Omega Sentinel is a Tech Champion. Being a Tech Champion, she has a class advantage against Mutant Champions, but a disadvantage against Cosmic Champions.
Bio[]
Omega Prime Sentinels are humans who have been augmented by Sentinel technology to become cyborg sleeper agents, only transforming into mutant killing machines when they detect one nearby. Karima Shapandar is one such Sentinel, having struggled for years between her human instincts to serve and protect, and the Sentinel protocols that would make her a killer. In the end Karima’s Sentinel side overtook her humanity, and now as Omega Sentinel she serves as the ultimate Human-Sentinel-Hybrid hunting mutants and enforcing the will of Nimrod.
Mechanics[]
Omega Sentinel is a multi-purpose Tech Champion who carries a unique assortment of weaponry into battle and shifts between weapons to shut down her Opponent’s abilities. Her weapons can inflict Cowardice, Heal Block, or Tracking depending on which weapon she has primed during the fight.
Cowardice will reduce Special Attack Damage, Heal Block will shut down Regeneration, and Tracking bypasses abilities that trigger Miss. Omega Sentinel is also outfitted with powerful Incinerate damage to accompany her various utility Debuffs. Against Mutants this Incinerate turns into Plasma instead. This allows Omega Sentinel to bypass key Immunities in the Mutant class.
Stats[]
Tier | Max Rating | Max Health | Max Attack |
---|---|---|---|
579 | 1871 | 230 | |
- | - | - | |
1536 | 4972 | 611 | |
- | - | - | |
3859 | 12467 | 1531 | |
- | - | - | |
7766 | 24997 | 3068 | |
- | - | - | |
13250 | 42652 | 5235 | |
- | - | - |
Abilities[]
Cybernetic Nanotech - Always Active
- Omega Sentinel’s nanotech allows her to take no damage from Bleed and Poison effects and grants her Immunity to the regen reduction from Poison.
- When inflicted with a Bleed or Poison effect Omega Sentinel gains a Self-Repair Buff healing 20% of missing health over 10 seconds. This ability does not stack and ends early if Omega Sentinel is Stunned.
Dev Notes: Omega Sentinel’s Self Repair Buff is based on how much Health she has missing so it will keep her health stable in a Bleed or Poison heavy match-up.
Incinerate - Max Stacks: 20
- All of Omega Sentinel’s Incinerate Debuffs deal X Energy Damage over 6 seconds. This effect also removes Perfect Block Chance and reduces Block Proficiency by 50%. Against Mutants, inflict an identical Plasma Debuff instead.
Tier | Incinerate Damage |
---|---|
161 | |
427.7 | |
1071.7 | |
2147.6 | |
3664.5 |
Dev Notes: Keep in mind that this Incinerate turns into a Plasma Debuff versus Mutant Champions allowing Omega Sentinel to bypass some key Mutant Incinerate Immune Champions. Incinerate and Plasma Debuffs can also be paused using Light Attack Combo Enders and Heavy Attacks allowing Omega Sentinel to squeeze even more damage from her Debuffs.
Nano Shifting - Pre-Fight Ability
- Omega Sentinel can rotate through Nanite Carapace, Electrostatic Pole and Plasma Wave weapons. When selected from the Pre-Fight screen, Omega Sentinel starts the fight with that Weapon active. Landing a Heavy Attack rotates her current Weapon.
- Omega Sentinel’s second Medium Attack inflicts a Debuff that is determined by her current Weapon.
- If the Opponent is inflicted with 3 or more of her personal non-Damaging Debuffs, she inflicts an Incinerate Debuff instead.
- Nanite Carapace: Inflict a Cowardice Debuff, reducing Special Attack Damage by 10% for 8 seconds.
- Electrostatic Pole: Inflict a Heal Block Debuff, preventing the Opponent from healing for 8 seconds.
- Plasma Wave: Inflict a Tracking Debuff, bypassing the effects of Miss for 8 seconds.
- Finishing a combo with a Light Attack or landing a Heavy Attack pauses all personal Debuffs on the Opponent for 7 seconds.
