Marvel Contest of Champions Wiki
Marvel Contest of Champions Wiki

Spider-Slayer (J. Jonah Jameson) is a Tech Champion. Being a Tech Champion, he has a Class Bonus against Mutant Champions, but is weak to Cosmic Champions.

Bio[]

J. Jonah Jameson, editor-in-chief at the world renowned Daily Bugle. This no-nonsense journalist fights to bring the truth to readers and strike fear into foes! He ensures that those who seek to rip or corrupt the fabric of society are held responsible for their actions. Sometimes he must handle that duty personally by commissioning a Spider-Slayer mech suit to even the playing field. With tech and tenacity on Jonah’s side, that weirdo web-slinging masked-menace Spider-Man can be brought to justice!

Mechanics[]

Spider-Slayer (J. Jonah Jameson) has brought his skills from the newsroom into the Contest! Just like at the Daily Bugle, he shouts out Headlines to benefit himself such as gaining Armor Ups and inflicting Slow. He’s also equipped his Spider-Slayer with a camera to get pictures of menaces and blinding them with a flash to take advantage as they miss their attacks.

Stats[]

Tier Max Rating Max Health Max Attack
TierStarTierStar 586 2578 171
AwakenedAwakened - - -
TierStarTierStarTierStar 1558 6851 454
AwakenedAwakenedAwakened - - -
TierStarTierStarTierStarTierStar 3919 17180 1137
AwakenedAwakenedAwakenedAwakened 4857 - -
TierStarTierStarTierStarTierStarTierStar 7908 34447 2279
AwakenedAwakenedAwakenedAwakenedAwakened 10770 - -
TierStarTierStarTierStarTierStarTierStarTierStar 13490 58777 3888
AwakenedAwakenedAwakenedAwakenedAwakenedAwakened 18370 - -
TierStarTierStarTierStarTierStarTierStarTierStarTierStar 34260 149294 9875
AwakenedAwakenedAwakenedAwakenedAwakenedAwakenedAwakened - - -

Abilities[]

Always Active

  • The Spider-Slayer’s robotics have thorough protection for J. Jonah’s physical body, providing Immunity to Bleed and Poison.
  • J. Jonah isn’t trained to land Critical Hits. When he would land a Critical Hit, the Spider-Slayer suit instead inflicts Instant Shocks dealing Energy Damage equal to the Critical Damage the hit would have dealt.
  • As a Defender, J. Jonah’s Shocks and Power Burns deal 70% less damage.
  • All of J. Jonah’s personal effects, as well as the Parry and Dexterity Masteries, gain 25% increased Ability Accuracy.

Anger Management

  • J. Jonah Jameson has a short fuse and doesn’t like being manipulated. When he is inflicted with Taunt, Infuriate, Intimidate, or Delirium, he becomes more aggressive and filled with a +X Fury Passive for 12 seconds. Max stacks: 10.
Tier Attack Rating
TierStarTierStar 68.4
TierStarTierStarTierStar 181.6
TierStarTierStarTierStarTierStar 454.8
TierStarTierStarTierStarTierStarTierStar 911.6
TierStarTierStarTierStarTierStarTierStarTierStar 1555.2
TierStarTierStarTierStarTierStarTierStarTierStarTierStar 3950
  • J. Jonah’s personal Furies cannot end during his Special Attacks.
  • Similarly, J. Jonah is a natural at riling up his detractors. When the Opponent hits J. Jonah’s Block, he inflicts them with a 50% Obfuscate Debuff for 5 seconds. Max stacks: 2.

Dev Notes: In most matches, you won’t see more than 1 or 2 of these Furies. But against certain Opponent’s, you may start seeing a bigger impact with just how angry his Opponents can make J. Jonah. If you use a Special Attack right before one of these Furies end, you can really maximize their impact on a fight.

Obfuscate is a new effect, particularly focused on Offensive Ability Accuracy which can help reduce the chance of abilities happening that would otherwise have when being hit. It can be helpful in particular against attacks that you are unable to avoid or dodge (such as against a particular Spider menace).

