Marvel Contest of Champions Wiki
Marvel Contest of Champions Wiki

Sasquatch is a Mystic Champion. Being a Mystic Champion, he has a Class Bonus against Cosmic Champions, but is weak to Science Champions.

Bio[]

Dr. Walter Langkowski was a professor of both physics and biophysics at McGill University. Trying to achieve a “Hulk-like” transformation similar to colleague Bruce Banner, Langkowski subjected himself to self-experimentation with gamma radiation, unknowingly opening a doorway between our world and the "Realm of Great Beasts". This allowed a mystical beast named “Tanaraq” to possess his body, granting him the ability to transform into a super-strong, orange-haired beast that resembled the legendary Sasquatch. 

Mechanics[]

Sasquatch is the definition of a tank. Using stacks of Rage to reduce incoming damage and a powerful healing factor to mend his wounds, Sasquatch can take quite a punch before going down. Sasquatch also doesn’t rely on his Nullify to be strong, instead he becomes more powerful based on the Opponent’s Buffs, without needing to remove them! Throughout his fights, Sasquatch will build Rupture Debuffs on the Opponent with his Medium Attacks, and use his Special 2 to convert them into raw damage. This works especially well when he’s in the “Wrath of Tanaraq”, since this mode makes his Special Attacks cost a lot less Power and makes him Unstoppable in the process!

Stats[]

Tier Max Rating Max Health Max Attack
TierStarTierStar 580 3308 159
AwakenedAwakened - - -
TierStarTierStarTierStar 1545 8791 422
AwakenedAwakenedAwakened 1908 - -
TierStarTierStarTierStarTierStar 3889 22045 1058
AwakenedAwakenedAwakenedAwakened 4806 - -
TierStarTierStarTierStarTierStarTierStar 7849 44201 2121
AwakenedAwakenedAwakenedAwakenedAwakened 10630 - -
TierStarTierStarTierStarTierStarTierStarTierStar 13390 75422 3619
AwakenedAwakenedAwakenedAwakenedAwakenedAwakened 18140 - -
TierStarTierStarTierStarTierStarTierStarTierStarTierStar 34010 191571 9191
AwakenedAwakenedAwakenedAwakenedAwakenedAwakenedAwakened - - -

Abilities[]

From the Bush

Medium Attacks

  • 30% chance to inflict a Rupture Debuff, dealing X Physical Damage over 17 seconds. +70% chance during Wrath of Tanaraq.
Tier Physical Damage
TierStarTierStar 79.5
TierStarTierStarTierStar 211
TierStarTierStarTierStarTierStar 529
TierStarTierStarTierStarTierStarTierStar 1060.5
TierStarTierStarTierStarTierStarTierStarTierStar 1809.5
TierStarTierStarTierStarTierStarTierStarTierStarTierStar 4595.5

Heavy Attacks

  • Inflict Stagger for 14 seconds. Max 2.

Spirit of Rage - Max Stacks 15

  • Light Attacks have a 30% chance to build 1 Rage. Chance increased to 100% on the 3rd Light Attack in each combo.
  • Build 1 Rage every 4.5 seconds that Sasquatch didn’t land a hit.
  • Each stack of Rage reduces incoming damage from all sources except Special 3 by 5% per stack.
  • Rage is not affected by Ability Accuracy reduction but is prevented while suffering from an Enervate or Exhaustion Debuff.

Dev Notes: Sasquatch’s damage reduction from Rage will also reduce incoming DOT damage, allowing him to take a lot of punishment from multiple sources.

Wrath of Tanaraq

  • If Sasquatch has 5 or more Rage, each stack gained above this threshold has a flat 10% chance to remove all stacks and trigger Wrath of Tanaraq. This lasts for 1.7 seconds per stack removed.
  • During Wrath of Tanaraq, Sasquatch is Stun Immune.
  • Gain X Block Penetration and +50% Combat Power Rate.
Tier Block Penetration
TierStarTierStar 915.38
TierStarTierStarTierStar 996.15
TierStarTierStarTierStarTierStar 1076.92
TierStarTierStarTierStarTierStarTierStar 1130.77
TierStarTierStarTierStarTierStarTierStarTierStar 1211.54
TierStarTierStarTierStarTierStarTierStarTierStarTierStar 1480.77
  • Special Attack 1 and 2 cost 50% less power and Special Attack 3 costs 25% less Power.
  • While the Opponent has 3 full Bars of Power, Special and Heavy Attacks will Power Drain 5% of their max Power.

Dev Notes: Once above 5 stacks of Rage each time an additional stack is gained Sasquatch has an increased chance to enter wrath. The longer Wrath of Tanaraq takes to trigger, the longer it will last, so there is no real downside if it doesn’t trigger right away.

During Wrath of Tanaraq, you’ll be getting a ton of power. Throw medium-light-medium combos into Special 2s and watch those Ruptures stack up some nice damage. Additionally, if Sasquatch is Awakened, he will be Unstoppable during Heavy and Special Attacks allowing him to spam opponents with little risk.

