- "Escape! I haven't given up Norrin. I'm going to find a way out of here, out of the Battlerealm. We'll finally be able to go home..."
- —Mister Fantastic to Silver Surfer[src]
Mister Fantastic is a Science Champion. Being a Science Champion, he has a Class Bonus against Mystic Champions, but is weak to Skill Champions.
Bio[]
Reed Richards is a brilliant scientist, who spearheaded an experimental voyage into space accompanied by his friends and family. An accident occurred during the trip, and the ship was flooded with cosmic rays. After crashing back to Earth, Reed found that he could stretch and elongate his body in impossible ways. He became the leader of the Fantastic Four, and uses both his powers of elasticity and his genius intellect to deftly handle all threats, galactic to microscopic.
Mechanics[]
Mister Fantastic is one of the most versatile, utility-focused Champions in the game, with many abilities that benefit his entire team just by being on it. His main goal during fights is to stack as many Debuffs on the Opponent as possible, since he has abilities that get stronger depending on the number of Debuffs.
He’s able to apply his Pre-Fight Debuffs on an Opponent then have a teammate fight that Opponent and take advantage of the Debuffs, without Mister Fantastic participating in the fight himself. He also has access to Cross-Fight abilities, attaching to the target for multiple fights and applying the effects even if Mister Fantastic is knocked out or another teammate enters the fight instead.
In his updated form, Mister Fantastic now has twice as many Persistent Charges to start with and cap out at, and his Debuffs have received increased duration. Additionally, Fury buffs gained from his Debuffs and Special 3 have received some juicy potency increases!
Stats[]
Tier | Max Rating | Max Health | Max Attack |
---|---|---|---|
592 | 2350 | 173 | |
- | - | - | |
1551 | 6245 | 458 | |
- | - | - | |
3883 | 15660 | 1148 | |
- | - | - | |
7824 | 31398 | 2301 | |
- | - | - | |
13339 | 53576 | 3927 | |
- | - | - |
Abilities[]
Passive
- Physical and Energy Resistance increased by +X.
Tier | Physical / Energy Resistance |
---|---|
728.57 | |
792.86 | |
857.14 | |
900 | |
964.29 |
- 5% chance to Evade for each non-Damaging Debuff on either Champion. Does not trigger during a Well-Timed Block.
- Attack Rating is increased by +X for each Debuff on the Opponent.
Tier | Attack Rating |
---|---|
13.84 | |
36.64 | |
91.84 | |
184.08 | |
314.16 |
Dev Notes: The Attack rating increase per Debuff is now more potent. Remember to apply Mister Fantastic’s pre-fight Debuffs for those sweet damage gains.
Prepared for Anything – Pre-Fight Ability
- Before the fight, choose up to 3 unique Debuffs to place on the Opponent at the start of the next fight. Each Debuff costs 1 Persistent Charge.
- Mister Fantastic starts each quest with 4 Persistent Charge(s), and can have up to 9. When Mister Fantastic finishes a fight, he gains 1 Persistent Charge for each unique Debuff on the Opponent.
- These Debuffs each last 15 second(s), and are refreshed when the Opponent is knocked down.
- The Debuffs are applied even if a different Champion enters the fight.
- Debuff potency scales with the rarity of Mister Fantastic. If different versions of a Debuff are applied, only the strongest one triggers.
Dev Notes: Mister Fantastic now starts with twice as many Persistent Charges and his max number of charges has also increased. His Debuffs have also received increased duration, resulting in a significant boost to utility. More Debuffs, more often, and for longer!
Prepared for Anything – Pre-Fight Debuffs – Max: 3 Each
- Inflict a Petrify of X% Potency.
Tier | Petrify Potency % |
---|---|
20% | |
25% | |
30% | |
35% | |
40% |
- Suppress the Opponent, decreasing their Combat Power Rate by X%.
Tier | Combat Power Rate % |
---|---|
13% | |
16% | |
19% | |
22% | |
25% |
- Debuff Siphon the Opponent, increasing the potency of Damage over Time Debuffs on them by X%, and reducing the potency of those effects on allies by the same amount. This does not affect abilities that trigger at the start of the fight.
