Note: This is the 2020 buffed version of Magneto. For the previous version of Magneto, select the Pre-Buff Magneto from the tabs (above).
Magneto is a Mutant Champion. Being a Mutant Champion, he has a Class Bonus against Skill Champions, but is weak to Tech Champions.
Bio[]
The Master of Magnetism, Magneto is one of the most powerful — and iconic — mutants on Earth. As Max Eisenhardt, he experienced unspeakable atrocities. As Magneto, he crusades for the rights of mutants — often at any cost. He commands the forces of magnetism, generating force bolts or manipulating metal at will. Sometimes champion, sometimes fanatic, Magneto has fought with the X-Men as often as he has fought against them.
Magneto's Mechanics[]
Magneto is the new king of Prowess and Bleed in The Contest. Using his mastery over metal he will reduce #Metal opponents to nothing more than a slight annoyance. Unleash massive Special Attacks after stacking tons of Prowess buffs for insane damage.
#Metal Tagged Champions[]
Magneto is far more effective against these Champions.
List of #Metal Champions |
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[v ● e] |
Air-Walker ● Angela ● Annihilus ● Ant-Man ● Apocalypse ● Archangel ● Cable ● Civil Warrior ● Colossus ● Corvus Glaive ● Cosmic Ghost Rider ● Crossbones ● Cull Obsidian ● Darkhawk ● Doctor Doom ● Doctor Octopus ● Dragon Man ● Falcon ● Gamora ● Ghost ● Green Goblin ● Guardian ● Guillotine ● Guillotine 2099 ● Heimdall ● Howard the Duck ● Hulk (Ragnarok) ● Hulkbuster ● Iron Man ● Iron Patriot ● Iron Man (Infinity War) ● Kang the Conqueror ● Lady Deathstrike ● M.O.D.O.K. ● Mojo ● Morningstar ● Mysterio ● Nebula ● Nova ● Old Man Logan ● Omega Red ● Proxima Midnight ● Punisher 2099 ● Red Skull ● Ronan ● Sentinel ● Spider-Man (Stark Enhanced) ● Spider-Man (Stealth Suit) ● Taskmaster ● Thanos ● Thor ● Thor (Jane Foster) ● Thor (Ragnarok) ● Ultron ● Ultron (Classic) ● Unstoppable Colossus ● Vision ● Vision (Age of Ultron) ● Vulture ● War Machine ● Warlock ● Wasp ● Winter Soldier ● Wolverine ● Wolverine (Weapon X) ● Wolverine (X-23) ● Yellowjacket |
Stats[]
Tier | Max Rating | Max Health | Max Attack |
---|---|---|---|
569 | 2350 | 164 | |
- | - | - | |
1521 | 6245 | 436 | |
- | - | - | |
3824 | 15660 | 1092 | |
- | - | - | |
7725 | 31398 | 2189 | |
- | - | - | |
13180 | 53576 | 3734 | |
- | - | - |
Abilities[]
Magnetism – Fighting #Metal Champions
- #Metal opponents suffer an indefinite Magnetized Passive which is applied 1 second[s] after the start of the fight and does the following:
- -70% Ability Accuracy & -105% Regeneration rate.
- Magneto’s abilities gain special [Magnet] bonuses.
Dev Notes: This massive amount of reduction to both Regeneration Rate and Ability Accuracy is going to let you cruise through any #Metal opponent you might run into!
Mutation – Always Active
- Magneto’s attacks deal Energy damage instead of Physical. Additionally, he gains +10% base Special Attack damage.
- Incoming Bleed & Shock Debuffs suffer -90% Potency.
- [Magnet] +50% Perfect Block Chance.
- [Magnet] +X Attack rating.
Tier | Attack Rating |
---|---|
49.2 | |
130.8 | |
327.6 | |
656.7 | |
1120.2 |
- [Magnet] Attacks cannot be Auto-Blocked or Miss.
Dev Notes: Don’t Forget that Perfect Block Chance will increase your Parry Stun time. That is going to be key in getting the max out of Magneto’s heavy Charge!
