- "So thanks for 'dat, but there's been something I've been waiting almost 4 years ta say. IT'S CLOBBERIN' TIME!"
- —Thing[src]
Thing is a Science Champion. Being a Science Champion, he has a Class Bonus against Mystic Champions, but is weak to Skill Champions.
Bio[]
Benjamin Grimm, also known as “Thing”, served as the pilot on the starship expedition led by Reed Richards. During the voyage, the ship encountered unprecedented levels of radiation, granting the crew extraordinary powers. Ben gained incredible physical strength, and his body was covered in a flexible, rock-like hide. After returning to Earth, the team banded together to form the Fantastic Four. It’s clobberin’ time!
Stats[]
Tier | Max Rating | Max Health | Max Attack |
---|---|---|---|
- | - | - | |
- | - | - | |
3848 | 16116 | 1227 | |
4778 | 16116 | 1227 | |
7752 | 32313 | 2459 | |
10620 | 32313 | 2459 | |
- | - | - | |
- | - | - |
Summary[]
Thing is a sturdy defender with multiple immunities, who increases his resistances and can become Unstoppable when he gets hit. His abilities also steadily build up Fury, significantly raising his attack as the fight goes on.
Abilities[]
Passive
- Immune to Bleed, Shock, Armor Break, Armor Shattered, Nullify, Stagger, and Fate Seal effects.
- Generate 1 Rock Stack when Struck.
- Generate 1 Rock Stack when Blocking a Hit.
- Generate 4 additional Rock Stacks with a Well-Timed Block.
- Thing removes 3 Rock Stack(s) when he would receive a Bleed. This can’t occur more than once every 2 second(s).
Passive – Rock Stack
- Rock Stacks last indefinitely, up to 15 Stacks. Any additional Rock Stacks last for 5 seconds. Rock Stacks are capped at 20.
- For each Rock Stack, Physical and Energy Resistance is increased by +127.66.
- Whenever a Rock Stack is removed or the duration expires, Thing gains a permanent Passive Fury, granting +36.81 Attack. These Fury effects are capped at 60.
When Attacked
- When Thing is Hit and he has 15 or more Rock Stacks, he becomes Unstoppable for 5 second(s) and removes 3 Rock Stack(s) instead of generating any.
Special Attacks
- For the next 8 second(s), Thing’s attacks Nullify all Unstoppable buffs when striking the Opponent.
Signature Ability[]
Unbreakable Spirit
- While Heavy Attack Charging
- Thing activates Protection for the next 5 second(s), reducing all damage by 70%, plus +1% for each Rock Stack.
- Once this ability finishes, it goes into cooldown and cannot be reactivated for 20 seconds.
- Unbreakable Spirit will also trigger when Thing is Stunned.
- Unbreakable Spirit will also trigger when the Opponent would deal 300% or more of their Attack Rating with a Basic Attack, or 300% or more of their Attack Rating with a Special Attack Hit. This trigger ignores the ability cooldown.
Special Attacks[]
Special 1: Fists of Stone – Thing rips up the ground, then pummels the Opponent with a pair of boulder boxing gloves.
- For each Rock Stack, Damage increased by +61.35.
- If Thing has 15 or more Rock Stacks, he removes all Rock Stacks and this attack is Unblockable.
- If Thing has 20 Rock Stacks, inflict Weakness decreasing the Opponent’s Attack by 70% for 6 second(s).
Developer Note: All of Thing’s Special Attacks gain an additional ability when he has 15 Rock Stacks, and another when he has 20 Rock Stacks. These also remove all of his Rock Stacks, but doing so will give him a passive Fury for the rest of the fight for each Rock Stack removed.
Special 2: Rush Down – Thing charges forward, then jumps high in the air to cannonball his Opponent.
- Stagger the opponent, preventing them from gaining their next Buff for 6 seconds.
- If Thing has 15 or more Rock Stacks, he removes all Rock Stacks and this attack is Unblockable.
- If Thing has 20 Rock Stacks, Stun the Opponent for 4.50 second(s).
Special 3: It’s Clobberin’ Time! – Thing crushes the Opponent with a boulder, then rolls them into a rock-burrito and flings them into the wall.
- Thing is Unblockable and Unstoppable for 8 second(s).
- If Thing has 15 or more Rock Stacks, he removes all Rock Stacks and he gains a Passive Fury for 8 second(s), increasing his Attack by +490.8.
- If Thing has 20 Rock Stacks, all his Fury effects are +100% stronger for 8 second(s).
Developer Note: The ability Thing gains at 20 Rock Stacks improves all his Fury effects, including the Fury he gains at 15 Rock Stacks, all of the passive Fury he’s gained so far from removing Rock Stacks, and any new Fury gained from removing Rock Stacks while the ability is active.
