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Wong is a Mystic Champion. Being a Mystic Champion, he has a Class Bonus against Cosmic Champions, but is weak to Science Champions.

Bio[]

A Master of the Mystic Arts and the current Sorcerer Supreme, Wong is a stoic individual that has devoted his life to protecting the Sanctum Sanctorum using the Mystic Arts of Kamar-Taj, taking on the mantle of his former master, the Ancient One. While his applications of the mystic arts may not be as robust as those of previous Sorcerer Supremes, his vast knowledge and familiarity with tomes and magical relics make him a more than a capable adversary, on and off the battlefield.

Mechanics[]

Wong’s Kit is built around casting Eldritch Spells which provide utility and build up Eldritch Energy. Wong consumes this Eldritch Energy with his Heavy Attack to convert it into Power, allowing him to gain incredible amounts of power in a short period. Wong’s Special Attacks are designed to create or maintain Spells. Special Attack 1 casts a Spell based on Wong’s current mode, while Special Attack 2 and 3 refresh the duration of all existing Spells with additional effects.

Abilities[]

Mystic Art Mandalas

  • Wong’s Tao Mandalas allow him to cast Eldritch Spells. Mandalas cycle: Orange, Green, Blue.
  • On Attack: Wong’s Fourth Light Attack will move the active Mandala forward by one.
  • On Defense: Wong’s active Mandala will rotate every 8 second(s). This timer is paused during Wong’s Special Attacks.

Developer Note: Wong’s Mystic Art Mandalas are crucial to his gameplay. Because of this, Mandalas change depending on if Wong is on Attack or Defense. Wong has easy access to mode swapping by finishing a Combo with a Light Attack on Attack. While on Defense, Wong’s Mode rotates on a timer which makes it easier to predict which Spell he will cast at any given time.

Eldritch Spells

  • Wong can cast Eldritch Spells, which are Passive and last 14 second(s). Spells can be stacked up to 3 times and are paused during Special Attacks and Wong’s Heavy Attacks.
  • Orange - Bastion of Balthakk. Wong increases his Physical Resistance by X and Wong’s basic attacks give him 1 Eldritch Energy on hit, even through Block.
Tier Physical Resistance
TierStarTierStar 818.52
TierStarTierStarTierStar 890.74
TierStarTierStarTierStarTierStar 962.96
TierStarTierStarTierStarTierStarTierStar 1011.11
TierStarTierStarTierStarTierStarTierStarTierStar 1083.33
  • Green - Absorption of Watoomb. When Wong deals Energy Damage he instantly Regenerates 2% of damage dealt. When dealt Energy Damage, Regenerate 25% of the damage over 1 second(s) and gain 4 Eldritch Energy. Cannot trigger while still active.
  • Blue - Virtue of Valtorr. Hitting the Opponent will deal a Burst of X Energy Damage. Also, whenever the Opponent gains a Buff, Wong will go Unstoppable for 2 second(s) and gain 4 Eldritch Energy.
Tier Energy Damage
TierStarTierStar 38.6
TierStarTierStarTierStar 102.4
TierStarTierStarTierStarTierStar 256.6
TierStarTierStarTierStarTierStarTierStar 514.4
TierStarTierStarTierStarTierStarTierStarTierStar 877.6
  • If Wong is inflicted by a Wither Debuff with at least one spell active, he will consume up to 1 of each type of spell to Purify the Debuff.

Developer Note: Each Eldritch Spell has a unique purpose, Bastion of Balthakk is useful for almost every fight in the game since Wong requires Eldritch Energy to give him access to his other Special Attacks. Absorption of Watoomb is amazing for fights where Opponents deal a lot of Energy Damage. Finally, Virtue of Valtorr is incredible against Cosmics with a ton of Buffs, granting Wong Eldritch Energy and making him Unstoppable.