Tier | Debuff Potency % |
---|---|
13% | |
16% | |
19% | |
22% | |
25% |
Careful Study – Cross-Fight Ability
- When the Opponent has 3 copies of a Careful Study Debuff, they are combined into a Passive that lasts for the rest of the fight, and the next 5 fights the Opponent participates in.
- Careful Study Passives count as 3 Debuffs for Reed’s other abilities.
- Each Passive prevents future matching Careful Study Debuffs.
Opponent activates a Special Attack
- When the Opponent activates a Special Attack, place an indefinite Careful Study Debuff on them for that Special Attack.
- A Careful Study Debuff lowers the Attack Rating of each Hit in the Special Attack by 25%.
- If Mister Fantastic was struck by the last hit of the Special Attack, place 1 additional copy of the Debuff.
- All copies of the Debuff are Purified when the Opponent activates a different Special Attack than the one that triggered the Debuff.
Heavy Attacks
- On the last hit, pause Pre-Fight Debuffs for 3 second(s).
Signature Ability[]
The Smartest Man in the Battlerealm - All Attacks
- Mister Fantastic’s Offensive Power Rate is increased by X% for each Careful Study Passive on the Opponent.
Tier | Offensive Power Rate % |
---|---|
10 - 40.03% | |
10 - 40.03% | |
10 - 40.03% | |
10 - 50.01% | |
10 - 50.01% |
- Mister Fantastic gains an additional flat 20% chance to Evade any Unblockable attack. This increases by 3% every time the Opponent starts an Unblockable hit, capped at 50% for basic attacks.
Special Attacks[]
- If no Pre-Fight Debuffs were selected, Special Attacks are Unblockable.
Special 1 – Aggressive Hypothesis
Mister Fantastic catches his Opponent off-guard with an unnervingly long range punch, followed up with some more elastically-enhanced fists to the face.
- When this Attack is activated, 100% chance to place a Stagger Debuff and a Taunt Debuff that lowers Attack Rating by 0.4%. Each lasts for 9 second(s).
- This Taunt is removed when the Opponent activates any Special Attack.
- The next time a Staggered Opponent triggers a Buff, that Buff and all other Buffs triggered at the same time will be immediately Nullified.
Special 2 – Rigorous Experimentation
Mister Fantastic sends a swarm of nanobots to restrain and paralyze his Opponent, then sends them back to the Paleolithic Era with a massive two-fisted ground smash.
- When this Attack is activated, re-trigger Mister Fantastic’s selected Pre-Fight Debuffs once each.
- The last hit Shocks the Opponent, dealing X Energy Damage over 5 second(s).
Tier | Shock Damage |
---|---|
103.8 | |
274.8 | |
688.8 | |
1380.6 | |
2356.2 |
Special 3 – Thinking with Portals
Mister Fantastic summons H.E.R.B.I.E., who surrounds the Opponent with dozens of portals to different spaces of the Multiverse. Reed then stretches his fist through the portals, attacking the Opponent with a flurry of blows from all angles.
- If the Opponent has at least 1 Debuff, gain a Passive Fury for 20 second(s), increasing Attack Rating by X per Debuff on the Opponent.
Tier | Attack Rating |
---|---|
51.9 | |
137.4 | |
344.4 | |
690.3 | |
1178.1 |
Dev Notes: Fury potency has been increased from 20% to 30%. You’ll have Debuffs to spare with all of those increases to Persistent Charges and Debuff duration. Now you can convert them into raw damage!
Synergy Bonuses[]
Strengths and Weaknesses[]
Strengths[]
- Flexible Pre-Fight abilities
- Mister Fantastic can apply Pre-Fight abilities to an enemy, then let his teammates benefit from them. Once he spends a Persistent Charge and applies a Pre-Fight Debuff to the Opponent, that Opponent will have the Debuff on them in their next fight even if the attacking Champion isn’t Mister Fantastic. This works in Questing, Alliance Quest, and Alliance War.
