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"Have you ever had a nightmare? Do you ever feel doubt? Or terror? That is the world I dwell in. And I am going to take you deep into that world. Deeper and deeper, until you fall."
—Moon Knight[src]

Moon Knight is a Skill Champion. Being a Skill Champion, he has a Class Bonus against Science Champions, but is weak to Mutant Champions.

Bio[]

Avatar? Executioner? Mercenary Marc Spector died in Egypt, under the statue of the ancient deity Khonshu. He returned to life in the shadow of the moon god, and wears his mantle to fight crime for his own redemption. Is he crazy? How would you feel about being resurrected? Listen, sometimes you have to go with the voices in your head.

Mechanics[]

It’s not just a phase, Marc! Well, actually, it is. Moon Knight’s abilities change based on the phase of the moon (and the tide when duped)! Using him will be a bit more complicated for some players, since you may need to look out your window! Moon Knight can Stun, Bleed the opponent, and gain Fury and Precision, but these all rely on having the right phase of the moon at the time you play him!

Stats[]

Tier Max Rating Max Health Max Attack
TierStarTierStar 502 2578 173
AwakenedAwakened - - -
TierStarTierStarTierStar 1333 6851 458
AwakenedAwakenedAwakened - - -
TierStarTierStarTierStarTierStar 3352 17180 1148
AwakenedAwakenedAwakenedAwakened - - -
TierStarTierStarTierStarTierStarTierStar 6762 34447 2301
AwakenedAwakenedAwakenedAwakenedAwakened - - -
TierStarTierStarTierStarTierStarTierStarTierStar 11530 58777 3927
AwakenedAwakenedAwakenedAwakenedAwakenedAwakened - - -

Abilities[]

Passive

  • Withheld from Death herself by the Egyptian Moon-god Khonshu, Marc Spector's power ebbs and flows based on the phase of the Moon.

All Attacks

  • As the Moon waxes, boost Critical Rating by X for 3 seconds with up to a 8% chance. The chance increases nearer to the Full Moon.
Tier Critical Rating
TierStarTierStar 837.37
TierStarTierStarTierStar 911.19
TierStarTierStarTierStarTierStar 985.07
TierStarTierStarTierStarTierStarTierStar 1034.33
TierStarTierStarTierStarTierStarTierStarTierStar 1108.21
  • As the Moon wanes, gain X Fury for 5 seconds with up to a 10% chance. The chance increases nearer to the New Moon.
Tier Attack Rating
TierStarTierStar 77.85
TierStarTierStarTierStar 206.1
TierStarTierStarTierStarTierStar 516.6
TierStarTierStarTierStarTierStarTierStar 1035.45
TierStarTierStarTierStarTierStarTierStarTierStar 1767.15

Dev Notes: Full Moon and New Moon are opposites, so you’ll always have one of these benefits active as the moon Wanes (decreases to a new Moon) or Waxes (increasing to a new Moon). The closer to Full or New the higher chance of a Precision or Fury buff.

Critical Hits

  • Under the light of the Full Moon, Critical Hits have a 15% chance to Stun for 3 seconds.
  • Critical Hits lacerate opponents with a 70% chance, inflicting X Bleed damage over 3 seconds.
Tier Bleed Damage
TierStarTierStar 95.15
TierStarTierStarTierStar 251.9
TierStarTierStarTierStarTierStar 631.4
TierStarTierStarTierStarTierStarTierStar 1265.55
TierStarTierStarTierStarTierStarTierStarTierStar 2159.85

Dev Notes: Moon Knight always has access to his Bleed, regardless of the moon. These Bleeds can stack as well!

When Attacked

  • In the darkness of a New Moon, evade attacks with a 5% chance.

Dev Notes: Watch out for this when fighting against Moon Knight! New Moons aren’t very often but it can certainly make him a trickier defender.

Signature Ability[]

Synodic Tide - Passive

  • Either Combat Power Rate is enhanced by up to X%, or enemies suffer X% reduced Combat Power Rate. This cycles every 6 hours.
Tier Combat Power Rate %
TierStarTierStar 8 - 30.02%
TierStarTierStarTierStar 8 - 30.02%
TierStarTierStarTierStarTierStar 8 - 30.02%
TierStarTierStarTierStarTierStarTierStar 10 - 33.02%
TierStarTierStarTierStarTierStarTierStarTierStar 10 - 33.02%

Dev Notes: Moon Knight gains increased Combat Power Rate during high tide, and reduces the opponent’s Combat Power Rate during low tide. Combat power rate is the rate of power gain from taking and landing hits.

Special Attacks[]

Special 1 - Waxing Crescents
Marc Spector's two Crescent Darts increase in size from the opponent's perspective.