Spider-Slayer Armor – Max: 12

  • Start each fight with an indefinite +X Austere Armor Up Buff.
Tier Armor Rating
TierStarTierStar 300
TierStarTierStarTierStar 326.47
TierStarTierStarTierStarTierStar 352.94
TierStarTierStarTierStarTierStarTierStar 370.59
TierStarTierStarTierStarTierStarTierStarTierStar 397.06
TierStarTierStarTierStarTierStarTierStarTierStarTierStar 485.29
  • Armor Ups gained after the first have a potency of +X and duration of 20 seconds, expiring one at a time.
Tier Armor Rating
TierStarTierStar 43.59
TierStarTierStarTierStar 47.44
TierStarTierStarTierStarTierStar 51.28
TierStarTierStarTierStarTierStarTierStar 53.85
TierStarTierStarTierStarTierStarTierStarTierStar 57.69
TierStarTierStarTierStarTierStarTierStarTierStarTierStar 70.51

Dev Notes: J. Jonah is a new addition to the Tech’s that can deal more damage the more Armor he has. Gain Armor Up’s by completing Headlines, and you’ll become more durable and dish out more damage. He can ramp up even faster if nodes help give him more Armor Ups quickly!

These are also protected from some pesky Mystic effects by being Austere Buffs. This means that Nullify and Stagger won’t be causing issues.

Front Page Headline

  • J. Jonah Jameson has the best Front Page Headlines in the business. After a fight begins, J. Jonah will improvise a Headline for how he will fight the latest menace and call out an action for the Attacker to complete.
  • Front Page Headlines have 7 seconds to be completed, with a 5 second cooldown. As a Defender, these timers are swapped.
  • If the Attacker completes a Headline:
  • J. Jonah gains a Spider-Slayer Austere Armor Up Buff.
  • Inflict a Slow Passive for 12 seconds, paused during Special Attacks. While a #Spider-Verse Hero is suffering from a Slow effect, J. Jonah can’t Miss.
  • When a Headline fails, J. Jonah loses 1 personal Armor Up.
  • No new Headlines are created during any Special Attacks. As an Attacker, Headlines are paused during the Opponent’s Special Attacks.

Dev Notes: Everyone knows good headlines are necessary for a successful newspaper organization, just like completing Headlines is necessary for operating the Spider-Slayer successfully. J. Jonah will call out an action, and when this action is completed by the Attacker (Defender actions do not count), there’s a variety of effects that benefit J. Jonah from doing so.

Headlines are also best completed as soon as possible. Completing a Headline faster means starting the cooldown sooner, which means more Headlines available sooner! It’s also best to use Special Attacks when Headlines are on cooldown, so that you don’t accidentally miss a Headline and lose an Armor Up.

Heavy Attack – Headline Rewrite

  • As an Attacker, landing the final hit of a Heavy Attack during a Front Page Headline refreshes the Headline with a new choice.

Dev Notes: Sometimes you’ll get a Headline that is too difficult or not feasible because of what’s going on during a fight, and asking for a different Headline is preferable to failing one. J. Jonah won’t be happy with it, but keeping the peace can be a forgivable excuse.

Smile for the Camera!

  • As an Attacker holding block, J. Jonah can Swipe Up on his controls to take a picture of the Opponent, causing a blinding flash and Passively Faltering the Opponent for 3 seconds.
  • As a Defender, the camera is used automatically once J. Jonah starts to Block an attack. Auto-Block won’t trigger this.
  • This effect goes on cooldown once used, and becomes available again after 2 Front Page Headlines have started.
  • When the Opponent Misses while Faltered, J. Jonah gains a personal Fury Passive. This can only trigger once per Falter.
  • J. Jonah and the Opponent have increased aggression while J. Jonah’s Opponent is Faltered. While J. Jonah’s personal Falter is active, he gains Stun Immunity.

Dev Notes: This is a new mechanic for J. Jonah Jameson! If you’ve tried Spiral you might be familiar with the type of input. Once you start blocking an attack, Swipe up to snap a picture of the Opponent and blind them with the bright camera flash, leaving them Faltered and missing their attacks. This can be used during hard to avoid attacks, or if you’re more aggressive and seeking higher damage, using it on cooldown and having the Opponent miss gives a nice Fury damage boost. Even better if you time it just right based on Headlines cooldowns to try to get multiple Furies up at once!

