- "This is the Contest of Champions! Even the earliest mystic scrolls mention it with reverence. You should be honoured to be a part of it, Witch."
- —Mordo[src]
Mordo is a Mystic Champion. Being a Mystic Champion, he has a Class Bonus against Cosmic Champions, but is weak to Science Champions.
Bio[]
An advanced student of the mystic arts and fellow pupil of The Ancient One, Karl Mordo saw the potential in the fledgling apprentice Stephen Strange and took him under his wing when the one-time neurosurgeon first sought healing. Like Strange, Mordo came to Kamar-Taj lost and broken. The Ancient One helped channel Mordo's anger and lead him down the path to enlightenment. While Mordo sees a bit of himself in Strange, his reason for vetting him is much shrewder — in the fight against unknowable darkness, Kamar-Taj needs all the help it can muster.
Mechanics[]
During a fight, Mordo wants to focus on charging as many Heavy Attacks as possible. In addition to granting him Fury Buffs, he will also gain Power as long as he is below one Bar of Power, which allows him to launch his Special Attacks more consistently for larger bursts of damage. Choosing which Special Attack to focus on will be based on the opponent and how many Buffs they have during the fight. Opponents with many Buffs will be hurt most by a Special 2, while opponents with no Buffs will be better put away with consistent Special 3’s and Special 1s.
Stats[]
Tier | Max Rating | Max Health | Max Attack |
---|---|---|---|
590 | 2350 | 173 | |
- | - | - | |
1557 | 6245 | 458 | |
- | - | - | |
3903 | 15660 | 1148 | |
- | - | - | |
7857 | 31398 | 2301 | |
- | - | - | |
13400 | 53576 | 3927 | |
- | - | - |
Abilities[]
Astral Form - Always Active
- Mordo is Immune to Passive Ability Accuracy reductions.
- While the opponent has at least 1 Buff, gain +X Attack Rating.
Tier | Attack Rating |
---|---|
34.6 | |
91.6 | |
229.6 | |
460.2 | |
785.4 |
- Every 8 second(s), Mordo gains a Power Gain Buff granting one Bar of Power over 5 second(s). This Buff is removed if Mordo is struck. If fighting as a Defender, Mordo will behave less aggressively while this Buff is active.
Dev Notes: The +20% Attack Rating while the opponent has a Buff is new to Mordo’s kit. It originally existed as a unique synergy bonus effect from Symbiote Supreme. His Ability Accuracy Reduction Immunity will make dealing with champions like Domino more easily, but it does not stop it from being reduced by Debuffs.
When Stunned
- Mordo will Evade any incoming Basic Attack and perform a counter-attack which has a 100% chance to inflict a Degeneration Debuff, causing X direct damage over 2.5 second(s).
Tier | Degeneration Damage |
---|---|
138.4 | |
366.4 | |
918.4 | |
1840.8 | |
3141.6 |
Blocking
- If Mordo holds Block for more than 0.5 second(s), his Block will not be broken by Unblockable Special Attacks.
While Charging a Heavy Attack
- Continually gain Fury Buffs, each granting X Attack Rating for 17 second(s). Max: 15 Buffs. Exponentially gain more Buffs the longer the Heavy Attack is charged.
Tier | Attack Rating |
---|---|
34.6 | |
91.6 | |
229.6 | |
460.2 | |
785.4 |
- If Mordo is below 1 Bar of Power, he will Passively gain 0.5 Bar(s) of Power per second.
Dev Notes: The max stacks of Fury have been increased from 10 to 15 in this update. Additionally, the duration of the Fury Buffs has been increased from 12 to 17 seconds.
Signature Ability[]
Mystical Barrier - Blocking
- By conjuring a magical barrier, Mordo gains X Energy Resistance while he remains Blocking.
Tier | Energy Resistance |
---|---|
1133.33 - 6798.27 | |
1233.33 - 7398.12 | |
1333.33 - 7997.97 | |
5387.7 - 18954.31 | |
5772.53 - 20308.19 |
- If the opponent strikes Mordo’s Block while they have a True-Type Buff, he has a X% chance to Nullify that Buff and replace it with a Detonate Buff lasting 20 second(s). Detonate deals a burst of X Energy Damage when it’s Nullified or Expires.
Tier | Nullify Chance % | Detonate Damage |
---|---|---|
60 - 100.01% | 103.8 | |
60 - 100.01% | 274.8 | |
60 - 100.01% | 688.8 | |
70 - 173.23% | 1610.7 | |
70 - 173.23% | 2748.9 |
Dev Notes: The second part of his Signature Ability is brand new to Mordo. Anytime he blocks an opponent while they have a True-Type Buff (True Accuracy, True Strike, True Sense, Etc.) it’s going to get Nullified and replaced with a Detonate Buff. Detonate will deal a burst of damage to the opponent, while also counting as a Buff to increase the strength of Mordo’s Attack Rating and Soul Barb.
Special Attacks[]
Special 1 - Energy Blast
Mordo launches an energy blast designed to use the attacker's energy against themselves.
- 30% chance to inflict a 3 second Stun Debuff.
- 100% chance to inflict a Degeneration Debuff, causing X Direct Damage over 2.5 second(s). If the opponent has at least 1 Buff, this effect can be triggered through a Block.
Tier | Degeneration Damage |
---|---|
138.4 | |
366.4 | |
918.4 | |
1840.8 | |
3141.6 |
Special 2 - Astral Strike
Combining martial arts and black magic, Mordo strikes his opponent, causing them to momentarily have an out of body experience.