Dev Notes: After applying a Nano-Shift Debuff with a Medium Attack 2, ending combos in Light Attacks will allow Omega Sentinel to maintain those same Debuffs on the Opponent. Heavy Attacks will also pause Nano-Shift Debuffs but is only useful when switching between different Debuffs.
Adaptive Body - Always Active
- Omega Sentinel’s Adaptive Body grants her Immunity to Nullify, Stagger and Fate Seal effects. Against Mutants, her Ability Accuracy cannot be modified.
- Gain an indefinite Armor Up Buff whenever either Champion makes contact with the same Basic Attack twice in a row, increasing her Armor rating by X. Gain an additional Armor Up against Mutants. Max Stacks 10.
Tier | Armor Rating |
---|---|
728.57 | |
792.86 | |
857.14 | |
900 | |
964.29 |
- When Struck at 10 or more Armor Up Buffs, consume all Armor Ups, Purify any Stun Debuffs and gain a 100% chance to Auto Block for 2 seconds. This Auto-Block can trigger Parry. While Defending, this ability requires 5 Armor Ups instead.
- When Omega Sentinel would Auto-Block a Hit, inflict an Incinerate Debuff on the Opponent. Against Mutants, inflict an identical Plasma Debuff instead.
- When Struck by a Heavy Hit while Auto-Blocking, gain a 100% chance to Resist a Block Break.
Dev Notes: Be sure to make use of Adaptive Body when playing as Omega Sentinel. Any attacks that are repeated by either Champion will grant an Armor Up Buff. Building up to 10 Armor Ups can be useful as the Auto-Block ability provides some last minute protection in tough situations.
Signature Ability[]
Prime Technology - Always Active
- Omega Sentinel gains X Passive Energy Resistance for each personal non-Damaging Debuff on the Opponent.
Tier | Energy Resistance |
---|---|
300 - 566.61 | |
326.47 - 616.61 | |
352.94 - 666.6 | |
370.59 - 763.36 | |
397.06 - 817.89 |
- Omega Sentinel’s Special Attack 2 inflicts an additional Incinerate Debuff for each Prowess effect on the Opponent, up to a maximum of 5.
- For each Armor Up that is consumed by a Special Attack, there is a 20-50% chance for Omega Sentinel to gain a new Armor Up.
Dev Notes: Omega Sentinel’s Mutant hunting abilities are enhanced with her Signature Ability. Characters like Havok, Sunspot, and Domino will also have their damage reduced significantly thanks to this ability.
Special Attacks[]
- When activated, all of Omega Sentinel’s personal Debuffs are paused for the duration of the Special Attack and for 2 seconds afterwards.
- On contact, consume up to 5 Armor Ups, increasing the duration of all Debuffs inflicted or refreshed by this Special Attack by 1 second per Armor Up consumed. All Debuffs triggered by Special Attacks can trigger through Block.
Dev Notes: Another way to utilize the Adaptive Body ability and Omega Sentinel’s Armor Ups is to consume them to extend the duration of any Debuffs inflicted using Special Attacks. This is especially deadly when combined with the Incinerate Debuffs on Special Attack 2.
Special 1 - Nano-Shift Air Raid
Omega Sentinel overloads her shielding and Plasma coils before dashing in for an electrostatic uppercut
- The last hit refreshes all personal non-Damaging Debuffs on the Opponent. If there are no Debuffs to refresh, instead inflict 2 Debuffs with the type and potency determined by Omega Sentinel’s current Weapon for 8 seconds.
Dev Notes: Keeping Omega Sentinel’s Debuffs up is the key to maximizing her damage output. Be sure to use this Special Attack when your Nano-Shift Debuffs are about to fall off.
Special 2 - Anti-Mutant Routine Omega
Omega Sentinel morphs her arms into a combination of electrostatic and plasma coils for a destructive assault.
- The last hit inflicts an Incinerate Debuff on the Opponent, and an additional one for each personal Cowardice, Heal Block or Tracking Debuff on the Opponent. Against Mutants, inflict an identical Plasma Debuff instead.
Special 3 - Execute Extinction Protocol
Omega Sentinel slams the Opponent into the ground with a stomp, then unleashes her full arsenal of weaponry.
- On activation, consume all personal Incinerate and Plasma Debuffs on the Opponent. Deal a burst of X Energy Damage for each Debuff consumed.