On Defense, this is triggered when trying to hit J. Jonah’s block, so when trying to fight against him, avoid hitting into his block, otherwise he’ll start punching back!

Possible Headlines

  • The Front Page Headlines J. Jonah requests can change depending on conditions in the fight, such as the existence of certain effects on a Champion, Power level, or who he is fighting against. Possible Headline actions:
  • I require pictures (of Spider-Man)!
  • Hit a Light Attack.
  • Hit a Medium Attack.
  • Charge a Heavy Attack.
  • Block an attack.
  • Inflict a Stun.
  • Use Dexterity to Dodge an attack.

Dev Notes: As an example of how the Headlines can change depending on various conditions, try taking J. Jonah against one of those particularly annoying Menaces.

Signature Ability[]

Cowards Hide Behind Masks - Always Active

  • A completed Headline inflicts a X% Cowardice Passive for 12 seconds and refreshes existing ones. These are paused during Special Attacks. Max stacks: 3.
Tier Special Damage %
TierStarTierStar 10 - 15.64%
TierStarTierStarTierStar 10 - 15.64%
TierStarTierStarTierStarTierStar 10 - 15.64%
TierStarTierStarTierStarTierStarTierStar 10 - 20%
TierStarTierStarTierStarTierStarTierStarTierStar 10 - 20%
TierStarTierStarTierStarTierStarTierStarTierStarTierStar 10 - 20%
  • Once per fight when J. Jonah takes a picture of the Opponent, he gains an indefinite +X Austere Armor Up Buff. This Armor Up persists between fights if J. Jonah defeats the menace with at least one of these Armor Ups active. Max stacks: 8.
Tier Armor Rating
TierStarTierStar 52.58 - 143.87
TierStarTierStarTierStar 57.22 - 156.57
TierStarTierStarTierStarTierStar 61.86 - 169.26
TierStarTierStarTierStarTierStarTierStar 64.95 - 370.58
TierStarTierStarTierStarTierStarTierStarTierStar 69.59 - 397.05
TierStarTierStarTierStarTierStarTierStarTierStarTierStar 85.05 - 485.28

Dev Notes: Awakening J. Jonah enhances his existing Headlines by giving some protection to high damaging Special Attacks. It also means when fighting against him, not paying attention to his Headlines can really put a damper on your damage!

It also allows him to ramp up more throughout a Quest. More Armor Ups means he gets even more durable and deals more damage from his Shocks & Power Burns.

Special Attacks[]

  • While the Opponent is below Max Power, each Special Attack hit Power Burns them, up to a combined total of 10%, 20%, or 30% of their Max Power based on the Special Attack used.
  • These Power Burns deal up to X Direct Damage for every 1% of Max Power burnt.
Tier Direct Damage
TierStarTierStar 32.32
TierStarTierStarTierStar 85.81
TierStarTierStarTierStarTierStar 214.89
TierStarTierStarTierStarTierStarTierStar 430.73
TierStarTierStarTierStarTierStarTierStarTierStar 734.83
TierStarTierStarTierStarTierStarTierStarTierStarTierStar 1866.38

Dev Notes: J. Jonah doesn’t care about the nuance of various Special Attacks, so use whichever of the 3 best suits the current moment! It might be more advantageous to focus on completing as many Headlines as possible, and smacking the Opponent with fewer higher damaging Specials instead of frequent lower damage ones though.

Special 1 - Knock 'Em Sock 'Em Mech
Mechanized fists spin in a whirlwind of slaughter.

Special 2 - Explosive Delivery
Deliver an assortment of attacks for the everyday menace.

Special 3 - Nuka Spider
A powerful arsenal of Spider-Slaying weaponry fired at the peskiest of arachnids.

