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Kushala is a Mystic Champion. Being a Mystic Champion, she has a Class Bonus against Cosmic Champions, but is weak to Science Champions.

Bio[]

Kushala, a proud member of the Apache nation in the mid-1800s, was the sole survivor of a tribe slaughtered by U.S. soldiers. In her anger and grief, she cried out for aid, opening herself to a Spirit of Vengeance, a demon that helped her reduce the soldiers to smoldering ash. Horrified by the violent nature of her new partner, she sought to rid herself of its influence. She ultimately failed in this task, but along the way came to master the mystical arts, ultimately becoming the Sorcerer Supreme of her time and a staunch defender of our reality.

Mechanics[]

Kushala is all about turning her Opponent’s Buffs against them as powerful Damaging Effects, and like several Mystics before her, she can place her own Buffs as well! In addition to her Damage Over Time, she can use certain gameplay actions to activate Blessings, granting her additional power and utility.

Abilities[]

Always Active

  • Kushala’s connection to her Spirit of Vengeance grants her Immunity to all Bleed and Incinerate effects.
  • All attacks deal Energy Damage.
  • Combat Power Rate is reduced by 20%.
  • Personal Damaging effects are paused during Kushala’s Special Attacks.

Dev Notes: Kushala shares the immunities we’ve come to expect from the partners of Spirits of Vengeance, as well as the Energy-based hits and reduced combat power common to sorcerers. She also pauses her Damage Over Time effects during her specials, rewarding frequent Special Attacks and preventing an effect she needs from expiring right before she benefits from it.

Hunter of Might

  • Light Attacks have a 40% chance to place an indefinite Ignition Buff on the Opponent. The chance increases by +20% flat if the Opponent is Soul Barbed.
  • When the Opponent gains a Buff, Kushala Passively gains 2% of her Max Power.
  • Kushala does not benefit from the Mystic Dispersion Mastery. Instead, each rank increases the amount of power she gains on Buff activation by 10%.

Dev Notes: Kushala trades in the power gain from Mystic Dispersion for a broader ability that also responds to Buffs that never end or are never Nullified, even Buffs that her Opponent removes from themselves. The potency of this Power Gain is significantly less than that provided by the Mastery, but when combined with her ability to place Buffs on her Opponent is nonetheless a powerful source of consistent fuel for Special Attacks.

Blessings of The Eagle

  • Gain a Blessing of Wisdom when either Champion performs a Well-Timed Block, allowing Kushala to Block Unblockable attacks from non-Science Champions and Passively Regenerate 25% of the damage taken from Blocked hits.
  • Gain a Blessing of Justice when either Champion is struck by the first hit of a Heavy Attack, making the Opponent more aggressive and increasing the potency of Kushala’s Damaging effects by 10%.
  • Gain a Blessing of Power when either Champion Intercepts their Opponent, increasing Kushala’s Ability Power Rate by 15% and reducing the Opponent’s by the same amount.
  • Blessings are not affected by Ability Accuracy. Each Blessing lasts for 12 seconds, plus an additional +15 seconds flat if activated while either Champion is performing or recovering from a Special Attack 1 or 2.
  • When activating a Blessing while both other Blessings have more active stacks, pause all Blessings for 3 seconds.
  • The Ability Accuracy of Kushala’s personal effects and the Parry Mastery is increased by 35% for each unique Blessing active.

Dev Notes: This section is the meat of Kushala’s kit, and mastering it is the key to her peak performance. Blessing effects other than the ability to Block Unblockable attacks stack, meaning that having all of your Blessings active at once vs none of them dramatically increases your fight control and damage output.

The 4th bullet might read strange at first, but note that parrying your opponent’s special, punishing their special with a heavy, or intercepting with your own special are all safe ways to trigger this bonus duration.

To clarify the pause language a bit, this means that if you have one Blessing of Wisdom, two Blessings of Justice, and two Blessings of Power, then triggering a Blessing of Wisdom will trigger the pause, but neither of the other two will.

Signature Ability[]

Spirit Rider

  • The pause for activating the Blessing with the fewest stacks lasts an additional +5 seconds.
  • Kushala’s Damaging Debuffs have a 9% chance for each active Blessing to be replaced with matching Passives with 20% increased potency. This chance is doubled against Cosmic Opponents.
  • Kushala does not benefit from the Despair Mastery. Instead, she reduces the Opponent’s Regeneration Rate by 8% for each Debuff or personal Damaging Passive active on them, up to a maximum of 100%. Each rank in the Despair Mastery increases this reduction by +4% and the maximum by +10%

Dev Notes: Balancing your Blessings now pays greater dividends, both in uptime and in the ability to upgrade your Damaging Debuffs into Passives, allowing them to work even against tricky nodes like Mighty Charge or Masochism.

Since Debuffs are often used in concert with the Despair Mastery to control the Opponent’s healing, Kushala also has access to an upgraded form of the Mastery that scales with her own Passives as well as with standard Debuffs. Unduped Kushala still has access to the Mastery as normal, and this bullet does not scale with Signature Ability level, so it is a straight upgrade.

Special Attacks[]

Special Attack 1 – Judgement By Fire

  • On the final hit, each Buff on the Opponent has a 50% chance to be Nullified. For each Buff Nullified, inflict an Incinerate Debuff, dealing 8854 Energy Damage over 18 seconds.
  • Inflict 4 additional Incinerates if the Opponent is Soul Barbed or Degenerating.