Signature Ability[]

Old Beast of the North

  • When below 40% of max health, getting struck by a Contact Attack has a X% chance to activate Sasquatch’s healing factor, Passively Regenerating 5% of missing health over 20 seconds. Max stacks 3.
Tier Chance %
TierStarTierStar 10 - 50%
TierStarTierStarTierStar 10 - 50%
TierStarTierStarTierStarTierStar 10 - 50%
TierStarTierStarTierStarTierStarTierStar 10.01 - 70%
TierStarTierStarTierStarTierStarTierStarTierStar 10.01 - 70%
TierStarTierStarTierStarTierStarTierStarTierStarTierStar 10.01 - 70%
  • During Wrath of Tanaraq, Sasquatch becomes Passively Unstoppable during Special and Heavy Attacks and the Opponent’s Defensive Combat Power Rate is reduced by X% when struck by these Attacks.
Tier Combat Power Rate %
TierStarTierStar 10 - 50%
TierStarTierStarTierStar 10 - 50%
TierStarTierStarTierStarTierStar 10 - 50%
TierStarTierStarTierStarTierStarTierStar 10 - 70%
TierStarTierStarTierStarTierStarTierStarTierStar 10 - 70%
TierStarTierStarTierStarTierStarTierStarTierStarTierStar 10 - 70%

Dev Notes: Sasquatch’s Signature Ability regeneration can be great when going Unstoppable and eating a hit or two during Wrath. Additionally, although his Specials and Heavy will never push the Opponent to their Special 3, his sig will slow down the rate at which they gain power from these hits, meaning less Special baiting and more smashing!

Special Attacks[]

Special 1 - Rock Throw
Sasquatch uses raw strength to tear a boulder straight from the ground and hurl it at his opponent.

  • Each hit refreshes the Opponent's Rupture Debuffs. This can trigger into the Opponent's block.
  • If the final hit is blocked it has a 20% chance to inflict a Stun Debuff for 3 seconds. Chance increased to 100% during Wrath of Tanaraq.

Dev Notes: Special 1 is best used when Wrath of Tanaraq is not active, allowing you to refresh any active Ruptures for a big Special 2 once you reactivate Wrath of Tanaraq.

Special 2 - Swing n' Slash
Jumping at his opponent, Sasquatch uses his feet to kick them back before delivering a powerful slashing uppercut.

  • The first 2 hits remove the Opponent's Rupture Debuffs, gaining X Attack Rating for each Rupture removed. This is increased by 50% if activated during Wrath of Tanaraq.
Tier Attack Rating
TierStarTierStar 222.6
TierStarTierStarTierStar 590.8
TierStarTierStarTierStarTierStar 1481.2
TierStarTierStarTierStarTierStarTierStar 2969.4
TierStarTierStarTierStarTierStarTierStarTierStar 5066.6
TierStarTierStarTierStarTierStarTierStarTierStarTierStar 12867.4
  • The final hit inflicts up to 3 Rupture Debuffs, each dealing X Physical Damage over 17 seconds.
Tier Physical Damage
TierStarTierStar 238.5
TierStarTierStarTierStar 633
TierStarTierStarTierStarTierStar 1587
TierStarTierStarTierStarTierStarTierStar 3181.5
TierStarTierStarTierStarTierStarTierStarTierStar 5428.5
TierStarTierStarTierStarTierStarTierStarTierStarTierStar 13786.5

Dev Notes: Special 2 is best used with a large stack of Ruptures on the Opponent and while Wrath of Tanaraq is active. The more Ruptures you can stack the bigger this damage will be! Most of the damage here comes from the hits in this attack rather than the Ruptures themselves so removing some stacks of Rupture to gain more Attack Rating is a worthwhile exchange to make!

Special 3 - The Great Canadian Tundra
A blizzard hides Sasquatch's whereabouts allowing him to pluck a tree to deliver a devastating blow on his opponent.

  • Passively Regenerate 10% of missing health over 5 seconds. This is increased by a flat +1% per Rage Stack.
  • Gain up to +5 Stacks of Rage and enter Wrath of Tanaraq. These stacks don’t count toward the Regeneration.

Dev Notes: Special 3 is best used to top up on missing health or jump start a long lasting Wrath of Tanaraq! Also because this attack triggers Wrath, it will cost 25% less power, leaving you very close to a Special 1 right after!