Tier | Energy Damage |
---|---|
460 | |
1222 | |
3062 | |
6136 | |
10470 |
- If the Opponent is not inflicted with any personal Incinerate or Plasma Debuffs, instead inflict 6 Incinerate Debuffs. Against Mutants, inflict an identical Plasma Debuff instead.
Dev Notes: This Attack can be used in longer fights as a way to jump start Omega Sentinel’s damage rotation. The Incinerate and Plasma Debuffs inflicted from this attack can be paused using Light Attack Combo Enders and Heavy Attacks. This attack is also useful for closing out a fight by finishing off an Opponent who is low on Health.
Synergy Bonuses[]
Strengths and Weaknesses[]
Strengths[]
- Versatile Utility
- Omega Sentinel is equipped to deal with hard hitting Special Attacks, Regeneration, and abilities that trigger Miss depending on which weapon she has selected. This allows Omega Sentinel to comfortably handle a number of potent abilities.
- Adaptable Defense
- Omega Sentinel’s Armor is built to adapt to her Opponent’s attack patterns. Any repeated action by either Champion will boost her Survivability. She also gains a Self-Repair Buff when inflicted with either a Bleed or Poison, giving her an advantage most #Robots do not have.
- Incinerate and Plasma Damage over Time
- Omega Sentinel has access to powerful Incinerate Damage over Time. This Incinerate shifts into a Plasma when hunting Mutants allowing her to deal large amounts of damage to a majority of the Champions in The Contest.
Weaknesses[]
- Armor Break
- Champions with easy access to Armor Break or Armor Shatter can deal with Omega Sentinel’s Adaptive Body ability, and prevent her Auto-Block ability from triggering.
- Low Health and Armor
- While Omega Sentinel has exceptional offensive and utility capabilities, she does not have a high health pool nor does she have high amounts of Armor Rating.
- Skilled Counter-play
- A skilled Opponent can fight Omega Sentinel without triggering her Armor and Auto-Block if they are careful with their combat strategy.
Recommended Masteries[]
- Glass Cannon
- Since Omega Sentinel’s Health is already below the average Champion, Glass Cannon increases her Attack significantly for players who can avoid being hit.
- Liquid Courage/Double Edge
- Combining these masteries and Omega Sentinel’s Cybernetic Nanotech ability allows her to increase her Attack Rating while ignoring the damage taken from Liquid Courage and Double Edge.
- Collar Tech
- Collar Tech prevents Opponent Special Attacks from being thrown as often. This allows Omega Sentinel to keep her debuffs active for longer and have more opportunities to apply Incinerate or Plasma Debuffs.
External links[]
Champion Spotlight Omega Sentinel. Kabam Forums. March 6, 2022.
References[]
[]
List of Tech Champions |
---|
[v ● e]
Playable: Ant-Man (Future) ● Arcade ● Captain America (Sam Wilson) ● Civil Warrior ● Darkhawk
● Doctor Octopus ● Ghost ● Green Goblin ● Guardian ● Guillotine 2099 ● Henchpool ● Howard the Duck ● Hulkbuster ● Iron Man ● Iron Man (Infamous) ● Iron Man (Infinity War) ● Iron Patriot ● Ironheart ● Jack O'Lantern ● Kang the Conqueror ● Lady Deathstrike ● Mysterio ● Nebula ● Nimrod ● Omega Sentinel ● Peni Parker ● Prowler ● Psycho-Man ● Punisher 2099 ● Red Skull ● Rocket Raccoon ● Sentinel ● Shocker ● Shuri ● Silver Centurion ● Spider-Man (Stark Enhanced) ● Star-Lord ● Ultron ● Ultron (Classic) ● Vision ● Vision (Age of Ultron) ● Vision (Deathless) ● Viv Vision ● Vulture ● War Machine ● Warlock ● Yondu
|
List of Robot Champions |
---|
Darkhawk ● Dragon Man ● Guillotine 2099 ● Nebula ● Nimrod ● Omega Sentinel ● Sentinel ● Ultron ● Ultron (Classic) ● Vision ● Vision (Age of Ultron) ● Vision (Deathless) ● Viv Vision ● Warlock |