[Magnet] Ignore Class Disadvantage
- During fights where Magneto has a Class Disadvantage, he removes his Attack Penalty and his opponent loses their Attack Bonus.
Dev Notes: Yes this does include the superior class!
Knock the Opponent Down
- 100% chance to gain an indefinite Prowess Buff, which is removed after Magneto’s next Special Attack and grants +20% Special Attack damage. Max Stacks: 5. [Magnet] No Max Stack limit.
Charging Heavy Attacks
When Charging a Heavy Attack
- Magneto’s force field grants him an Unstoppable Buff during the attack. If struck during a Heavy Attack, this effect goes on cooldown for 14 seconds. [Magnet] Cooldown shortened by 10 seconds.
- If held for 0.7 seconds, 100% chance per Prowess Buff to gain another Prowess Buff lasting 10 seconds and granting +5% Special Attack damage. Max Stacks: 30.
Dev Notes: This is going to be your Key to getting massive bleed on the Special 3 Attack, as well as amping all your special damage. The timing is just right that you will have a small visual cue right when the charge is done.
[Magnet] Enhanced Bleed Debuffs
- Personal Bleed Debuffs are upgraded into Shrapnel Bleeds, which inflict X Physical damage when they end.
Tier | Bleed Damage |
---|---|
114.8 | |
305.2 | |
764.4 | |
1532.3 | |
2613.8 |
- If the opponent is Immune to a Bleed Debuff, inflict an Armor Break Debuff, reducing Armor Rating by X for 12 seconds.
Tier | Armor Rating |
---|---|
425 | |
462.5 | |
500 | |
525 | |
562.5 |
Signature Ability[]
Homo Superior - When Attacked
- Magneto’s mutation reaches Omega level, preventing him from losing more than X Health from any single damage source, excluding damage from a Special 3 Attack.
Tier | Health Max |
---|---|
940 - 335.28 | |
2498 - 890.99 | |
6264 - 2234.26 | |
12653.39 - 3136.97 | |
21591.13 - 5352.77 |
- He also gains +X Critical Resistance and Block Penetration. [Magnet] This attribute bonus is increased by +100%.
Tier | Critical Resistance / Block Penetration |
---|---|
89.47 - 138.38 | |
97.37 - 150.59 | |
105.26 - 162.8 | |
110.57 - 232.76 | |
118.46 - 249.39 |
- Heavy Attacks now deal a burst of X Energy Damage.
Tier | Energy Damage |
---|---|
32.8 - 163.93 | |
87.2 - 435.8 | |
218.4 - 1091.51 | |
460.13 - 2189.52 | |
784.89 - 3734.89 |
Dev Notes: I find that the Signature Ability letting me tank a few hits while Charging his Heavy Attack is a great way to deal with Stun Immune!
Special Attacks[]
Special 1 - Shrapnel
Sharp metal fragments are pulled from the surrounding environment and propelled across the area.
- 100% chance to inflict Bleed, dealing X Direct Damage over 6 seconds.
Tier | Bleed Damage |
---|---|
123 | |
327 | |
819 | |
1641.75 | |
2800.5 |
- If the opponent has an Armor Break Debuff, inflict an additional Bleed.
- [Magnet] Inflict an additional Bleed.
Special 2 - Fracture
Magneto expands his magnetic grasp deep under the arena, impaling his opponent with metal from below.
- 100% chance to inflict an Armor Break Debuff, reducing Armor Rating by X for 10 seconds. This Armor Break does not stack but is re-applied each time Magneto gains a Prowess effect.
Tier | Armor Rating |
---|---|
1133.33 | |
1233.33 | |
1333.33 | |
1400 | |
1500 |
- [Magnet] This Debuff triggers when the Special Attack is launched.
Special 3 - Cold-Blooded Fusion
Encased in a metal prison, Magneto's target implodes. Peace was never an option.
- If the opponent is a #Hero Champion, 100% chance to gain a 30 second Fury Buff, granting +X Attack.