Synergy Bonuses[]
Developer Note: Both "The Brave and the Boulder" and the “Passive Aggressive” synergy require Champions that haven’t been added to the Contest yet.
Synergy | Partner(s) | Effect(s) |
---|---|---|
The Brave and the Boulder | Unknown Champions | Champions Other than Thing : If the Opponent is hit by the first hit of Special Attack 1, gain a Fury Buff for 6 seconds, increasing Attack by 15% of Base Attack. This effect is doubled if all other Champions in this Synergy are present. Unique Synergy: Does not stack with duplicate synergies. |
Passive Aggressive | Unknown Champions | Thing : When Thing is at 20 Rock Stacks, any additional stacks he would gain are immediately converted into Passive Fury effects. Developer Note: Normally, when Thing is at 20 Rock Stacks, any additional stacks simply replace existing ones. With this synergy, that replacement will also grant Thing a Fury. Unique Synergy: Does not stack with duplicate synergies. |
School of Hard Rocks | Thing : Fury effects generated from removing Rock Stacks are 33% more effective. Korg : Start the fight with 2 additional Rock Shield charges. Unique Synergy: Does not stack with duplicate synergies. | |
Worthy Opponent | Thing : Once per fight, when Thing would be struck by a blow that would knock him out, his HP remains at 1, and he becomes Indestructible for 6 seconds. Any hit he receives while Indestructible grants him a Fury of 100% for the rest of the fight. The Champion : Increase the duration of The Champion’s Fury effects by 1.5 second(s). Unique Synergy: Does not stack with duplicate synergies. | |
Rivals Lv. 3 | All Champions gain +155 Critical Rating. |
Strengths and Weaknesses[]
Strengths[]
Immune to Nullify, Fate Seal, and Stagger (ex. The Hood, Symbiote Supreme)
- Thing is completely immune to all Nullify, Stagger, and Fate Seal abilities. So any Champions that rely on these, like Symbiote Supreme or The Hood, will have a very hard time fighting him
Protection against very, very high damage
- Thing’s signature ability is excellent at reducing the damage he takes, but it is normally on a very high cooldown. However, when Thing would take a lot of damage in a single hit, this cooldown is ignored, and his Protection can re-activate. In most situations, this trigger won’t occur. But if an enemy Champion boost their damage to extreme levels using Fury or Critical Damage Rating, they’ll have a hard time fighting through Thing’s Unbreakable Spirit. This can even protect him from bursts of damage or even from hard hitting Special 3 attacks.
Weaknesses[]
Frequent Bleeds
- Even though Thing is immune to Bleed, whenever he would receive a Bleed he loses two Rock Stacks and doesn’t generate any Fury from their removal. This can’t occur more than once every 2 seconds, but even so, any champion that can frequently, repeatedly, trigger Bleeds will be able to keep Thing’s Rock Stacks and Fury at a low level throughout the fight. This means his Special Attacks won’t gain additional abilities, and he won’t go Unstoppable when struck.
Slow and Decelerate
- When the Thing has Slow, he cannot gain Unstoppable.
Ability Accuracy Reduction
- Skill Champions like Falcon and Crossbones can shut down Thing's rock stack gain by drastically lowering the chances it triggers.
Recommended Masteries[]
Enhanced Fury
- Thing can easily generate lots of Fury effects by removing Rock Stacks. The Enhanced Fury mastery will increase the strength of these effects across the board.
Double Edge
- Thing is immune to Bleed, so the Bleed caused by Double Edge won’t affect him, but he’ll still gain the attack boost. In a regular fight, Bleeds remove Rock Stacks (and don’t grant Thing any Fury), but the Bleed from Double Edge happens at the start of the fight, before Thing has any Rock Stacks to remove.
External links[]
[]
List of Science Champions |
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[v ● e]
Playable: Abomination ● Abomination (Immortal) ● Ant-Man ● Anti-Venom ● Captain America ● Captain America (Infinity War) ● Captain America (WWII) ● Cassie Lang ● Count Nefaria ● Electro ● Hulk ● Hulk (Immortal) ● Hulk (Ragnarok) ● Human Torch ● Invisible Woman ● Jessica Jones ● Joe Fixit ● Luke Cage ● M.O.D.O.K. ● Mister Fantastic ● Mister Negative ● Morbius ● Photon ● Quake ● Quicksilver ● Red Guardian ● Red Hulk ● Rhino ● Sandman ● Scorpion ● Sentry ● She-Hulk ● Silk ● Spider-Gwen ● Spider-Ham ● Spider-Man (Classic) ● Spider-Man (Miles Morales) ● Spider-Man 2099 ● Spider-Punk ● Spot ● The Overseer ● Thing ● Titania ● Void ● Wasp ● Yellowjacket
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