- 100% chance to inflict a Soul Barb Debuff lasting 14 seconds, dealing X Energy Damage per second for each Buff on the opponent. Soul Barb also reduces Regeneration Rate by 80%.
Tier | Soul Barb Damage |
---|---|
20.76 | |
54.96 | |
137.76 | |
276.12 | |
471.24 |
Dev Notes: Soul Barb has received a slight buff, as it reduces Regeneration Rate by 80% instead of the old 70%. This Special is best used against champions with many Buffs.
Special 3 - Mirror Dimension
Upon entering the Mirror Realm, Mordo is able to access all of his powers, shaping reality and catching the opponent off-guard right before the tendrils of an unidentified transdimensional beast drags them into a nightmare.
- 100% chance to gain 3 Fury Buffs, each granting +X Attack Rating for 17 second(s).
Tier | Attack Rating |
---|---|
86.5 | |
229 | |
574 | |
1150.5 | |
1963.5 |
- Up to 50% chance based on lost Health to gain a Regeneration Buff in place of a Fury Buff, Recovering X Health over 6 second(s).
Tier | Regeneration |
---|---|
352.5 | |
936.75 | |
2349 | |
4709.7 | |
8036.4 |
Dev Notes: Two small boosts here. The duration of the Fury Buffs has been increased from 12 to 17 seconds. Additionally, the chance to gain a Regeneration Buff in place of a Fury has been increased from 40% to 50% based on lost health.
Synergy Bonuses[]
Strengths and Weaknesses[]
Strengths[]
- Stun Becomes Counter
- Mordo will automatically break out of any Stun Debuff he’s suffering from if he’s attacked, while launching his own counter-attack in the process, ex: Black Panther (Civil War) and if he is Parried. He cannot however evade from stun passives.
- Ability Accuracy Reduction Immune
- Mordo is Immune to all Passive Ability Accuracy reductions, allowing him to launch his counter-attack from a Stunned state against almost any opponent.
- Enemy Buffs Grant Strength
- Mordo gains an immediate Attack Rating increase if the opponent has a single Buff, and his Soul Barb will deal more and more Energy Damage as the opponent builds up Buff effects.
Weaknesses[]
- No Buff Removal
- While Mordo gains strength from his opponent’s Buff effects, he doesn’t have many ways to remove troubling Buffs from his opponent.
- Power Sting, Wither or Petrify
- Mordo has access to a fair amount of Power Gain during the fight, allowing him to launch many Special Attacks. Power Sting, Petrify and Wither Debuffs will punish both of these abilities quite heavily.
- Heavy Attack and Stun Reliant
- In order to deal the most damage during a fight, Mordo needs to launch consistent Heavy Attacks. In some fights like against Stun immune defenders, doing so will be difficult or risky and Mordo will struggle to keep his DPS (Damage Per Second) high as well as take additional chip damage.
- Reliance on Buffs
- Mordo has access to a lot of Fury, Regeneration and Power Gain buffs. Stripping those away will also lower his damage output
- True Accuracy passives and Slow debuffs
- Mordo can nullify True Strike, True Accuracy, True Sense and True Focus using his awakened ability but he cannot remove passives. Additionally champions with Slow can disable his Astral Evade.
Recommended Masteries[]
- Block Proficiency / Perfect Block
- Mordo has quite a few nifty tricks during his Block, but it’s best to avoid taking too much chip damage as you block attacks from Champions utilizing True Strike or True Sense.
- Extended / Enhanced Fury
- A large chunk of Mordo’s damage output is going to come from his Fury Buffs, so keeping them at a high potency and a longer duration is beneficial.
- Recovery
- Mordo’s Special 3 can actually recover a fair amount of health, so increasing its potency with Recovery will keep you in the fight longer or bring you back from the brink of defeat.
Trivia[]
- On November 18, 2016, Mordo gained three new Synergy Bonuses.[1]
- Mordo is the first Champion who has had two Synergy Bonuses with the same Champion, having a Friends and Rivals Synergy with Doctor Strange.
- Mordo received an update to his abilities on May 3rd, 2022.
External links[]
- Champion Spotlight - Mordo
- Mordo Special Moves - Marvel Contest of Champions
- Entering Marvel Contest of Champions: Mordo
References[]
- ↑ 1.0 1.1 CHAMPION SPOTLIGHT - MORDO. playcontestofchampions.com. November 9, 2016.
[]
List of Mystic Champions |
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[v ● e]
Playable: Absorbing Man ● America Chavez ● Black Widow (Claire Voyant) ● Diablo ● Doctor Doom ● Doctor Strange ● Doctor Voodoo ● Dormammu ● Dragon Man ● Ebony Maw ● Enchantress ● Ghost Rider ● Guillotine ● Guillotine (Deathless) ● Iron Fist ● Iron Fist (Immortal) ● Juggernaut ● Kindred ● Kushala ● Loki ● Longshot ● Magik ● Mangog ● Man-Thing ● Mephisto ● Mojo ● Mordo ● Morningstar ● Purgatory ● Rintrah ● Sasquatch ● Scarlet Witch ● Scarlet Witch (Classic) ● Shathra ● Sorcerer Supreme ● Spider-Man (Supreme) ● Spiral ● Symbiote Supreme ● The Destroyer ● The Hood ● Thor (Jane Foster) ● Tigra ● Unstoppable Colossus ● Werewolf By Night ● White Tiger ● Wiccan ● Wong
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