Eldritch Energy - Max 100

  • Wong builds 1 Eldritch Energy every second, except during Special Attacks, doubled against Cosmic Champions. For every Spell active, Wong gains an additional 1 Eldritch Energy per second up to a maximum of 5 per second.
  • Charging a Heavy Attack grants a Power Gain Passive, generating 175% of a bar of Power per second. This Power Gain consumes Eldritch Energy over time and is removed when Wong runs out of Eldritch Energy or releases his Heavy Attack.
  • Charging Heavy Attack also grants an Unstoppable Passive for 2 second(s), paused while Charging. 6 second cooldown.
  • If Wong gets hit by a Light or Medium Attack while at max Eldritch Energy, he will unleash all Eldritch Energy to deal a burst of X Energy Damage. Hitting Wong with a Heavy Attack above 90 Eldritch Energy will remove all of it without unleashing it.
Tier Energy Damage
TierStarTierStar 308.8
TierStarTierStarTierStar 819.2
TierStarTierStarTierStarTierStar 2052.8
TierStarTierStarTierStarTierStarTierStar 4115.2
TierStarTierStarTierStarTierStarTierStarTierStar 7020.8

Developer Note: Eldritch Energy is Wong’s primary resource which he builds up over time, allowing him to do absurd amounts of Special Attacks, one after another. Eldritch Energy takes time to build up, so use it wisely or risk not being able to refresh your Spells!

Sacrifice for your Sanctum

  • If Wong is defeated with more than one Bar of Power, he will place a Cross-fight Spell on the Champion that defeated him, causing their next Opponent to gain the following at the start of the next fight.
  • Power Gain - Generate 1 Bar of Power over 4 second(s).
  • Fury - Gain 35% increased Attack Rating for 12 second(s).

Developer Note: Wong will do anything to protect the Sanctum Sanctorum, even die for it. So if he does, he passes on his Energy to the next Champion that faces the Challenge he did. This Fury and Power Gain greatly benefits Champions that are strong out of the gate, granting quick access to a Special 1 combined with a powerful Fury that can shred through the Opponent’s health bar.

Signature Ability[]

Mastery of the Mystic Arts - Always Active

  • Wong can now select which Mandala he will start with in the Pre-Fight Menu.
  • At the start of the match, Wong will cast an enhanced Spell based on his Pre-fight Ability. It lasts X second(s) and cannot be removed by Wither, but still counts towards his total Spell count.
Tier Seconds
TierStarTierStar 14 - 26.00
TierStarTierStarTierStar 14 - 26.00
TierStarTierStarTierStarTierStar 14 - 26.00
TierStarTierStarTierStarTierStarTierStar 14 - 26.00
TierStarTierStarTierStarTierStarTierStarTierStar 14 - 26.00
  • Wong’s Mastery over the Mystic Arts allows him to instantly Nullify Indestructible and Immortality Buffs on non-Science Opponents. When Nullified, Opponents receive a burst of 514.4 Energy Damage.

Developer Note: Wong’s Signature Ability grants him an instant Spell at the start of the fight, this allows him to counter Cosmic and Energy threats instantly, rather than building up to a Special 1 first. Additionally, the instant Nullification of Immortality and Indestructible Buffs help take down some Cosmic threats.

Special Attacks[]

Special 1 - Portal Punch
Wong punches his opponent back before disappearing through a dimensional portal to strike from above!

  • On activation, Wong casts an Eldritch Spell associated with his currently active Mandala.

Special 2 - Beam of the Octessence
Gathering the power of the Octessence, Wong performs a series of matial strikes before blasting his opponent with a beam powered by his spells!

  • Increases Attack Rating by X for each Spell currently active. The last 2 hits of this Special deal Energy Damage.
Tier Attack Rating
TierStarTierStar 119.66
TierStarTierStarTierStar 317.44
TierStarTierStarTierStarTierStar 795.46
TierStarTierStarTierStarTierStarTierStar 1594.64
TierStarTierStarTierStarTierStarTierStarTierStar 2720.56
  • If Wong is Unstoppable due to charging his Heavy Attack, this attack becomes Unblockable.
  • Refreshes the duration of all active Spells.

Special 3 - Dimensional Portal World Tour
Wong focusses his Eldritch Energy and launches his opponent through a dimensional portal into a frozen wasteland before striking them with a devastating blow to send them crashing through another portal back into the arena.

  • Wong applies a Fate Seal Debuff on the opponent on the final hit, Nullifying all Buffs and preventing the Opponent from gaining Buffs for 3 second(s). This duration gets extended by 1 second for every Spell currently active.
  • Refreshes the duration of all active Spells. If no spells are currently active, cast one of each Spell.