- Cross-Fight abilities
- Mister Fantastic is the first Champion to have Cross-Fight abilities. When he applies his Cross-Fight ability to his Opponent, that ability will stick with them for the next fights they participate in, even if those fights aren’t against Mister Fantastic.
- For example, let’s imagine Captain America fights Mister Fantastic in Alliance Quest. During their fight, Cap gets a Cross-Fight Debuff applied to him via Mister Fantastic’s Abilities. For the next 3 fights, Cap will continue to have that debuff regardless of the Defender he is fighting.
- Full team synergies
- Similar to Captain America (Infinity War), Mister Fantastic has synergies that benefit his entire team, depending on their class. Once the synergy is active, it’ll apply to all members of your team whose Class matches the synergy. He also has a fantastic synergy with the other members of the Fantastic Four if you put them all on the same team.
Weaknesses[]
- True Accuracy
- Mister Fantastic has Evade, the chance for which increases with every non-Damaging Debuff currently active on both Mister Fantastic, and his Opponent. The chance for this Evade can get high relatively easily, but if his Opponent has True Accuracy they can bypass his Evade entirely.
- Debuff Shrugging
- Almost all of Mister Fantastic’s abilities are dependent on him building up Debuffs on the Opponent. He’ll struggle to do much if his Opponent shrugs off all of his Debuffs.
Recommended Masteries[]
- Despair
- Mister Fantastic is able to stack up a lot of Debuffs on the Opponent, making it easy to leverage the Despair mastery and reduce the Opponent’s healing. His Careful Study Passives only count as Debuffs for his own abilities, so they won’t count for Despair, but his Pre-Fight Debuff will so any ally who uses Despair can also benefit.
- Mister Fantastic is able to stack up a lot of Debuffs on the Opponent, making it easy to leverage the Despair mastery and reduce the Opponent’s healing. His Careful Study Passives only count as Debuffs for his own abilities, so they won’t count for Despair, but his Pre-Fight Debuff will so any ally who uses Despair can also benefit
- Resonate
- Mister Fantastic is able to significantly Weaken the Opponent’s Special Attacks using Careful Study. If you add the Weakness from Resonate on top of that, it’s possible to Weaken their Special Attacks even further, to the point where they deal barely any damage. The Weakness will also count for any of his abilities that are impacted by how many Debuffs are on the Opponent.
- Mister Fantastic is able to significantly Weaken the Opponent’s Special Attacks using Careful Study. If you add the Weakness from Resonate on top of that, it’s possible to Weaken their Special Attacks even further, to the point where they deal barely any damage. The Weakness will also count for any of his abilities that are impacted by how many Debuffs are on the Opponent.
References[]
[]
List of Science Champions |
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[v ● e]
Playable: Abomination ● Abomination (Immortal) ● Ant-Man ● Anti-Venom ● Captain America ● Captain America (Infinity War) ● Captain America (WWII) ● Cassie Lang ● Count Nefaria ● Electro ● Hulk ● Hulk (Immortal) ● Hulk (Ragnarok) ● Human Torch ● Invisible Woman ● Jessica Jones ● Joe Fixit ● Luke Cage ● M.O.D.O.K. ● Mister Fantastic ● Mister Negative ● Morbius ● Photon ● Quake ● Quicksilver ● Red Guardian ● Red Hulk ● Rhino ● Sandman ● Scorpion ● Sentry ● She-Hulk ● Silk ● Spider-Gwen ● Spider-Ham ● Spider-Man (Classic) ● Spider-Man (Miles Morales) ● Spider-Man 2099 ● Spider-Punk ● Spot ● The Overseer ● Thing ● Titania ● Void ● Wasp ● Yellowjacket
|
List of Fantastic Four Champions |
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Human Torch ● Invisible Woman ● Mister Fantastic ● Super-Skrull ● Thing |
List of Illuminati Champions |
---|
Beast ● Black Bolt ● Black Panther ● Doctor Strange ● Hulk ● Magneto ● Mister Fantastic ● Namor ● Superior Iron Man |