Void is a Science Champion. Being a Science Champion, he has a Class Bonus against Mystic Champions, but is weak to Skill Champions.


When Robert Reynolds drank an enhanced version of the Super-Soldier serum, The Sentry was born, but also his evil counterpart, The Void. As malignant as the Sentry is noble. The Void's purpose is to kill and destroy anything The Sentry tries to protect. Robert constantly fights an inner battle to prevent The Void from coming out, but when that fails… The darkness of The Void's god-like powers threaten to consume the world and anyone who stands in his way...


Tier Max Rating Max Health Max Attack
TierStar.pngTierStar.pngTierStar.png - - -
Awakened.pngAwakened.pngAwakened.png - - -
TierStar.pngTierStar.pngTierStar.pngTierStar.png 3726 18320 1092
Awakened.pngAwakened.pngAwakened.pngAwakened.png - - -
TierStar.pngTierStar.pngTierStar.pngTierStar.pngTierStar.png - - -
Awakened.pngAwakened.pngAwakened.pngAwakened.pngAwakened.png - - -



  • A suffocating, choking, and all-consuming Void provides full immunity to Incinerate effects.
  • Every 10 seconds, Void’s Intimidating Presence inflicts 1 random Debuff. +4 seconds on the timer if at least one Intimidating Presence Debuff is already active.

When Attacked

  • Opponents can Purify one Intimidating Presence Debuff for every 10 hits on their Combo Meter.

Intimidating Presence

  • For each Champion alive on the opponent’s team, Intimidating Presence Debuffs have a 0.6 second delay before fully activating.
  • Agility Debuff – Reduces Ability Accuracy of Evade and the Dexterity Mastery by 30%. Max Stacks: 2
  • Fatigue Debuff – Reduces Critical Rating by 1076. Max Stacks: 2
  • Petrify Debuff – Reduces the effectiveness of Power Gain and Regeneration by 50%. Max Stacks: 2
  • When all Intimidating Presence Debuffs are at max stacks, those Debuffs will be removed after 5 seconds.

When Opponents Suffer from a Debuff

  • For each unique Debuff type, the opponent takes 109.2% of Void’s current Attack Rating as Direct Damage per second.

Signature Ability

  • ???

  • Fear of the Void

Special Attack

 Special 1: Existential Threat – The Void terrifies the opponent by charging and releasing a massive blast of concentrated dark energy.

Special 2: Abyssal Glimpse – The Void teleports close to his opponent to strike with a point-blank blast from deep inside the abyss.

Special 3: Conquer the Void – The Sentry temporarily wrests control from the Void and ignites a newborn sun around the opponent.

  • 1 ~ 2 unique Debuffs provides a +20% Fury Passive.
  • 3 ~ 4 unique Debuffs provides a +50% Fury Passive.
  • 5+ unique Debuffs provides a +250% Fury Passive.

Synergy Bonuses

Synergy Bonuses

Synergy Partner(s) Effect(s)

Strengths and Weaknesses



Recommended Masteries



Science.png List of Science Champions Science.png

Playable: Abomination (Immortal) ● Ant-ManCaptain America (Infinity WarWWII) ● ElectroHulk (ImmortalRagnarok) ● Human TorchInvisible WomanJoe FixitLuke CageMister FantasticM.O.D.O.K.QuakeRed GuardianRed HulkRhinoSentryShe-HulkSpider-HamSpider-GwenSpider-Man (Miles Morales) ● ThingVoidWaspYellowjacket
Not playable: AdaptoidDarren CrossDeadpooloidDoombotElectro LukeHuman Torch (Old)Jessica JonesSentineloidSpider-WitchSymbioidUltron Drone
Upcoming: None.

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