Tier | Attack Rating |
---|---|
123 | |
327 | |
819 | |
1641.75 | |
2800.5 |
- [Magnet] 100% chance to gain a 30 second Fury Buff, granting +X Attack.
Tier | Attack Rating |
---|---|
123 | |
327 | |
819 | |
1641.75 | |
2800.5 |
- Each Prowess Buff on Magneto has a 70% chance to inflict 1 Bleed Debuff, causing X direct damage over 8 seconds.
Tier | Bleed Damage |
---|---|
90.2 | |
239.8 | |
600.6 | |
1203.95 | |
2053.7 |
Dev Notes: See how many Fury’s you can stack up in a fight, and then unleash your Special 3 Attack for an insane amount of Bleed Damage.
Synergy Bonuses[]
Synergy | Partner(s) | Effect(s) |
---|---|---|
My Metallic Antipathy | Magneto: While fighting #Metal Champions, Special Attacks gain +15% Attack rating and cost 15% less Power. Solo: Only affects this Champion and does not stack. | |
My Brotherhood | Magneto: Knocking the opponent down has a 100% chance to inflict a 12 second Heal Block Debuff. [Magnet] Inflict a Heal Block Passive instead. Solo: Only affects this Champion and does not stack. | |
My Contest Now | Magneto: While fighting #Hero Champions, Special Attacks gain +15% Attack rating and gain a Cruelty Buff lasting 14 seconds and increasing Critical Damage Rating by 800. Solo: Only affects this Champion and does not stack. | |
My Hellfire Club | Magneto: Personal Armor Break and Bleed Debuffs gain +20% Duration. Solo: Only affects this Champion and does not stack. | |
Nemesis - Level 3 | All Champions: +6% Attack. | |
Enemies - Level 3 | All Champions: +155 Critical Rating. | |
Rivals - Level 3 | All Champions: +115 Critical Damage Rating. | |
Mutant Agenda - Level 3 | Mutant Championss: Mutants landed strikes during Special Attacks gain +12% Attack rating. | |
Incoming Synergy | Partner(s) | Effect(s) |
Enemies - Level 3 | All Champions: +155 Critical Rating. | |
Nemesis - Level 3 | All Champions: +6% Attack. | |
Nemesis - Level 3 | All Champions: +6% Attack. | |
Enemies - Level 3 | All Champions: +155 Critical Rating. | |
Enemies - Level 3 | All Champions: +155 Critical Rating. | |
Enemies - Level 3 | All Champions: +155 Critical Rating. | |
Worth A Shot | Kitty Pryde: When Phasing gain +1 Fury Buff for each Debuff on Kitty, each increasing Attack Rating by 7% for 5 seconds Max 5. Magneto: The first hit of every Special Attack inflicts a Weakness Debuff, reducing Attack Rating by 30% for 6 seconds. Unique Synergy: Does not stack with duplicate synergies. | |
Masterminds - Level 3 | All Champions: +20% Energy Damage once a Combo of 15 or more hits is reached. | |
Mutant Dominion | All Mutant Champions: +20% Passive Fury when fighting with Class Disadvantage. Unique Synergy: Does not stack with duplicate synergies. | |
Friends - Level 2 | All Champions: +5% Attack. | |
Enemies - Level 3 | All Champions: +155 Critical Rating. | |
Drug M | All Mutants and X-Men except Professor X: Gain a Mental Barrier with 2.5% of Current Health for each Cerebro Charge. Max 10% Health. Whenever the Champion would take damage except from Special 3 Attacks, the Barrier takes 75% of the damage until it reaches 0 Health. Magneto: +15% Attack Rating while fighting #Metal Champions. Unique Synergy: Does not stack with duplicate synergies. | |
Break Out | Quicksilver: Whiplash damage increases by 25%. Magneto: Reduce the Opponent’s Purify Ability Accuracy by -100% for 3 second(s) after a Well-Timed Block. Unique Synergy: Does not stack with duplicate synergies. | |
Decimation | Sabretooth, Magneto: Starts the fight with a Fury Buff against Mutant Champions, granting +15% Attack Rating. Unique Synergy: Does not stack with duplicate synergies. | |
Family - Level 3 | All Champions: +130 Armor Rating. | |
Enemies - Level 3 | All Champions: +155 Critical Rating. | |
Truly Devoted | Toad: While Paralytic Secretion is active, gain an Unstoppable Buff for 5 seconds when charging a Heavy Attack. Cooldown 12 seconds. Solo: Only affects this Champion and does not stack. | |
Enemies - Level 3 | All Champions: +155 Critical Rating. | |
Mutant Agenda - Level 3 | Mutant Champions: Mutants landed strikes during Special Attacks gain +12% Attack rating. | |
Enemies - Level 3 | All Champions: +155 Critical Rating. | |
Revolutions Need Arms | Villain Champions: +5% Health Rating. Yellowjacket: Nuclear Core Starting Charge and Overheat Point are increased by +10. Unique Synergy: Does not stack with duplicate synergies. |
Strengths and Weaknesses[]
Strengths[]
- Bleed and Shock Resistance
- The new and improved Magneto now rocks a massive 90% reduction to both Bleed and Shock Potency.