Dev Notes: The first bullet functions the same way Doctor Voodoo’s Special 1 does. The chance to Nullify is rolled independently for each Buff, and each success grants an Incinerate. Follow up your Special 2 or 3 with this attack for extra damage.

Special Attack 2 – Riding the Spirit

  • The final hit consumes 30% of the Ignition Buffs on the Opponent to inflict a 221.35 potency Soul Barb Debuff for 15 seconds.
  • This duration is increased by +0.75 seconds for each Buff consumed and for each Incinerate effect on the Opponent.

Dev Notes: This special is the second appearance of the Soul Barb effect, which deals damage based on the number of Buffs on the Opponent. The damage updates as the Opponent gains and loses Buffs, so don’t worry about needing to find the perfect moment for this effect.

This Special is an excellent source of damage against Opponents resistant to the Special 1, but also synergizes with it if you alternate between them.

Special Attack 3 – Generations of Vengeance

  • Gain one stack of each Blessing and place an indefinite Judgement on the Opponent, increasing the duration of Kushala’s future Blessings by +4 seconds.
  • For each active Blessing, inflict a Degeneration Debuff, dealing 4427 Direct Damage over 8 seconds.

Dev Notes: Sometimes you just need a Degeneration Debuff, but this Special’s primary purpose is to ramp your Blessings and make them easier to maintain for the rest of the fight.

Synergy Bonuses[]

Synergy Partner(s) Effect(s)
First Dani Moonstar portraitChee'ilth portrait Kushala: Blessings of Power reduce the Opponent’s Ability Power Rate by an additional -10% each.
Dani Moonstar: The first time each fight Dani would be struck, she gains a Combo Shield Passive for 5 seconds.
Chee'ilth: Chee’ilth has a 100% chance to block Unblockable Special Attacks while she has 8 or more personal Cleanse Passives.
Unique Synergy: Does not stack with duplicate synergies.
Fire Cleanses Longshot portraitPhoenix portraitMasacre portraitSunspot portrait Kushala: For each Damaging effect on the Opponent, Heavy Attacks deal extra damage equal to 5% of Kushala’s base attack.
Synergy champions except Kushala: Incinerate effects are 15% more potent.
Unique Synergy: Does not stack with duplicate synergies.
Shadows on the Road Ahead Sorcerer Supreme portraitWong portraitDoctor Voodoo portraitDoctor Strange portrait Synergy Champions: Activating a Special Attack 3 grants a non-stacking 10% Amplify Passive for 15 seconds.
Unique Synergy: Does not stack with duplicate synergies.
Shadows on the Road Behind Ghost Rider portraitCosmic Ghost Rider portrait Synergy Champions: Damaging Effects gain 10% increased potency.
Unique Synergy: Does not stack with duplicate synergies.

Incoming synergies to be added

Strengths and Weaknesses[]

Strengths[]

  • Damage Over Time
    • Kushala has access to some of the most flexible red numbers in the game, between her Incinerate, Soul Barb, and Degeneration effects. In most matchups, Incinerate will be her primary weapon, but Soul Barb can also punish Cosmics who resist or punish Nullify effects.
  • Power Gain
    • Kushala is the first Mystic to gain power when her Opponents first gain their Buffs, as opposed to when they expire or are Nullified. She gains less power than other Mystics might be used to, but at a more consistent pace.
  • Block the Unblockable
    • Kushala can not only block Unblockable attacks from non-Science opponents – she can also Regenerate most incoming block damage, giving her a powerful tool for dealing with some of the game’s worst chip damage.

Weaknesses[]

  • Incinerate or Nullify Immunity
    • Kushala has alternate sources of damage to mitigate this weakness, but it slows her down nonetheless.
  • Buff Immunity
    • Kushala gains less power from striking her Opponent, and so loses a lot of her strength without the supplementary gain from her Opponent gaining Buffs.
  • Tempo Disruption
    • Kushala has no counter to Evade, Miss, Unstoppable, or Auto-Block, meaning that her rotation can suffer or even collapse if the Opponent’s defensive abilities stop her too completely.

References[]

Navigation[]

Mystic List of Mystic Champions Mystic
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Playable: Absorbing ManAmerica ChavezBlack Widow (Claire Voyant)DiabloDoctor DoomDoctor StrangeDoctor VoodooDormammuDragon ManEbony MawEnchantressGhost RiderGuillotineGuillotine (Deathless)Iron FistIron Fist (Immortal)JuggernautKindredKushalaLokiLongshotMagikMangogMan-ThingMephistoMojoMordoMorningstarPurgatoryRintrahSasquatchScarlet WitchScarlet Witch (Classic)ShathraSorcerer SupremeSpider-Man (Supreme)Symbiote SupremeThe DestroyerThe HoodThor (Jane Foster)TigraUnstoppable ColossusWerewolf By NightWhite TigerWiccanWong
Not playable: AdaptoidDeadpooloidDoctor Strange (Marvel NOW!)DoombotScarlet Witch (Ultimate)SentineloidSymbioidUltron DroneUnstoppable AntVoodoo Skull
Upcoming: None

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