +5% Perfect Block Chance.
Incoming Synergy Partner(s) Effect(s)
Family - Level 3 Black Bolt portrait All Champions: +6% Health.
Benders Of Earth Dust portrait Synergy Champions: +4% Attack Rating for each unique Synergy Champion on the team.
Inhuman Royal Family Medusa portrait Medusa: Heavy Attacks inflict indefinite Armor Breaks Debuffs to a max of 4.
Karnak: Striking into the Opponent's Block reduces their Ability Accuracy by 30% per Focus Charge.
Unique Synergy: Does not stack with duplicate synergies.
Rivals - Level 3 Quake portrait All Champions: +115 Critical Damage Rating.
Join or Die Vox portrait Vox: For each #Inhuman a Vox has defeated over the course of the Quest, they start each fight with a Corrupted Intensify.
Inhuman Royal Family: Start each fight with an indefinite Fury Buff for each #Inhuman a Vox has defeated over the course of the Quest, each granting 100% Attack Rating.
Unique Synergy: Does not stack with duplicate synergies.

Strengths and Weaknesses[]

Strengths[]

  • Poison Resistance
    • His ability to shrug off Poison damage grants him both defensive and offensive utility when paired with the Liquid Courage mastery.

Weaknesses[]

  • Energy Attacks

Recommended Masteries[]

  • Lesser Cruelty and Cruelty: While in his Focused state, Karnak has one of the highest Critical Hit chances in the game. Grabbing one or both of these masteries can increase Karnak's damage output by quite a bit.[2]
  • Pierce and Pure Skill: With Karnak's high Critical Hit Rate, these two Masteries will allow his regular attacks to pierce through more enemy Armor and take down heavily Armored foes quickly.[2]
  • Dexterity: While Karnak has decent Physical Resistance, his base Armor rating is very low. As such, picking up Dexterity and dodging as many incoming attacks as possible will increase Karnak's survivability and ensure he stays in the fight longer.[2]

Trivia[]

External links[]

References[]

Navigation[]

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