Synergy Bonuses[]

Synergy Partner(s) Effect(s)
Giant Challengers King Groot portraitThing portraitSentinel portrait Sasquatch: Start the fight with 3 Stacks of Rage.
King Groot: Malice grants an additional Fury Buff and +30% Fury Buff Potency.
Thing: Start the fight with 3 Rock Stacks.
Sentinel: Start the fight with 30 Analysis Charges.
Unique Synergy: Does not stack with duplicate synergies.
Just Hair and Things Man-Thing portraitSabretooth portrait Sasquatch: During Wrath of Tanaraq gain +12% Attack.
Man-Thing: Striking a Buffed Opponent with a Medium Attack builds +5 additional Agitation.
Sabretooth: Once per fight, throwing Special Attack 3 grants 1 Persistent charge.
Unique Synergy: Does not stack with duplicate synergies.
Gamma Ray Ray Hulk portrait Sasquatch: Special 2 inflicts 1 additional Rupture Debuff.
Hulk: Stunned Opponents suffer -100% Ability Power Rate. This effect lingers for 0.2 seconds after the Stun expires.
Unique Synergy: Does not stack with duplicate synergies.
Furry Buds Squirrel Girl portrait Sasquatch: Rupture effects last 20% longer.
Squirrel Girl: When Tippy-Toe attaches to the Opponent she stays on for 30% longer.
Unique Synergy: Does not stack with duplicate synergies.
Common History Hulkbuster portrait Sasquatch: Each stack of Rage increases Wrath of Tanaraq by an additional 0.3 seconds.
Hulkbuster: Start the fight with an indefinite Armor Up Buff, granting +15% Armor Rating. This can stack above Hulkbusters Armor Up cap.
Unique Synergy: Does not stack with duplicate synergies.
Incoming Synergy Partner(s) Effect(s)
Teammates - Level 3 Beta Ray Bill portrait All Champions: +5% Perfect Block Chance.
If You Don’t Talk, You Won’t Know Them Chee'ilth portrait Chee'ilth: Sister Eagle grants 3 additional Cleanse Passives at the start of each fight. [Gamma]: Gain 8 Cleanse Passives instead.
Synergy Champions: +8% Health.
Unique Synergy: Does not stack with duplicate synergies.
Alpha Flight Guardian portrait Guardian: Well-Timed Blocks inflict a Shock Debuff, dealing 50% of Attack Rating as Energy Damage over 2 second(s).
Solo: Only affects this Champion and does not stack.
Gamma Mutates Hulk (Immortal) portrait Synergy Champions: +5% Max Health.
Unique Synergy: Does not stack with duplicate synergies.
Big Game Kraven portrait Synergy Champions: Stunning a Stun Immune Champion will instead inflict a non-stacking Concussion Debuff, reducing Ability Accuracy by 60% for 5 second(s).
Unique Synergy: Does not stack with duplicate synergies.
True North Northstar portrait Northstar: While Speed Burst is ready to be activated, Northstar’s Combat Power Rate is increased by 15%.
Sasquatch: When immune to a Stun or Frostbite effect, or when inflicted with Coldsnap Debuff, pause Wrath of Tanaraq for 5 seconds.
Unique Synergy: Does not stack with duplicate synergies.
A Bit Too Feral Sauron portrait Synergy Champions: Gain 15% Attack Rating for being under 50% Health and an extra 25% Attack Rating for being under 20% Health.
Sauron: While under 20% Health, also gain 20% Crit Damage.
Sasquatch: While under 20% Health, also gain 20% Combat Power Rate.
Unique Synergy: Does not stack with duplicate synergies.
Beast Friends Werewolf By Night portrait Synergy Champions: +450 Physical Resistance.

Strengths and Weaknesses[]

Strengths[]

  • High Survivability
    • Sasquatch has very high base health along with abilities to regenerate in his Special 3 and when struck below 40%. This combined with his damage reduction granted with each Rage Stack allow him to take quite the beating.
  • Lots of Special Attacks
    • Sasquatch gains a lot of Power, especially against Buffed Opponents. Additionally during Wrath of Tanaraq, his Special Attacks are much cheaper allowing him to spam many of these attacks back to back with no issue.
  • No worries about the Opponent’s Special 3
    • During Wrath of Tanaraq Sasquatch’s Special and Heavy Attacks are Unstoppable, grant the Opponent less Power and will cause Power Drain if the Opponent is at Special 3! Even though Sasquatch is best played very aggressively he will never need to worry about pushing too far with this ability active!

Weaknesses[]

  • Debuffs: Especially Fatigue, Enervate and Slow
    • Sasquatch needs to build stacks of Rage in order to dish out high damage, Fatigue and Enervate will prevent this from occurring, stopping him in his tracks. Slow Debuffs will prevent his Unstoppable abilities, removing his ability to Spam Special and Heavy Attacks.
  • Power Control or Power Stings
    • Sasquatch thrives when throwing a lot of Special Attacks and requires doing so to be effective, controlling his Power or punishing the activation of his Specials will shut him down fast.
  • Debuff Immunity
    • Sasquatch is most effective when he can stack many Rupture Debuffs on the Opponent, when this is taken away his viability drops significantly.

Trivia[]

  • Sasquatch has the most health out of any playable champion in the game, having over 191k Health as a Rank 6 7-Star.

External links[]

Kabam Forums Champion Spotlight Sasquatch. Kabam Forums. June 26, 2020.

References[]

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