  • This attack receives X additional Critical Rating.
Tier Critical Rating
TierStarTierStar 425
TierStarTierStarTierStar 462.5
TierStarTierStarTierStarTierStar 500
TierStarTierStarTierStarTierStarTierStar 525
TierStarTierStarTierStarTierStarTierStarTierStar 562.5

Special 2 - Divine Justice
Bearing the mantle of the Moon-god Khonshu, Spector's truncheon brings two-handed justice.

  • Any Bleed effects triggered by this attack have 50% increased duration.

Special 3 - Knight of Vengeance
The Moon's knight of vengeance hands down some serious discipline with years of training, years of practice, and mountains of self-restraint.

Synergy Bonuses[]

Synergy Partner(s) Effect(s)
Enemies - Level 3 Iron Patriot portrait All Champions: +155 Critical Rating.
Friends - Level 3 Spider-Man (Classic) portrait All Champions: +130 Armor Rating.
Rivals - Level 3 Deadpool (X-Force) portraitDeadpool portrait All Champions: +115 Critical Damage Rating.
Teammates - Level 3 Daredevil (Classic) portrait All Champions: +5% Perfect Block Chance.
Incoming Synergy Partner(s) Effect(s)
Night Hawks Darkhawk portrait Darkhawk: Start the fight in a random mode.
Moon Knight: New and Waxing Moons grant 30% of Max Power over 6 seconds at the beginning of the fight. Full and Waning Moons grant 10% of Max Health over 3 seconds at the beginning of the fight.
Unique Synergy: Does not stack with duplicate synergies.
Rivals - Level 3 Deadpool (X-Force) portrait All Champions: +115 Critical Damage Rating.
Friends - Level 3 Hawkeye portrait All Champions: +130 Armor Rating.
After Hours Joe Fixit portrait Synergy Champions: Up to +30% Ability Accuracy and up to +600 Critical Damage Rating based on the current Moon Phase. Highest Potency at the New Moon.
Unique Synergy: Does not stack with duplicate synergies.
In the Name of the Moon Moondragon portrait Moondragon: When Psionic Transcendence ends, gain 5 Psionic Charges.
Moon Knight: While under 2 Bars of Power, Critical Hits grant 4% of Max Power.
Unique Synergy: Does not stack with duplicate synergies.
Tide To Go Namor portrait Namor: Under a Full or New Moon, attacking or being attacked by Bleeding Opponents grants 5% of a bar of Power with each Strike. As the Moon waxes and wanes, Attack Rating is increased by +15%.
Moon Knight: Under a Full or New Moon, Combat Power Rate is increased by 10%. As the Moon waxes and wanes, Bleed and Fury potency is increased by 15%.
Unique Synergy: Does not stack with duplicate synergies.
Midnight Pursuit Night Thrasher portrait Night Thrasher: Medium Attacks have a 30% chance to inflict Bleed, dealing 50% of Base Attack as Direct Damage over 3 seconds. As the Moon waxes, the chance to Bleed on Medium Attacks is 100%.
Moon Knight: The duration of Bleeds are increased 40%.
Unique Synergy: Does not stack with duplicate synergies.
Masterless Ronin portrait Ronin: Gain a Fury Buff increasing Attack Rating by 15% for 4 seconds upon switching Stances.
Moon Knight: 30% chance to instantly Regenerate 35% of damage taken when struck.
Unique Synergy: Does not stack with duplicate synergies.
Termination Contract Taskmaster portrait Taskmaster: Gains a 30% chance to Evade, against his current Exploit Weakness target.
Moon Knight: All of Moon Knight’s Moon Phase Abilities gains a flat +10% chance to trigger.
Unique Synergy: Does not stack with duplicate synergies.
Romance - Level 3 Tigra portrait All Champions: +5% Combat Power Rate.

Strengths and Weaknesses[]

Strengths[]

  • Bleed
    • Moon Knight always has access to his Bleed, regardless of the Phase of the Moon.
  • Stun
    • Under a Full Moon, Moon Knight has a chance to Stun on all Critical Hits. If he Crits often enough, and with enough luck, you can chain together Stuns for a long time!

Weaknesses[]

  • Relies on the Moon
    • While it is unique, a Champion that has different abilities based on the time of day, or just the time in the moon cycle, is a bit of a pain. AQ doesn’t last a full Moon cycle, so you can’t exactly pick when to join to make the most out of your Moon Knight.
  • Bleed Immunity
    • Moon Knight’s Bleed stacking can be a large part of his damage, so he’ll struggle against Bleed Immune fights.

Recommended Masteries[]

  • Deep Wounds
    • Moon Knight’s Bleeds have a pretty short duration, maximizing Deep Wounds can almost double the duration, meaning almost double the damage!
  • Precision
    • By increasing Moon Knights crit rate you make his Stun and Bleeds happen more often.
  • Extended Fury
    • Just like his Bleeds Moon Knight’s fury is short. Use Extended Fury to keep the attack boost for longer.

External links[]

References[]

Navigation[]

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