Developer Note: Wong’s Special Attacks have 2 different goals. Special Attack 1 is used to build up more Spells, while Special Attack 2 and 3 are used to maintain your currently active Spells. The difference between 2 and 3 is the choice between damage vs utility. Pick whichever best suits the current situation.

Synergy Bonuses[]

Synergy Partner(s) Effect(s)
177A Bleecker Street Doctor Strange portrait Wong: Maximum Eldritch Energy increased to 125.
Doctor Strange: Fate Seal Duration increased by 50%
Unique Synergy: Does not stack with duplicate synergies.
Next In Line Doctor Voodoo portraitMagik portraitWiccan portrait Wong: Spell durations are increased by 20%.
Doctor Voodoo: Power Gain and Power Leech Effects gain 25% increased duration.
Magik: If the Opponent has 1 or more Buffs active, Special Attack 1 becomes Unblockable.
Wiccan: Spell Pause duration increases by 2 second(s).
Unique Synergy: Does not stack with duplicate synergies.
That hurt, Emil Abomination portrait Wong: Gain 2 Eldritch Energy when hitting or struck by a Light or Medium Attack.
Abomination: Landing a Heavy Attack will pause Fury Buffs for 6 second(s).
Unique Synergy: Does not stack with duplicate synergies.
Responsible Adults Shang-Chi portrait Wong: Special Attack 1 grants an additional 10 Eldritch Energy.
Shang-Chi: Special Attack 3 Readys all Unreadied Wushu Strikes and triggers Guaranteed Crits for 8 second(s).
Unique Synergy: Does not stack with duplicate synergies.
When’s the Wedding? Iron Man (Infinity War) portrait Wong: While Virtue of Valtorr is active, apply Incinerates instead of Energy Damage, lasting 4 second(s). Max Stacks: 5.
Iron Man (Infinity War): Plasma Passives are paused during Iron Man’s Special Attacks.
Unique Synergy: Does not stack with duplicate synergies.

Incoming synergies to be added

Strengths and Weaknesses[]

Strengths[]

  • Fate Seal
    • Wong’s Special Attack 3 gives him access to a Fate Seal, with a duration that increases based on how many Spells Wong currently has active. This combined with his absurd Power Gain gives him easy access to one of the best Fate Seals in the game.
  • Unstoppable
    • Wong becomes Unstoppable with his Heavy Attack and with the power of his Virtue of Valtorr Spell. Making him Unstoppable whenever the Opponent gains a Buff.
  • Regeneration
    • Wong’s Absorption of Watoomb Spell grants Wong Regeneration whenever he deals or receives Energy Damage. This combined with his other Spells can lead to powerful Regeneration that cancels out the damage that he may have taken while Unstoppable.

Weaknesses[]

  • Stings
    • Wong throws significantly more Specials than the average Champion, taking him on with Champions that punish frequent Special Attacks will take him down.
  • Wither
    • Wong’s Spells can get shut down by Wither Debuffs, which cancel out one of each Spell. Using Wither, you can remove significant amounts of Wong’s Utility with ease.
  • Slow
    • Wong goes Unstoppable quite frequently, bringing in a Champion with access to Slow can remove the threat of Wong going Unstoppable when you least expect it.

External links[]

Kabam Forums Champion Spotlight Wong. Kabam Forums. May 1, 2022.

References[]

Navigation[]

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Playable: Absorbing ManAmerica ChavezBlack Widow (Claire Voyant)DiabloDoctor DoomDoctor StrangeDoctor VoodooDormammuDragon ManEbony MawEnchantressGhost RiderGuillotineGuillotine (Deathless)Iron FistIron Fist (Immortal)JuggernautKindredKushalaLokiLongshotMagikMangogMan-ThingMephistoMojoMordoMorningstarPurgatoryRintrahSasquatchScarlet WitchScarlet Witch (Classic)ShathraSorcerer SupremeSpider-Man (Supreme)SpiralSymbiote SupremeThe DestroyerThe HoodThor (Jane Foster)TigraUnstoppable ColossusWerewolf By NightWhite TigerWiccanWong
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