- Massive Burst Damage
- With the sheer amount of Prowess you can get in Magneto’s kit, you’ll be able to dish out massive damage with his Special Attacks.
- Anti-Healing
- Magneto’s mastery of the #Metal Champions lets him immediately ignore and reverse any incoming healing they may gain!
Weaknesses[]
- Nullify
- The updated Magneto has got a ton Buffs popping at every turn. Shutting down his Buffs with a powerful Mystic will severely hamper his damage.
- Stun Immune
- Magneto’s new kit has him throwing tons of Heavy Attacks. He has some counters to stun immune, but you really want to be able to land Parry whenever you can!
Recommended Masteries[]
- Deep Wounds
- Magneto has a ton of bleed damage in his new kit, make sure to max that out with Deep Wounds!
- Double Edge
- Magneto now has a massive 90% Reduction to incoming Bleed Damage making him an amazing candidate to rock Double Edge.
- Coagulate
- Magneto has already got 90% reduction to Bleed Damage in his base kit. Add an extra 10% to totally ignore any Bleed Damage!
Trivia[]
Character Inspiration[]
- Magneto is based off of Max Eisenhardt from Earth-616.
External links[]
- Champion Spotlight - Magneto
- Magneto Motion Comic - Marvel Contest of Champions
- Marvel Contest of Champions: Magneto Spotlight
- Entering Marvel Contest of Champions: Magneto
References[]
[]
List of Mutant Champions |
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[v ● e]
Playable: Apocalypse ● Archangel ● Beast ● Bishop ● Cable ● Captain Britain ● Colossus ● Cyclops (Blue Team) ● Cyclops (New Xavier School) ● Dani Moonstar ● Deadpool ● Deadpool (X-Force) ● Domino ● Dust ● Emma Frost ● Gambit ● Goldpool ● Havok ● Iceman ● Jubilee ● Kitty Pryde ● Magneto ● Magneto (House of X) ● Mister Sinister ● Namor ● Nightcrawler ● Old Man Logan ● Omega Red ● Onslaught ● Platinumpool ● Professor X ● Psylocke ● Rogue ● Sabretooth ● Sauron ● Storm ● Storm (Pyramid X) ● Stryfe ● Sunspot ● Toad ● Wolverine ● Wolverine (Weapon X) ● Wolverine (X-23)
|
List of Brotherhood of Mutants Champions |
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Juggernaut ● Magneto ● Magneto (House of X) ● Omega Red ● Professor X ● Rogue ● Sabretooth ● Sauron ● Scarlet Witch (Classic) ● Toad |
List of Illuminati Champions |
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Beast ● Black Bolt ● Black Panther ● Doctor Strange ● Hulk ● Magneto ● Mister Fantastic ● Namor ● Superior Iron Man |
List of X-Force Champions |
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Archangel ● Cable ● Colossus ● Dani Moonstar ● Deadpool (X-Force) ● Domino ● Magneto ● Psylocke ● Storm ● Sunspot ● Wolverine ● Wolverine (X-23) |