Synergy Bonuses[]

Synergy Partner(s) Effect(s)
Understanding Camera Value Mojo portrait Spider-Slayer (J. Jonah Jameson): Completing a Headline inflicts a Degeneration Passive dealing 80% of Attack as Direct Damage over 5 seconds.
Mojo: Start each fight with J. Jonah’s Smile for the Camera! Falter effect available. It can be re-used after 2 completed Audience Prompts.
Unique Synergy: Does not stack with duplicate synergies.
I Hired You Scorpion portraitVenom portrait Spider-Slayer (J. Jonah Jameson): Completing a Headline grants a 4% missing Health Self-Repair Buff for 5 seconds.
Scorpion, Venom: After a fight begins, receive a basic Headline prompt to complete within 7 seconds. Completing it pays out a Power Gain Passive, granting 25% of a Bar of Power over 8 seconds. Receive a new Headline 20 seconds after one ends.
Unique Synergy: Does not stack with duplicate synergies.
Mustache Panache The Serpent portraitThe Leader portraitWong portraitDoctor Strange portrait Synergy Champions: Intercepting the Opponent grants a non-stacking +15% Confidence Passive for 10 seconds.
Unique Synergy: Does not stack with duplicate synergies.
I Disagree with the Implication Mole Man portraitPeni Parker portraitHoward the Duck portrait Synergy Champions: Start each fight with a 5% Safeguard Buff for 2 seconds that begins paused until it prevents damage, and is removed when the Opponent activates a Special Attack 3. When it ends for any reason, it returns after 45 seconds.
Unique Synergy: Does not stack with duplicate synergies.
I’ll Make Them Infamous! - Level 3 Green Goblin portraitDoctor Octopus portraitSandman portrait All Champions: +155 Critical Rating.
Neighborhood Rivals Spider-Man (Classic) portraitSpider-Man (Stark Enhanced) portraitSpider-Man (Symbiote) portraitSpider-Man (Stealth Suit) portraitSpider-Man (Supreme) portrait Spider-Slayer (J. Jonah Jameson): Start each fight furious with 1 personal Fury Passive. This effect does not stack with duplicate synergies.
All Champions: +155 Critical Rating.

Incoming Synergies to be added

Recommended Masteries[]

  • Recoil
    • Because of Spider-Slayer’s Immunities, J. Jonah can get full benefit from the Recoil Masteries, particularly Liquid Courage and Double Edge without the downsides!
  • Collar Tech
    • J. Jonah doesn’t have any fancy hit combos to worry about, so he spends a lot of time smacking his Opponent. Reducing their Combat Power Rate is always advantageous.
  • Precision and Cruelty
    • He may not crit his Opponents in the traditional way, but the Shocks he inflicts are based on his Critical and Critical Damage Rating attributes, so they still help him just as much if not more so than other characters.

Recommended Stat Focus[]

Attacker[]

  • Critical Rating
    • J. Jonah’s Instant Shocks scale in potency well by stacking Armor Ups, so being able to inflict them more often with higher Critical Rating is a big benefit.

Defender[]

  • Block Penetration
    • While J. Jonah’s Special Attacks are simple to understand, they are not simple to avoid. Block Penetration will help out when your Opponent avoids dodging them and tries to just soak the difficult hits.

Recommended Relics[]

  • Prowler
    • J. Jonah would condone this, but the Prowler Relics focus towards Critical Attacks is helpful to his damage output.
    • Whatever you do, do NOT use the Spider-Man Relic.

Champion Summary[]

Attacker Summary[]

  • J. Jonah will call out actions to do in order to complete a Headline.
  • Completing a Headline grants Armor Up, inflicts Slow, and, when Awakened, Cowardice.
  • Hold Block and Swipe Up to take a picture, inflicting Falter.
  • Special Attacks Power Burn on Hit.

Defender Summary[]

  • Immune to Bleed and Poison.
  • Inflicts Shocks instead of Critical Hits.
  • Hitting his Block inflicts an Obfuscate debuff and can inflict Falter Passive.
  • J. Jonah periodically calls out Headline actions that the Attacker wants to avoid doing.
  • Completing a Headline grants him Armor Up, inflicts Slow and, when Awakened, Cowardice.
  • Special Attacks Power Burn on Hit.

References[]

Navigation[]

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